Laws are a cornerstone of governance in Frostpunk 2, shaping the direction of your city and influencing the lives of its citizens. Much like in the first game, you'll frequently face decisions about approving or rejecting laws. If you want society to prosper, you need to propose and approve the right laws.
All laws are determined by a vote among delegates from various Factions in Frostpunk 2. To effectively manage your city, you'll need to balance competing Faction agendas and skillfully negotiate with your opposition to secure votes. This guide will walk you through the intricacies of approving and negotiating laws in Frostpunk 2.
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How To Propose And Approve Laws in Frostpunk 2
First things first, you need to build the Council Hall in the Central District. You’ll unlock the Council and become familiar with the game’s lawmaking mechanics early in Chapter 1 in Story Mode, when the Council first debates whether you should stay Captain or not.
After the initial Vote of Confidence, you'll have the opportunity to propose and vote on future laws. For a law to pass, it must get enough votes in the Council. In Frostpunk 2, you can propose new laws every 10 weeks. To gain approval, you'll need to secure at least 51 votes from the delegates.
For certain laws, such as those in the Rule category, a two-thirds majority is necessary to approve them.
You can propose laws from four categories: City, Society, Survival, and Rule. Once you choose the category, you’ll have to select at least two topics on which you want to pass a law. Next, click on Propose, and your proposed law will be presented to the Council of Delegates for their consideration. They can either approve or reject your bill.
Each law comes with a progress bar that indicates the chances of your law getting passed. The delegates may either be in favor of or against the law, or undecided and hesitant about voting. To increase your chances of getting the law approved, you can vote for the bill yourself by tapping on the Vote button.
How To Negotiate Laws in Frostpunk 2
If you don’t have enough votes to pass a law, you’ll have to negotiate with the different Factions in the Council. Click on the Negotiate button and focus on factions with a high number of people who are "mostly hesitant" about the law. These delegates are more likely to be swayed through negotiation. You don’t need to convince everybody to vote, just get enough votes to pass the law.
Some Factions aren’t up for negotiation at all, but those open to negotiation will have specific demands that must be met to secure their votes. Thankfully, you only have to choose one demand from their list. Your promises can influence hesitant delegates within a faction to support your law, and even sway those initially opposed.
Make sure to follow through on your commitments, as failing to fulfill your promises can actually harm your relationship with the faction in the long run.
Frostpunk 2
- Released
- September 20, 2024
- ESRB
- M For Mature 17+ Due To Blood, Drug Reference, Sexual Themes, Strong Language, Violence
- Developer(s)
- 11 Bit Studios
- Publisher(s)
- 11 Bit Studios
- Engine
- Unreal Engine 5
- Franchise
- Frostpunk
- Platform(s)
- PC, PlayStation 5, Xbox Series X, Xbox Series S
- Genre(s)
- Strategy, Survival, City Builder