Those looking for a generous slice of eighties goodness could definitely do a lot worse than playing through Grand Theft Auto: Vice City. Rarely does a game so expertly capture the decade in which it's set, nor are there many PS2-era titles that are able to boast quite as much content either. Those hoping to achieve 100% completion are in for a bit of a rough ride, however, as, without the use of cheat codes, it can take a considerable amount of time to accomplish due to the sheer volume of missions and collectibles in the game.

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When compared to its predecessor, Vice City is actually a little bit shorter, both in terms of its main story and the number of side activities on offer. It's very much a case of quality over quantity though, with the majority of players considering the more recent title to be the better of the two games. Unlike its predecessor, Vice City also rewards players for achieving 100% completion, meaning that there's much more incentive for players to do so this time around.

Story Missions

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With just 25 main story missions, Vice City's narrative is a relatively short one when compared to some of the more recent Grand Theft Auto games. While this may at first seem like good news for completionists, however, the game more than makes up for this with a plethora of side and asset missions a little later on. Those only looking to absorb the main story can do so in under 20 hours though, which may suit some busy-scheduled players.

Sonny Forelli

In The Beginning...

An Old Friend

Ken Rosenberg

The Party

Back Alley Brawl

Jury Fury

Riot

Avery Carrington

Four Iron

Demolition Man

Two Bit Hit

Juan Cortez

Treacherous Swine

Mall Shootout

Guardian Angels

Sir, Yes Sir!

All Hands On Deck!

Ricardo Diaz

The Chase

Phnom Penh '86

The Fastest Boat

Supply & Demand

Lance Vance

Rub Out

Kent Paul

Death Row

Print Works

Cap the Collector

Tommy Vercetti

Shakedown

Bar Brawl

Cop Land

Keep Your Friends Close...

Asset Missions

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One of the biggest new features in Vice City is the ability to purchase properties and businesses. Many of these assets have special missions attached to them, and completing these missions will eventually lead to the assets generating a decent amount of revenue for players. There are ten assets in total if the Vercetti Estate is included, with each one generating between $1,500 and $10,000 for players each and every in-game day.

The Pole Position Club

Spend $200 in the "Dance Room"

Cherry Popper Ice Cream Factory

Sell 50 "Ice Creams"

Sunshine Autos Import Garage

Complete All 4 Vehicle Lists

Boatyard

Checkpoint Charlie

InterGlobal Studios

Recruitment Drive

Dildo Dodo

Martha's Mug Shot

G-Spotlight

Kaufman Cabs

V.I.P.

Friendly Rivalry

Cabmaggedon

Malibu Club

No Escape?

The Shootist

The Driver

The Job

Phil Cassidy

Gun Runner

Boomshine Saigon

Print Works

Spilling The Beans

Hit The Courier

Gang Missions

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In addition to the usual suspects who are introduced through the main story, players can also choose to complete missions for some of Vice City's local gangs, including the Cubans, the Haitians, and the Vice City Bikers. Tommy can also take on missions for a fictional Scottish rock band called Love Fist, who have gone on to appear in every GTA game since making their debut in Vice City.

Umberto Robina

Stunt Boat Challenge

Cannon Fodder

Naval Engagement

Trojan Voodoo

Auntie Poulet

Juju Scramble

Bombs Away!

Dirty Lickin's

Love Fist

Love Juice

Psycho Killer

Publicity Tour

Mitch Baker

Alloy Wheels of Steel

Messing with the Man

Hog Tied

Side Missions

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As is tradition for GTA games, Vice City is full to the brim with side missions, many of which will provide players with unique rewards upon completion. Just like in GTA 3, Vehicle Missions are once again the most fruitful in this regard, with players able to increase their maximum health and armor capacity, become fireproof, gain the ability to sprint indefinitely, and unlock the boost jump ability for all taxis by completing them.

Assassination Missions

Road Kill

Waste the Wife

Autocide

Check Out at the Check-In

Loose Ends

Street Races

Terminal Velocity

Ocean Drive

Border Run

Capital Cruise

Tour!

V.C. Endurance

Stadium Events

Hotring

Bloodring

Dirtring

Chopper Checkpoint

Ocean Beach

Vice Point

Little Haiti

Downtown

Off-Road Missions

PCJ Playground

Cone Crazy

Trial by Dirt

Test Track

RC Vehicle Missions

RC Bandit Race

RC Baron Race

RC Raider Pickup

Vehicle Missions

Firefighter (Complete Level 12)

Paramedic (Complete Level 12)

Pizza Boy (Complete Level 10)

Taxi Driver (Complete 100 Taxi Fares)

Vigilante / Brown Thunder (Complete Level 12)

Collectibles

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All three collectible types from the previous game return in Vice City, meaning that players will once again need to collect 100 Hidden Packages to complete the game. This time around, however, there are 35 Rampages and 36 Unique Jumps; almost twice as many as there were last time around. Collecting all of the packages will again lead to certain weapons spawning outside the player's three main safe houses and will also make Sea Sparrows, Rhinos, and Hunters appear in certain spots around the map.

Miscellaneous

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Holding up stores is something of a series staple these days, but the mechanic was brand new when Vice City was first released. Players will need to knock off all 15 stores if they want to reach 100% completion and must also purchase all 7 safehouses. The final task on the road to completion requires players to score 45 points or more at the Rifle Range, which will also unlock the incredibly useful faster reload ability.

Rewards

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In addition to all of the rewards picked up along the way, players will also earn some pretty decent bonuses upon reaching 100%. Granted, they're somewhat redundant, as by this point in the game players don't really have anything else to achieve other than perhaps maxing out their money and earning the "Godfather" criminal rating. Even so, it's still nice to see players' hard work and dedication being rewarded by the devs.

  • 200 Maximum Health
  • 200 Maximum Armor
  • Replenishing Ammo
  • Double Vehicle Durability
  • Hire Bodyguards For $2,000 (3 Maximum)
  • Frankie Outfit

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