Summary

  • Video games offer immersive storytelling with deeply nuanced moral choices.
  • Games like Mass Effect and Heavy Rain portray morally ambiguous decisions.
  • Players in games like The Witcher 3 face far-reaching consequences for their choices.

Video games have long been about more than graphics or combat mechanics. They’ve evolved into interactive storytelling tools where player decisions can ripple through the game world, shaping outcomes, characters, and entire narratives. Some games go beyond basic branching paths to explore nuanced moral choices, which can have complex consequences that challenge the player’s values and strategic thinking.

There have been some watershed titles that redefined how choice and consequence are handled in games. Each of them showcases a unique, sometimes disturbing approach to player agency, offering unforgettable gaming experiences shaped by the decisions made along the player’s journey.

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8 Player Choices That Completely Change The Game's Story

The following games feature tough choices that will significantly alter their stories.

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8 Until Dawn

The Butterfly Effect

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Until Dawn
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7 /10
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Released
October 4, 2024
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
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Developer(s)
Ballistic Moon
Genre(s)
Horror
Platform(s)
PC, PlayStation 5
OpenCritic Rating
Fair

Until Dawn is a horror game which follows the adventures of eight young people that have been trapped on a mountain. The gameplay involves exploration, but leans heavily on storytelling, almost like an interactive drama.

Feature image for open-world games with moral decisions and consequences
10 Best Open-World Games With A Focus On Player Morality And Consequences, Ranked

Lots of games make players make tough decisions, but these open-world games are full of hard moral choices and dire consequences.

The game has a system that the developers termed the Butterfly Effect. Every choice the player makes is tracked by this system, even actions that may, at first, seem trivial in nature. The system is used to decide how the game progresses, and has a massive impact on the gameplay, from deciding which people live or die, to how relationships between characters pan out. Until Dawn players have to think about every choice, and balance short-term gains against long-term survival.

7 Mass Effect Trilogy

Sometimes There Are No Perfect Choices

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Mass Effect Trilogy
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Released
November 6, 2012
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Developer(s)
BioWare
Genre(s)
Action RPG, Third-Person Shooter
Platform(s)
Xbox 360, Microsoft Windows, iOS, PS3, Android, PS4

Rather than covering a single game, this entry covers the first three games in the Mass Effect franchise, colloquially known as the Mass Effect Trilogy. Following the adventures of Commander Shepard, these three titles take the player on an incredible journey, with fantastic storytelling.

The choices that a player makes carry over to subsequent games, and have a major impact on how the plot develops, and the character arcs the player works through. These Mass Effect games did a fantastic job of portraying morally ambiguous choices. The player needs to choose from more than one option, none of which is perfect, in many scenarios. This leads to the game evolving, with the consequences of player agency having an impact across all three games in some cases.

6 Heavy Rain

Choices Have Deeply Personal Consequences

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Heavy Rain
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Released
February 23, 2010
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SUBSCRIPTION
DIGITAL
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Developer(s)
Quantic Dream
Genre(s)
Adventure
OpenCritic Rating
Fair
Ethan Mars in Heavy Rain

Heavy Rain is a thriller that takes a heavily narrated approach to storytelling. The plot follows four separate characters, each of whom is connected in some way to the kidnapping of a child. The game uses interactive cutscenes and dialogue choices to shape the gameplay.

Each choice the player makes can impact the gameplay, such as causing the death of one of the characters. Choices are morally ambiguous, and once made, can have deep, unexpected, and even disturbing consequences. Incorporating decision-making touchpoints into a game that relies heavily on cinematics to tell the story was truly innovative.

5 Life Is Strange

Showing How Consequences Are Often Permanent

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Life is Strange
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Released
January 30, 2015
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DIGITAL
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Developer(s)
Dontnod Entertainment
Genre(s)
Adventure
OpenCritic Rating
Strong

Taking on the role of Max Caufield, a teenage girl, players find themselves able to wind back time. Life Is Strange is set in a small town, and the game focuses on relationships and the personal stories of the people in the town.

