Summary

  • God of War Ragnarok Valhalla DLC introduces a new difficulty mode called "Show me Mastery"
  • The Valhalla DLC director Mihir Sheth admitted that even the developers haven't beaten yet and is curious to see if the community can.
  • Players have surprised developers in the past with impressive feats, such as beating bosses in record time or using unconventional methods, showing that the God of War community is up for any challenge.

God of War Ragnarok Valhalla DLC’s new hardest difficulty mode called “Show me Mastery” is a challenge that even the developers haven’t beaten yet, according to its game director. Santa Monica Studio surprised players by announcing the free God of War Ragnarok Valhalla DLC at the recently concluded The Game Awards event.

Releasing in 2022, God of War Ragnarok became the fastest-selling first-party game in PlayStation history with over 5.1 million copies sold in its launch week. The sequel was another big hit among the fans and critics for making interesting additions, while keeping the best parts of the 2018 God of War intact. One of the most appreciated aspects of Ragnarok is its difficulty settings, ranging from the easiest setting called “Give me Story” to the most challenging setting called “Give me God of War”. From the Valkyrie battles in the 2018 game to Ragnarok’s Berserker battles, Santa Monica has offered Herculean challenges that scale in difficulty based on these settings, which players have thoroughly enjoyed. Now, it is looking to kick things up a notch as Valhalla’s director has revealed an even more difficult challenge for the fans.

In a post on Twitter, God of War Ragnarok Valhalla DLC’s game director, Mihir Sheth, has revealed a new difficulty mode called “Show me Mastery”, which even the developers haven’t beaten yet. Sheth also mentioned looking forward to the community’s attempts to humble them, but believes that the team has maybe beaten the players this time by creating a truly unbeatable challenge. Valhalla looks to offer a combat experience like Ragnarok’s Crucible and the 2018 God of War’s Niflheim maze with roguelike elements, which will make the task even more difficult, as players will have to start from scratch upon death.

God of War players have had a history of surprising the developers with their no-hit runs and speedruns. For instance, one player beat Ragnarok’s Queen Gna in 11 seconds at the highest difficulty, while another did the same at level one with just arrows and a shield. Taking it a step further, one player managed to beat Thor at the highest difficulty with their hand in a Pringles can, proving that the God of War community doesn't shy away from any challenge.

One reason why players were surprised by Valhalla’s announcement is because of the rumors suggesting that a half-sequel to God of War Ragnarok was underway. However, several players now believe that Valhalla could act as a build-up for the next full game in the series after Ragnarok’s open ending, which saw Atreus' departure and gave Kratos a new path.

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God of War: Ragnarok Tag Page Cover Art
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Systems
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Top Critic Avg: 92 /100 Critics Rec: 97%
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Released
November 9, 2022
ESRB
M For Blood and Gore, Intense Violence, Strong Language
Developer(s)
Santa Monica Studio
Publisher(s)
Sony
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God of War Ragnarok the crater region and lightning
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WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
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Embark on an epic and heartfelt journey as Kratos and Atreus struggle with holding on and letting go
From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Fimbulwinter is well underway. Kratos and Atreus must journey to each of the Nine Realms in search of answers as Asgardian forces prepare for a prophesied battle that will end the world. Along the way they will explore stunning, mythical landscapes, and face fearsome enemies in the form of Norse gods and monsters. The threat of Ragnarök grows ever closer. Kratos and Atreus must choose between their own safety and the safety of the realms.

Franchise
God of War
Genre(s)
Action, Adventure