Arrowhead Game Studios has released the patch notes for the new Helldivers 2 update, which brings a commemorative cape for those who fought during the “Battle For Super Earth.” Patch 01.003.103 also introduces balance adjustments to Mega Shrieker nests and Leviathans, and addresses a bunch of issues and bugs across several aspects of Helldivers 2.
As a live service game, Helldivers 2 steadily rolls out content updates, introducing both minor and major changes, along with new activities for players to tackle. However, these additions have not always been well-received, leading the game to suffer major ups and downs that have negatively impacted its rating on Steam. The latest major activity was Helldivers 2’s Battle for Super Earth event, where players had to defend the planet against a massive invasion by the Illuminate alien faction. This conflict was part of the “Heart of Democracy” update, which brought urban warfare and new enemy types, among other things. Now, Arrowhead has good news for those who participated in the event.
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The developer had previously teased a reward for Helldivers 2 players who got involved in the Battle for Super Earth event, and is now delivering on that promise. The reward is a new commemorative cape included in the new Helldivers 2 update, and only those who were actively playing during the event, from May 13 to June 2, will receive it.
In addition to the reward, Arrowhead is introducing balance adjustments for Helldivers 2’s Leviathans and Mega Shrieker nests. The former now has a shorter sight range and features a light that marks the target before firing, giving players more time to react. The latter has seen a health increase, as Arrowhead wants to ramp up the challenge a bit more.
There are also a bunch of fixes detailed in the patch notes, including tweaks to Helldivers 2’s Stratagems, weapons, enemies, and missions. The P-92 Warrant can no longer lock certain targets when in unguided mode, and issues with the pistol’s animations have been addressed, among other fixes. An issue where some enemies could clip into certain terrain elements was also rectified, though Arrowhead noted it is not yet fully resolved.
Numerous crashes that impacted the game experience have also been resolved, including one that occurred when players took down Illuminate Overships. With all these changes, the developer continues improving Helldivers 2 while also working on future additions—like the long-awaited Review Bomb Cape, which the CEO promised would arrive eventually.
Helldivers 2 Update 01.003.103 Patch Notes
Overview
- Battle For Super Earth commemorative cape! Please note: Capes may take several hours to complete deployment to all Helldivers. The cape is available for all active players during the Battle for Super Earth event, from May 13 to June 2.
- Balance adjustments to Shrieker Mega Nests and the Leviathan
- Fixes galore! Including a fix for the crash in the weapon customisation screen
Balancing
- Increased the health of Mega Shrieker nests. This change was made to make the objective more challenging and provide more varied solutions to destroying them.
- Leviathans now have a shorter sight range and will mark their target with light a few seconds before they fire. This change gives players a fair warning before being fired upon.
Fixes
Crash Fixes, Hangs and Soft-locks
- Fixed crash that occurred when changing between menus in weapon customisation too quickly.
- Fixed crash that would occur for players fighting bots with a poor connection.
- Fixed a freeze when generating bug city missions.
- Fixed crash that could occur when taking down Illuminate Overships.
Weapons and Stratagems
- Fixed Weapons with selectable ammo (Recoilless Rifle, Autocannon, etc) having their icons overwritten by the Warrant’s “Guided/Unguided” Mode.
- P-92 Warrant: will no longer lock some targets when in unguided mode.
- P-92 Warrant: Fixed an issue where lock-on would be difficult in some environments.
- P-92 Warrant: Fixed some Z-fighting with lights on the weapon.
- P-92 Warrant: Corrected animations for the pistol's sight, it should now fold away nicely when in unguided mode.
- AX/LAS-5 “Guard Dog” Rover: will no longer return to backpack to “reload.”
- AR-32 Pacifier: Fixed spent casing not ejecting from the ejection port.
- Added Videos for the K-9 Guard Dog and Gl-52 De-Escalator.
- One True Flag: Fixed an issue where planting the flag would cause objective items to clip through the ground.
Enemies
- Fixed some issues where enemies could clip into certain terrain elements. Note: We aren’t done resolving all of these issues and continue to investigate. Please keep the reports coming!
Missions
- Fixed an issue where horde missions would spawn at Difficulties lower than 5, which would break some functionality.
- Fixed an issue where certain bug missions would not spawn during operations.
Miscellaneous Fixes
- Resolved issue with vehicle skins not having a scroll bar and increased total number of skins that can be displayed.
- All cities will now display in the city availability UI.
- Fixed a bug that would show 0 player count on some cities.
- Added more logging to track desyncs and crashes.
- Fixed Borderline Justice armours to be more accurate to their stats, e.g. Slight improvement to draw speed, etc.
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OpenCritic Reviews
- Top Critic Avg: 83 /100 Critics Rec: 91%
- Released
- February 8, 2024
- ESRB
- Mature 17+ / Blood and Gore, Intense Violence, In-Game Purchases, Users Interact
- Developer(s)
- Arrowhead Game Studios, Nixxes
- Publisher(s)
- Sony Interactive Entertainment, PlayStation Publishing






- Engine
- bitsquid
- Genre(s)
- Third-Person Shooter, Extraction Shooter, Action, Science Fiction