Summary

  • A playable Locust campaign in Gears of War: E-Day could deepen the series' narrative and add emotional weight.
  • The campaign could make the Locust Horde more relatable by showing their motivations and struggles.
  • Including a playable Locust campaign could increase replay value and provide a fresh perspective on the conflict.

Gears of War: E-Day undoubtedly has a lot of potential to breathe fresh life into the Gears of War series. While many were expecting Gears 6 to be the next game, Gears of War: E-Day has confidently stepped up to the plate with the promise of bringing horror back to the series as it takes players back in time to the most important event in Gears history — Emergence Day. Now, more than ever before, the Gears series has a prime opportunity with Gears of War: E-Day to shine a new light on the war between Sera and the Locust Horde by including a playable Locust campaign in the game, simply due to its status as a world-defining prequel.

The Gears of War series has always done an excellent job at portraying the human side of the ongoing war, but the internal depths of the Locust Horde's story remains largely untold. If Gears of War: E-Day were to include a playable Locust campaign in the game, perhaps one that unlocks after players have completed the main story, it would be a great way for the series to finally show the rich history and unique motivations of the Locust Horde from a more personal perspective, and there is arguably no better time to include something like that than during the game that focuses on the most significant event in Gears' overarching narrative.

Gears of War E Day Perfect Release Date
Gears of War: E-Day Already Has the Perfect Release Date Available to It

Gears of War: E-Day may be expected to launch this year, but on the off chance it doesn't, it already has the perfect release date lined up for it.

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Why Gears of War: E-Day Should Feature a Playable Locust Campaign

A Playable Locust Campaign Would Provide More Insight Into the Locusts' Perspective

Allowing players to experience the events of Emergence Day, as well as the events leading up to it, from the perspective of the Locust Horde would not only deepen the series' narrative but also add unprecedented emotional weight to the story. Up to this point, the Locust Horde has largely been portrayed as purely antagonists, but the background lore of the series shows another side of the Locusts that has yet to be explored firsthand. If players were able to step into the shoes of the Locust Horde for a period during a playable Locust campaign, it would likely add a layer of emotional complexity to the war, all while offering players a fresh gameplay experience.

Those who have kept up with Gears of War lore since the series' origins likely know that there is more to the Locust Horde than meets the eye, but knowing that much means not only taking into account every line of dialogue spoken throughout the games but exploring the franchise's narrative in other media as well. A playable Locust campaign would make this lore more accessible to players, especially newcomers, and since Gears of War: E-Day is primed to be a new entry point, that makes even more sense.

There are aspects of the Locust Horde's motivations, struggles, and internal dynamics that a playable Locust campaign would potentially shine a bright light on, thereby making them more than just a faceless enemy.

Ultimately, the emergence of the Locusts on Sera is the result of the desperation and survival instincts that drive them, and a playable Locust campaign would potentially make them more relatable in that regard. This would simultaneously begin blurring the line even more between hero and villain, especially if things were presented in a way that was much different than what players might expect after reaching the credits of Gears of War: E-Day's main story. Finally, characters like Queen Myrrah are some of the series' most prominent figures, and the opportunity a playable Locust campaign would provide players to see things from her perspective might even change the viewpoint of longtime Gears fans.

A Playable Locust Campaign Could Potentially Increase Gears of War: E-Day's Replay Value

Apart from the narrative weight that a playable Locust campaign in Gears of War: E-Day would likely add, it would also increase the game's replay value. While Gears of War: E-Day multiplayer has been confirmed, that may not be enough to maintain the long-term engagement of some players who may desire a replayable single-player experience more than anything else. What a playable Locust campaign could do for Gears of War: E-Day is it would add an entirely new campaign for players to experience once they've played through the main story. Then, there's even more potential for them to play through the main campaign again with a renewed perspective on the Locust Horde.

Allowing players to experience the events of Emergence Day, as well as the events leading up to it, from the perspective of the Locust Horde would not only deepen the series' narrative but also add unprecedented emotional weight to the story.

In short, Gears of War: E-Day has a unique opportunity to achieve the full potential of the franchise by embracing the untold story of the Locust Horde alongside its already promising focus on Emergence Day. A playable Locust campaign wouldn’t just expand the narrative — it would challenge players to see the war from an entirely new perspective, blurring the line between hero and villain and fostering a deeper understanding of the motivations driving both sides of the conflict. By doing so, Gears of War: E-Day could deliver an experience that is as emotionally gripping as it is engaging, while also increasing replayability and lore accessibility for longtime fans and newcomers alike.

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Gears of War: E-Day Tag Page Cover Art
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Third-Person Shooter
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Systems
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Developer(s)
The Coalition
Publisher(s)
Xbox Game Studios
Engine
Unreal Engine 5
Franchise
Gears of War
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DIGITAL
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Genre(s)
Third-Person Shooter