Hype around the Gears of War franchise has reached a fever pitch over the last year. After not receiving a new game since 2020, Gears of War is rearing its way back to the forefront with the recently announced Gears of War: Reloaded, the second re-release of the 2006 original game. This new title should serve as something of a holdover while series developer The Coalition prepares the next proper title, Gears of War: E-Day.
This updated version of Gears of War will offer 4K resolution and 60 FPS gameplay (120 FPS in multiplayer), and it also includes all the previously available DLC from the title’s previous 2015 remaster, Gears of War: Ultimate Edition. It is also set to be the first Gears of War title to release on Xbox’s competitor, the PlayStation 5, further exemplifying the change in strategy that Microsoft has put in motion since early last year. This should only be the beginning for the Gears of War franchise, and Gears of War: E-Day should follow in its footsteps.
Gears of War: E-Day Can Finally Show Why Marcus and Dom’s Bond Runs So Deep
Gears of War: E-Day will showcase the early days of Marcus and Dom’s bond, forged not through glory, but through chaos, survival, and shared loss.
Gears of War: E-Day Should Pay Attention to Reloaded’s Release
Gears of War: E-Day Should Come to PlayStation Eventually
With Gears of War: Reloaded making its way to PlayStation 5, Microsoft can continue following this strategy by releasing Gears of War: E-Day on the platform. The publisher has clearly expressed a greater interest in releasing games across multiple platforms, a strategy that began last year with titles like Hi-Fi Rush, Sea of Thieves, Pentiment, and Grounded making the leap to competing platforms. That approach has also extended to other titles from within the Xbox first-party ecosystem, with Indiana Jones and the Great Circle receiving a PlayStation 5 release, and upcoming games like Doom: The Dark Ages and The Outer Worlds 2 receiving day-and-date releases on Sony’s platform.
Furthermore, while an Xbox pillar like Gears of War arriving on PlayStation once seemed impossible, Microsoft previously showed a willingness to bring its trademark franchises elsewhere by releasing Forza Horizon 5 on the PlayStation 5. Rumors have even swirled that the Xbox’s flagship franchise, Halo, will also arrive on other platforms, notably the upcoming Nintendo Switch 2. Xbox has clearly moved away from the model of releasing exclusive games (even dating back to when the publisher began simultaneously releasing titles on PC and Xbox), and Gears of War: E-Day should have no problem following suit with a PlayStation release.
Gears of War: E-Day’s Prequel Status Should Bring In Newcomers
Gears of War: E-Day also has an ace in the hole if it were to receive a PlayStation release, as this new game is a prequel set 14 years before the original Gears of War game. Thus, fans will not have to play through the entire series to understand its story. Between the franchise’s original entry and its prequel title receiving releases on PlayStation, newcomers would have an easy way into the franchise without needing to do too much homework.
If these two Gears of War releases on PlayStation prove successful, they could also lead to eventual re-releases of the subsequent entries in the series. Previously, when Gears of War: Ultimate Edition was released on the Xbox One in 2015, it initially came with a download code for the other then-available entries in the series. While some may prefer to see full remakes of the second and third Gears of War games, getting the titles onto PlayStation in some form opens the door for new players to experience this long-running Xbox franchise.
With Gears of War: Reloaded making its way to PlayStation 5, Microsoft can continue following this strategy by releasing Gears of War: E-Day on the platform.
Gears of War’s PlayStation Release Could Be A Sign For The Future Of The Franchise
The success of Gears of War: Reloaded and Gears of War: E-Day on PlayStation 5 could also signal that the inevitable sixth main entry in the series will arrive on the system. Microsoft has seemingly taken more of a platform-agnostic approach, emphasizing the innumerable number of devices on the market capable of playing Xbox games. If the publisher is truly serious about putting the kibosh on exclusive games, bringing one of its most iconic franchises to PlayStation would be a great way to bring PlayStation players into the Xbox ecosystem.
Gears of War: Reloaded sees Xbox breaking down a barrier for the series with its arrival on PlayStation. While its current approach to largely abandoning console-exclusive games has proven controversial, Microsoft has clearly doubled down on it and looks likely to continue doing so. Thus, if the publisher really wants its games on as many devices as possible, perhaps it should consider building on Gears of War: Reloaded’s approach with Gears of War: E-Day in the future.
- Developer(s)
- The Coalition
- Publisher(s)
- Xbox Game Studios
- Engine
- Unreal Engine 5
- Franchise
- Gears of War
- Genre(s)
- Third-Person Shooter