Summary
- Square Enix may switch to Unreal Engine 5 for Final Fantasy 7 Remake Part 3.
- The previous Final Fantasy 7 Remake entries were all built in Unreal Engine 4, but it's possible that using Epic's new software could boost performance and speed up development.
- The final game in the Final Fantasy 7 Remake trilogy is currently aiming for a 2027 release.
The third Final Fantasy 7 Remake game could be built using Unreal Engine 5. So far, two installments of Square Enix’s retelling of the classic Final Fantasy 7 have been released: 2020’s Final Fantasy 7 Remake, which reimagined Cloud and company’s first adventures in Midgar, and this year’s Final Fantasy 7 Rebirth, which picked up with the party departing the city and concluded shortly after their fateful trip into the ruins of the Forgotten Capital. There was also the FF7 Remake INTERmission DLC, which ran parallel to the first game’s plot and focused on FF7 Rebirth party member Yuffie.
The next chapter in the ongoing Final Fantasy 7 Remake saga is still on the horizon, with the game’s developers already sharing hints about what fans can expect to see. Airship travel was only briefly available in FF7 Rebirth, but creative director Tetsuya Nomura has hinted that players will get to fully control the Highwind in the next entry. Queen’s Blood, the popular FF7 Rebirth mini-game, is also returning in Final Fantasy 7 Remake’s third entry, with director Naoki Hamaguchi promising a bigger and better version of the card game.
The Final Fantasy 7 Rebirth director recently spoke with CG World Japan (via Twitter user Genki_JPN) about the next installment in the series, with one of the topics addressing whether his team will continue using Unreal Engine 4 or switch to Unreal Engine 5. Hamaguchi says that fans expect Final Fantasy 7 Remake Part 3 to be the best it can be, and that the decision to make the jump to Unreal Engine 5 will be based on how long it will take to finish the game if they do move to Epic’s new software.
Final Fantasy 7 Remake Developers Could Switch To Unreal Engine 5 For Part 3
The previous Final Fantasy 7 Remake entries were all built in Unreal Engine 4, which drew some criticism toward Final Fantasy 7 Rebirth’s Performance Mode graphics setting. Meanwhile, Unreal Engine 5 was first shown off shortly after Final Fantasy 7 Remake launched, with more and more upcoming games being developed with it as studios get used to the new engine. Fortnite started implementing Unreal Engine 5 in Chapter 4, and recent titles like Tekken 8 and Senua's Saga: Hellblade 2 have utilized it to great success.
Only time will tell if the next Final Fantasy 7 Remake game makes the jump to Unreal Engine 5 as well, as Naoki Hamaguchi stressed that it will depend on it being faster to develop in comparison to Unreal Engine 4. Final Fantasy 7 Remake series producer Yoshinori Kitase previously stated that he would like the next game to be released in about three years, which would coincide with the 30th anniversary of the original Final Fantasy 7.
-
OpenCritic Reviews
- Top Critic Avg: 88 /100 Critics Rec: 95%
- Released
- April 10, 2020
- ESRB
- T for Teen due to Language, Suggestive Themes, Use of Alcohol and Tobacco, Violence
- Developer(s)
- Square Enix Business Division 1
- Publisher(s)
- Square Enix
- Engine
- Unreal Engine 4
- Franchise
- Final Fantasy
FINAL FANTASY VII REMAKE expands upon and reimagines the spectacular world of the original PlayStation® game. It covers up through the escape from Midgar and is the first game in the FINAL FANTASY VII REMAKE project. INTERGRADE is a bundle that includes both REMAKE and FF7R EPISODE INTERmission (the new story content featuring Yuffie). In her episode, play as the spirited ninja after she arrives in Midgar. There, she and another Wutaian operative are to rendezvous with Avalanche HQ, infiltrate the Shinra Building, and steal the conglomerate's most powerful materia.
- Platform(s)
- PC, PlayStation 4, PlayStation 5
- Genre(s)
- Action RPG
- How Long To Beat
- 35 Hours
- PS Plus Availability
- Extra & Premium