Mature themes are tackled, such as loss, deteriorating mental health, and struggling to find an identity. Max can reverse time and change decisions, but only for a short time. This enables the player to explore the landscape of choices in the game, as they learn about Max and her emotions.

4 The Walking Dead

Based On The TV Series

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The Walking Dead
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Released
April 24, 2012
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DIGITAL
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Developer(s)
Telltale Games
Genre(s)
Graphic Adventure, Horror
Platform(s)
PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One, Xbox 360, PC, Mobile
The Walking Dead Press Image 5

The Walking Dead TV show was wildly popular, with its gritty storytelling and deep character development. So it comes as no surprise that the game of the same name made this list. Taking on the role of Lee Everett, the player tries to take care of a young girl, Clementine, during a zombie apocalypse.

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Remnant: From The Ashes – All Beast Heart Choices And Their Consequences

In Remnant: From The Ashes, players will have to decide what to do with the Beast Heart. But, what are the choices and consequences for them?

The game has a way of making players care about the characters, and every choice they have to make could have serious consequences if not thought through. The game uses time-critical decisions, as well as branching dialogue, to change the shape of the relationships in the game. Many decisions require ethical and moral choices that are neither black nor white.

3 Disco Elysium

Driven By Internal Dialogue

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Disco Elysium
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9 /10
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Released
October 15, 2019
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SUBSCRIPTION
DIGITAL
PHYSICAL
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Developer(s)
ZA/UM
Genre(s)
RPG
OpenCritic Rating
Mighty

Disco Elysium is a role-playing game with a bit of a twist. There is no combat in this game; instead, it relies on the internal dialogue and thoughts of the player (playing as a detective) to drive the narrative.

The player has social attributes including authority, logic, and empathy, which have a direct impact on their interaction with characters in the game. In turn, this can influence decisions. The choices the player makes shape their personality and view of the game world. Success isn’t always rewarded, and choices are often accompanied by philosophical questions. The result is a game where actions result in consequences that directly affect the player.

2 The Witcher 3: Wild Hunt

Organically Evolving Consequences

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The Witcher 3: Wild Hunt
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9 /10
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Released
May 19, 2015
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DIGITAL
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Developer(s)
CD Projekt Red
Genre(s)
RPG, Action, Adventure
OpenCritic Rating
Mighty

Playing as Geralt of Rivia, the player becomes a Witcher, a monster hunter that has managed to get themselves ensnared in political turmoil, which is making them question their own values. The Witcher 3 implements the consequences of choice in a slick manner, integrating them seamlessly into the touchpoints within the game where the player must make a choice.

Choices are orally ambiguous most of the time, and what seemed like a good decision often turns out to have far-flung, unexpected consequences further down the line. The result is a game that keeps the player's agency at its heart, but how that agency is used will have a deep impact on gameplay.

1 Spec Ops: The Line

So Much More Than A Shooter

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Spec Ops: The Line
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7 /10
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Released
June 26, 2012
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PHYSICAL
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Developer(s)
Yager Development
Genre(s)
Third-Person Shooter
Platform(s)
PC, PS3, Xbox 360

Don’t let the fact that Spec Ops: The Line is primarily a military-style shooter game deter players; it is far deeper than this. Without giving any spoilers, this game forces the player to make one of the toughest decisions, resulting in some of the most terrible consequences ever seen in gaming.

Indeed, the entire game seems to be sprinkled with moral traps, intended to stop the player dead, and make them consider the validity of all of their actions. Exploring the psychological impact of war on not only the enemy, but also the player, the game throws the consequences of actions into the player’s face in a jarring, almost shocking way at times. The result is a title that leaves the player feeling that agency is an illusion, and no matter what choices are made, fate has a way of playing out.

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Baldur's Gate 3: 6 Small Decisions That Can Have Big Consequences

Even the smallest decision in Baldur's Gate 3 can have a ripple effect that drastically alters certain parts of the game.