An executive from Arrowhead Game Studios, the developer behind Helldivers 2, has joined the ongoing discussion regarding the difficulty of Elden Ring's Shadow of the Erdtree expansion. The Elden Ring DLC, which added a new region, quests, gear, and so much more, was released on June 21.

Following the launch of Elden Ring's highly anticipated sole expansion, many players - beginners and veterans alike - took to the internet to claim that the DLC was too hard. A lot of the complaints revolved around Shadow of the Erdtree's new bosses, who some even claimed were overtuned. Johan Pilestedt, the CCO of Helldivers 2 developer Arrowhead Game Studios, has offered his two cents on FromSoftware's approach to difficulty in the expansion for Elden Ring.

elden ring dlc update patch notes
New Elden Ring Update Makes the DLC Easier

FromSoftware releases a new update for Elden Ring that should make the DLC slightly easier for players.

In a recent Twitter post, Pilestedt, who is the creative director of Helldivers 2, revealed that he agreed with streamer Rurikhan's sentiment that FromSoftware intentionally designed the bosses of their games to be hard so players would feel challenged. The Arrowhead Game Studios executive explained that good game design evoked emotion more than anything. Responding to a reply that pointed out that such a philosophy would result in a game catering to a select audience, Pilestedt said, "a game for everyone is a game for no one," adding that developers should always stick with their intended crowds.

Helldivers 2 Developer's Thoughts on Elden Ring DLC Difficulty

Prior to the release of the expansion, Elden Ring director and FromSoftware president Hidetaka Miyazaki had already warned gamers via an interview that Shadow of the Erdtree would be challenging even for veterans. Certain bosses in the DLC, according to Miyazaki, were balanced around the assumption that players would have already progressed far into the base game. FromSoftware also considered what aspects players found fun and what they determined were stressful in the base game's boss encounters, the Elden Ring director said.

In Shadow of the Edtree, FromSoftware introduced a mechanic called Scadutree Blessing that increased player damage and decreased damage received when adventuring through the expansion's aptly named Land of Shadow region. Despite this system being explained to players upon accessing Shadow of the Erdtree, it seems many either forgot or ignored it, as Elden Ring publisher Bandai Namco had to remind players to level up their Scadutree Blessing amid complaints regarding the DLC’s difficulty.

While Shadow of the Erdtree has become the highest-rated video game DLC on review aggregate site OpenCritic, beating The Witcher 3: Wild Hunt's critically acclaimed Blood and Wine from 2016, the Elden Ring expansion's reception on Steam has been mixed. Negative reviews for the DLC pointed out Shadow of the Erdtree's difficulty, as well as the technical issues it introduced.

Rating block community and brand ratings Image
Elden Ring Tag Page Cover Art
Elden Ring
Display card tags widget Display card system widget
Display card community and brand rating widget
10 /10
Display card open critics widget Display card main info widget
Released
February 25, 2022
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ELDEN RING, developed by FromSoftware, Inc. And BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki and George R.R. Martin. Danger and discovery lurk around every corner in FromSoftware’s largest game to date. Hidetaka Miyazaki - President and Game Director of FromSoftware Inc. Known for directing critically-acclaimed games in beloved franchises including Armored Core and Dark Souls.

George R.R. Martin is the #1 New York Times bestselling author of many novels, including the acclaimed series A Song of Ice and Fire - A Game of Thrones, A Clash of Kings, A Storm of Swords, A Feast For Crows, and A Dance with Dragons. As a writer-producer, he has worked on The Twilight Zone, Beauty and the Beast, and various feature films and pilots that were never made. He lives with the lovely Parris in Santa Fe, New Mexico.

ESRB
M for Mature: Blood and Gore, Language, Suggestive Themes, Violence
Developer(s)
From Software
Genre(s)
RPG, Action
Metascore
96
The Erdtree in Elden Ring