There are many classes in For The King 2, and each one of them can make a big impact on the game if used correctly. They have unique skills that can help in attack, defense, or with the game map exploration, so it's definitely worth knowing more about them. So, if players want to expand their knowledge of skills, this guide will help them learn their effects.
List of All For The King 2 Skills
There are a total of 28 skills in the game, but only a few of them will be available at the beginning. Players who are interested in finding out which skills they can unlock over time can use the table below.
| Skill | Effect |
|---|---|
| Build Scarecrow | At the beginning of the battle, a scarecrow with Guard appears on the front line. |
| Called Shot | The chance to make a perfect attack with an equipped bow is increased. |
| Cheers | Alcohol effect can spread to nearby players with a certain chance. |
| Distract | When opponents attack other characters, they have a small chance of passing the attack roll. |
| Eager | Allows to attack first with a higher chance. |
| Elite Ambush | Ambush enemy requires 1 roll, and ambush camp requires 2 rolls. |
| Elite Sneak | Sneak solo enemy requires 2 rolls, and sneak camp requires 3 rolls. |
| Energy Boost | At the end of the turn, there is an increased chance of getting extra action points. |
| Eureka | After leveling up, the focus bar becomes full. |
| Find Alcohol | Gives a small chance to find alcohol on land and in the dungeon at the end of the turn. |
| Find Herb | Gives a small chance to find herb on land and in the dungeon at the end of the turn. |
| Find Scroll | Gives a small chance to find a scroll on land and in a dungeon at the end of the turn. |
| Guard | A character who is directly behind an ally with a shield does not receive magic damage. |
| Hardwork | When characters spend their last focus point, they get an additional primary action. |
| Herd | At the end of the turn, there is a small chance to find a sheep follower. |
| Iron Belly | Characters lose all negative effects of alcohol. |
| Justice | A two-handed weapon has a small chance to make a splash hit during a perfect attack. |
| Make Potion | Gives a small chance to find potion on land and in the dungeon at the end of the turn. |
| Navigator | At the end of the turn, it gives 2 additional movement points when traveling on the ocean and off-road on a boat. |
| Nice Day | Gives a chance to get 2 overworld movement when it is sunny. |
| Party Heal | In combat, overworld, and during rest, healing effects affect the nearby party members. |
| Refocus | Gives a small chance to restore focus point on land and in the dungeon at the end of the turn. |
| Scout | The contents of the next dungeon room will be revealed with a small chance. |
| Smoke Flee | Gives a chance to escape from the combat from any tile with 1 less roll. |
| Steadfast | The shield has a small chance of blocking all incoming damage. |
| Support Range | The distance required for the character to join the combat is increased by 1 tile. |
| Survey | Gives a small chance to find a point of interest during exploration. |
| Tactics | Gives a chance to buff 1 tile for +5 attacks during combat. |
For The King 2 is now available on PC.