Game of Thrones: Kingsroad offers fans of the series the chance to build their own legacy across the lands of Westeros and beyond. The Action Adventure, RPG sees players creating their own character and embarking on an action-packed journey through numerous regions. A familiar cast of characters is along for the ride, with cameos from Jon Snow himself, as well as fan-favorite Samwell Tarly, showing up in the early hours of the adventure. As the story unfolds, players will meet even more Game of Thrones greats and carve out their own standing among their ranks. There are decisions to be made, quests to complete, and an impending threat from an undead horde that threatens to rip Westeros apart.
Those just beginning their journey face a difficult decision as they'll be given three classes to pick from. The Sellsword, Knight, and Assassin all have their own unique skills and playstyle. Here's a rundown of each class available in Game of Thrones: Kingsroad.
Sellsword
The Sellsword class represents the largest and most aggressive of the group, with a bulky character design and stacking damage modifiers. Excelling in AOE-based abilities and sweeping attacks, the Sellsword uses a large two-handed axe to slice through their foes. Players looking for a battle-hardened Warrior that will allow them to cleave through hordes of lesser enemies and do respectable damage to bosses should consider picking up the Sellsword.
Class-Specific Passives
The Sellsword has two class-specific passive abilities with Shock and Hitstun Immunity.
|
Ability Name |
Ability Details |
|
Shock |
Can stack the Shock modifier on the enemy up to 6 times. Shock then transforms into Destruction at max stacks. Shock will not build when destruction is active.
|
|
Hitstun Immunity |
Sellsword gains immunity to normal attacks. |
Unlockable Skills
|
Skill Name |
Skill Details |
Rage Required |
Cooldown |
|
Fury |
|
80 |
20 Seconds |
|
Earth Strike |
|
120 |
26 Seconds |
|
Roar |
|
75 |
30 Seconds |
|
Violent Charge |
|
75 |
17 Seconds |
|
Ignite Weapon |
|
80 |
24 Seconds |
|
Whirlwind Slash |
|
100 |
21 Seconds |
|
Merciless Strike |
Sellsword charges up before unleashing a heavy attack.
|
120 |
27 Seconds |
|
Rampage |
|
100 |
24 Seconds |
Knight
The Knight is perhaps the most balanced of the three classes, giving players access to solid offense and defense by way of dazing attacks and parries. The Knight attacks with a two-handed sword and excels at handling both groups of enemies and bosses thanks to their timed parries and damage-decreasing abilities.
Class-Specific Passives
The Knight has two class-specific passive abilities with Valor and Ignite.
|
Ability Name |
Ability Details |
|
Valor |
Can stack the Valor modifier on themselves up to 8 times. Valor then transforms into Fighting Spirit at max stacks. Valor will not build when Fighting Spirit is active.
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|
Ignite |
The Knight can Ignite enemies. Ignited enemies take damage over time and additional damage from The Knight's skills. |
Unlockable Skills
|
Skill Name |
Skill Details |
Rage Required |
Cooldown |
|
Shoulder Charge |
|
90 |
20 Seconds |
|
Pommel Strike |
|
80 |
22 Seconds |
|
Charge Stab |
|
90 |
25 Seconds |
|
Riposte Stance |
|
120 |
24 Seconds |
|
Ignite Weapon |
|
80 |
24 Seconds |
|
Pound |
|
80 |
32 Seconds |
|
Slashes |
|
120 |
27 Seconds |
|
Boost Morale |
|
100 |
30 Seconds |
Assassin
The Assassin stands as the most offensive-minded class available to players. Although they lack the sweeping strikes and AOE potential of the Sellsword or the defensive capabilities of the Knight, they can quickly decimate single targets and elite enemies thanks to their quick attacks and stacking damage modifiers.
Class-Specific Passives
The Assassin has two class-specific passive abilities with Sanguine Crush and Poison.
|
Ability Name |
Ability Details |
|
Sanguine Crush |
The Assassin has the ability to stack Bloodburst on enemies up to 12 times.
|
|
Poison |
The Assassin will inflict Poison stacks on the enemy up to 5 stacks. At maximum stacks the Poison transforms into Poison Stun.
|
Unlockable Skills
|
Skill Name |
Skill Details |
Rage Required |
Cooldown |
|
Turning Kick |
|
80 |
20 Seconds |
|
Ambush |
|
55 |
12 Seconds |
|
Poison |
|
80 |
20 Seconds |
|
Dagger Throw |
|
60 |
15 Seconds |
|
Ignite Weapon |
|
80 |
24 Seconds |
|
Cutting Mutilation |
|
120 |
24 Seconds |
|
Retreat |
|
90 |
24 Seconds |
|
Agile Movement |
|
90 |
30 Seconds |