Summary

  • Creator Tim Cain states the obstacles involved in remastering the first two Fallout games due to source code issues.
  • Fans hope for a Fallout 3 remaster like The Elder Scrolls 4: Oblivion.

Fallout co-creator Tim Cain has expressed the obstacles involved in bringing remasters of the original games in the series to fruition. The first Fallout game was released in 1997 under Interplay Productions, introducing its signature retro-futuristic style into the post-apocalyptic setting. A sequel was released the following year, taking place 79 years after the events of its predecessor.

The franchise’s latest, ongoing entry is the 2018 live-service title, and Fallout 76 fans should circle June 3 on their calendars. The game’s Season 21, called Gone Fission, will showcase new gear and fishing mechanics for players to test, as well as new decorations, wearables, a new ally, and a Poseidon-themed arm wrestling machine, and fans have been visiting the Fisherman’s Rest since April within the public test servers.

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Posted on YouTube, Cain noted that one of the biggest issues with remastering the first two Fallout games was not having a copy of the source code anymore. The creator assumed that Bethesda had a copy of the source code, but noted the legal issues and licensing rights involved in obtaining it. Fallout fans have been asking for remasters or remakes of the original entries for a while now, since Fallout 5 is still far away from completion. In a previous interview with MrMattyPlays, Bethesda head Todd Howard expressed that the main priority was to keep Fallout and Fallout 2 up and running, so fans can still play them in the modern-day PC world, stating the team didn’t want to change how the original games operated “just for the sake of making things feel more modern.”

Fallout's Tim Cain Explains Why Remasters of Original Games Are Challenging

The original Fallout game is among some of the classic RPGs that need the Oblivion treatment, including Vampire: The Masquerade - Bloodlines, The Elder Scrolls 3: Morrowind, and Planescape Torment, after Bethesda shadow-dropped The Elder Scrolls 4: Oblivion remaster recently. The Fallout fandom was very vocal about Cain’s recent YouTube video, saying a workaround could be achieved between Cain and Howard, using the Amazon live-action series as an example of a faithful adaptation. Furthermore, one fan said it would be a shame to lose the “super-intuitive” mouse buttons from the first games on current-gen consoles.

Fallout 3 is another remaster that’s been discussed, with designer Bruce Nesmith drawing particular attention to the game’s gun combat being something Bethesda should improve upon in a potential remaster. Despite a Fallout 3 remaster remaining unconfirmed by the developer, the demand from the community is resounding. However, various leaks in the past have said fans shouldn’t hold their breath for a remaster anytime soon.

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Fallout Tag Page Cover Art
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Released
October 10, 1997
ESRB
m
Developer(s)
Interplay
Publisher(s)
Interplay
Engine
Creation Engine
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Fallout In Game Screenshot 1
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WHERE TO PLAY

DIGITAL
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Genre(s)
RPG