Summary
- GTA 6 may launch capped at 30 FPS on consoles.
- A former Rockstar Games developer expressed doubts about the game being able to pull off 60 FPS on consoles.
- Grand Theft Auto 6 still doesn't have a concrete release date, but it's expected later this year.
One former Rockstar Games dev has stated that Grand Theft Auto 6 may not hit 60 FPS when it launches on consoles later in 2025. Being the first game in the highly popular Grand Theft Auto series in over a decade, GTA 6 is one of the most anticipated games of the year and is scheduled to roll out on PS5 and Xbox Series X/S.
Ever since publisher Rockstar Games confirmed GTA 6's development was in progress in 2022, fans have been tracking every update as they eagerly await the next chapter in the long-running action-adventure franchise. After the emphatic debut of GTA 6's first trailer in December 2023, the excitement around the forthcoming game has only amplified, giving rise to various fan theories and speculation in the process. Despite targeting a 2025 launch exclusively on current-gen consoles, GTA 6 may be unlikely to sport the frame-rate capabilities found in many PS5 and Xbox Series games, if a recent statement is to be believed.
If GTA 6 Online Innovates in One Key Area, Red Dead 3 Can Reap the Rewards
GTA 6 is expected to have a fresh online mode, and if so, the next Red Dead Redemption can greatly benefit from its core features.
Mike York, an ex-Rockstar Games animator, recently chipped in with his thoughts about GTA 6's possible frame rate at launch during an interview with Kiwi Talkz (via GamesRadar). York echoed the concerns surrounding GTA 6's performance and expressed his doubts about the devs being "able to pull off" 60 FPS on consoles, saying that he thinks the team will be "shooting for 30 FPS" instead. Getting specific, the dev said that the open-world title is likely to have its frame rate locked at 30 FPS, so that the performance "never dips" below that mark.
GTA 6 May Be Capped at 30 FPS with a Promise of Increasing Over Time
York admitted that even achieving a locked 30 FPS would require Rockstar Games to optimize GTA 6 "as much as they can." However, he didn't completely rule out the possibility of a higher frame rate, especially with the yet-to-be-announced PC port of the GTA sequel likely arriving after its console counterpart. He added that the game would be "super optimized" by the time of its PC launch and get the benefit of running on more powerful GPUs, allowing it to "probably" reach 60 FPS.
While 60 FPS has certainly been a consistent attribute across various games this generation, enabling smoother frame rates on consoles hasn't been a major priority for Rockstar Games. Although 2013's GTA 5 does support 60 FPS on PS5 and Xbox Series consoles, Red Dead Redemption 2 is still capped at 30 FPS nearly seven years after launch. Based on how long fans have waited for GTA 6, the rumored capped 30 FPS frame rate may not be problematic to many who would just be happy that it's finally out. Nonetheless, a 60 FPS experience would certainly be in keeping with the expectations for a current-gen GTA.
- Released
- November 19, 2026
- ESRB
- Rating Pending - Likely Mature 17+
- Developer(s)
- Rockstar Games
- Publisher(s)
- Rockstar Games








Grand Theft Auto VI heads to the state of Leonida, home to the neon-soaked streets of Vice City and beyond in the biggest, most immersive evolution of the Grand Theft Auto series yet.
Jason and Lucia have always known the deck is stacked against them. But when an easy score goes wrong, they find themselves on the darkest side of the sunniest place in America, in the middle of a criminal conspiracy stretching across the state of Leonida — forced to rely on each other more than ever if they want to make it out alive.
- Engine
- Rockstar Advanced Game Engine (RAGE)
- Franchise
- Grand Theft Auto
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S
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