Sucker Punch's Ghost of Tsushima follows young Jin Sakai as he attempts to protect Tsushima Island from the Mongol invasion. The Mongols are a new kind of enemy that the samurai of Tsushima has never faced, and they do not follow the traditions of honorable combat that the samurai do. Jin realizes he must learn new combat methods if he is to protect his homeland. When players have had enough of Jin and his adventures, they can hop into Ghost of Tsushima: Legends, which is Ghost of Tsushima's multiplayer counterpart.
Ghost of Tsushima: Legends shares a lot of similarities with Ghost of Tsushima, and players who enjoy the single-player game will find the multiplayer game is very familiar. However, there are a few key differences. Ghost of Tsushima: Legends takes on a far more supernatural tone and, most importantly, it offers four classes for players to choose from. Each of the classes has its own advantages and disadvantages, so players should be careful to pick a class that best matches their playstyle.
Samurai
The Samurai class will feel familiar to players who have gotten through Ghost of Tsushima's single-player portion. As one would expect, the samurai is for players who prefer to face their opponents head-on instead of using stealth. Hence, the class offers great power, as well as good resistance to enemy attacks. Players who use the Samurai class will be armed with a deadly katana as well as a half-bow.
There are plenty of abilities, techniques, and perks available to make the Samurai class even better. Ones that players should keep an eye on includes Spirit Pull, which allows players to siphon health from nearby enemies. Explosive Blades accompany melee attacks with damaging explosions, and Defender which raises base health by 25%. With the right combination of perks, players who pick the Samurai class can turn their character into an indomitable tank or an unstoppable force of fury.
Hunter
For players who have a sharp eye and prefer attacking from a distance, the Hunter class is probably the best choice. Like the Samurai, the Hunter is armed with a katana, but they also have a trusty bow to kill enemies from afar. The bow is versatile because it can shoot different types of arrows, including fire arrows and explosive arrows. When playing as a Hunter, it is probably best to stick to high ground, such as the roofs of buildings, to aim well while avoiding being seen.
The Hunter comes with a range of useful abilities and perks which include the Eye of Uchitsune, which grants players three guaranteed headshots. Staggering Arrow allows players to stun multiple enemies standing in the same area, and Piercing Arrows lets players arm themselves with shield-piercing arrows. It should be noted that while the Hunter class is great at long-range combat, Hunters are not so good at close-range combat, so melee fights should be avoided at all costs.
Ronin
A ronin is a samurai who roams alone and has no master. The Ronin of Ghost of Tsushima embrace being a team player a little more, which makes them great as a supporting class. Any team that hopes to be effective should consider having Ronin class players with them, as they can revive teammates and summon spirit animals. The ronin comes armed with a katana and a half-bow.
To be the best supporting player possible, gamers should pay attention to abilities and perks such as Breath and Izanami, which allows players to revive all allies who are down. Spirit Animal lets players summon a spirit dog for a short while, and Healing Incense which allows Ronin to place down a pot of healing incense which heals nearby allies. For players who do not want to be the hero on the front lines but still want to be an important part of their team, the Ronin class is the best pick.
Assassin
When Ghost of Tsushima's Jin Sakai discovers that he must adapt his fighting style to deal with the Mongols, he decides to become the Ghost, a fearsome figure that attacks from the shadows and makes use of stealth and trickery. While this may go against his traditions, it is effective at stopping the Mongols. In Ghost of Tsushima: Legends, players can continue with stealth gameplay by picking the Assassin class.
There are several abilities and perks available that help Assassins remain unseen and enhance their powers of deception. For instance, Group Vanish allows Assassins to vanish along with nearby allies. Shadow Strike lets players enter the shadows and strike enemies with a powerful blow from a distance, and Light Step makes players silent while running. The Assassin class is the best class for players who prefer stealth gameplay, and they can also work quite synergistically with the Hunter class, allowing a team to take down foes without ever being seen.
When comparing the four Ghost of Tsushima: Legends classes, it is impossible to point to a single class and label it the best of all classes. Each class comes with pros and cons, and which class a player favors will depend entirely on their typical playstyle. For players who prefer attacking from afar and love using the bow, the Hunter class is the best choice, while players who love stealth should consider the Assassin class. Players who intend to play a supporting role will likely be attracted to the Ronin class, while the Samurai class provides a nice range of well-rounded skills that allow players to easily attack enemies head-on.
As part of March's PlayStation Plus offering, Ghost of Tsushima: Legends is available for free to PlayStation Plus subscribers on PS4 and PS5. The game packs a ton of fun, and players can engage in events such as quick matches, challenges, and new missions, and though the game can be played alone, it is best enjoyed with others. Although the four classes may seem confusing at first, they are merely a way of giving players four different ways to play the game by focusing on certain skills and abilities that complement different types of gameplay.
Ghost of Tsushima: Legends is available now on PS4 and PS5.