The war against the alien threat and sentient machines is going to take more than the efforts of every soldier. Sometimes, you will need to play with the big guns in Helldivers 2, which is where the space-spanning Destroyer ship comes into play, with its assortment of helpful weapons and utility items that it can send down to help those on the ground.
Depending on your own personal play style, there can be a variety of ways in which the Destroyer can come in handy when deploying certain Stratagems. Knowing what some of the best upgrades are can be a lifesaver, and it will certainly make it easier to fight back against the Terminids and Automatons. To get you started on the right track, it's time to check out some of the best ship modules to unlock first in Helldivers 2 for both solo and group play.
Helldivers 2: Which Guard Dog is Better? (Guard Dog vs. Rover)
Players who are wondering if they should use the Guard Dog or Guard Dog Rover in Helldivers 2 can find a recommendation here.
Best Early Ship Modules to Unlock in Helldivers 2
There are different ship module upgrades available in Helldivers 2, each of which affect a different aspect of the gameplay. However, there are just some ship modules that make sense as the most important upgrades to get immediately.
Donation Access License
At a cost of 60 Samples, getting this upgrade will immediately make support weapons much more useful by virtue of them having more magazines included with every drop. This way, players are better equipped straight away when they request the:
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LAS-98 Laser Cannon
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GL-21 Grenade Launcher
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MG-43 Machine Gun
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RS-422 Railgun
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M-105 Stalwart
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APW-1 Anti-Materiel Rifle
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FLAM-40 Flamethrower
Targeting Software Upgrade
With smart use of Orbital Stratagems, players can more effectively control the battlefield. 60 Samples for a reduction of deployment time by 1 second is more than worthwhile, especially when used in conjunction with other teammates' Stratagems.
Dynamic Tracking
Need a helping hand as soon as possible? Consider getting Dynamic Tracking for 60 Samples and 20 Rare Samples, which brings about a reduction in deployment time for all Sentry Stratagems. Now, you can count on sustained firepower that comes much quicker than usual.
Synthetic Supplementation
A precious upgrade when it comes to Sentry use, getting this for 60 Samples and 10 Rare Samples will reduce cooldown time for sentry, emplacement, and resupply Stratagems by 10%. This makes it easier to have backup going from encounter to encounter, and gives you a higher chance of survival.
Advanced Construction
It is always dangerous out on the surface of any of the planets, so it makes sense to enhance your Sentries to be more durable in hot zones. Parting with your precious Samples to get this upgrade enables the turrets to have a 50% increase in health, which can buy you plenty of time when trying to escape.
Of course, there are other upgrades that will come in handy as you progress deeper into the game and for more challenging difficulties. But for now, these will suffice as you slowly build up your arsenal through Warbonds and get comfortable fighting for Super Earth.
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OpenCritic Reviews
- Top Critic Avg: 83 /100 Critics Rec: 91%
- Released
- February 8, 2024
- ESRB
- Mature 17+ / Blood and Gore, Intense Violence, In-Game Purchases, Users Interact
- Developer(s)
- Arrowhead Game Studios, Nixxes
- Publisher(s)
- Sony Interactive Entertainment, PlayStation Publishing






- Franchise
- Helldivers
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- Genre(s)
- Third-Person Shooter, Extraction Shooter, Action, Science Fiction