Helldivers 2 seems rare as a live-service shooter with such an immense and inseparable focus on community-driven content, as well as transparency and feedback between players and Arrowhead. The Discord alone is a fascinating pocket of meta Helldivers lore, and the community itself is truly involved in how the Galactic War fares. It’s no secret that Helldivers 2 has been riddled with performance issues and bugs that have tainted an otherwise glorious and democratic experience, and a post in September and a Tech Blog earlier this month revealed that Arrowhead is taking significant strides in combating these threats at Liberty’s doorstep while players battle the Terminid, Automaton, and Illuminate factions.
Recently, however, players were invited by High Command to a “Democratic Conversation” that succinctly outlined what we can expect from the foreseeable future. In typical Helldivers 2 fashion, it is unquestionably the best-case scenario.
Helldivers 2’s Newfound Focus on Stability is a Godsend for Super Earth’s Finest
Players who’re up-to-date on Helldivers 2 news will have already presumed that there’d be a break between now and the next big content drops to ensure that performance and stability issues are quelled, and I don’t think I’d be overstepping in saying that’s what every player is happy to hear. Now, straight from Helldivers 2 game director Mikael Eriksson, it’s been declared that Arrowhead has “made the decision to push some of [its] content and feature updates a little bit into the future,” in an effort to “make sure that [it] can get to a much more stable state” first.
A lot of this “Democratic Conversation” reflects on Helldivers 2 and how players have been engaging with it since launch. If all goes well, it sounds like the game could be quite different when it comes out on the other end of the development tunnel it’ll be burying its head into, and there’s arguably never been a better time to address Helldivers 2’s performance issues, with an entire console platform’s worth of new recruits having flooded the game.
Some fixes will come sooner rather than later; for example, one of the larger, trickier issues is apparently “FPS on various consoles.”
Regardless, understanding how many complaints and gripes users have had for ages, it is phenomenal that these are problems Arrowhead is working to resolve without also needing to worry about generating thrilling content. Interacting with the community is obviously paramount to Arrowhead, and it’s likely only because of how well the studio listens to its players on Helldivers 2’s social media channels that we’re lucky enough to see it carve time and energy out to turn it into the game everyone knows it can be.
We Helldivers Can Wait for Content as Long as High Command Demands
Helldivers 2’s Into the Unjust update and the tease of Cyberstan’s liberation are more than enough to occupy players as we continue to research the Gloom in treacherous, orange-hued expeditions. Indeed, Major Orders have nonetheless carried the bulk of the game’s sensational D&D-style campaign, and Helldivers 2 would be fun even without massively impactful MOs.
Especially if we know that Helldivers 2 will be in a far greater condition than it is now when we see a new Warbond or content update, new content will only be that much sweeter to behold with everything that’s hopefully been patched thus far. Arrowhead unloaded a ton of content on players lately with Helldivers 2’s Xbox launch, also, and many players—myself included—would probably prefer vital performance updates instead of content updates until some of the more insidious or ubiquitous hiccups are squashed.
-
OpenCritic Reviews
- Top Critic Avg: 83 /100 Critics Rec: 91%
- Released
- February 8, 2024
- ESRB
- Mature 17+ / Blood and Gore, Intense Violence, In-Game Purchases, Users Interact
- Developer(s)
- Arrowhead Game Studios, Nixxes
- Publisher(s)
- Sony Interactive Entertainment, PlayStation Publishing






- Multiplayer
- Online Co-Op
- Cross-Platform Play
- All platforms
- Prequel(s)
- Helldivers
- Franchise
- Helldivers
- Number of Players
- 1-4 players (online)
- Steam Deck Compatibility
- Playable
- PC Release Date
- February 8, 2024
- Xbox Series X|S Release Date
- August 26, 2025
- PS5 Release Date
- February 8, 2024
- Genre(s)
- Third-Person Shooter, Extraction Shooter, Action, Science Fiction
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- OpenCritic Rating
- Strong
- How Long To Beat
- 70 hours
- X|S Optimized
- Yes
- File Size Xbox Series
- 25.96 GB