Summary
- Physint, Kojima’s upcoming action-espionage game, is expected to take five to six years to complete.
- Once Physint and Death Stranding 2 are released, Kojima plans to explore a long-awaited move into film direction.
Hideo Kojima has recently revealed that Physint, the spiritual successor to his massively popular espionage franchise Metal Gear, will take another five or six years to develop. Even though that’s quite far off, Metal Gear fans should be excited that Kojima is still planning content somewhat related to the iconic franchise—but that’s not all, as the famed game director also touched on his future as a movie director.
While in recent years Hideo Kojima’s work has mostly focused on his action-exploration game Death Stranding, the renowned director is still best known for developing the Metal Gear series. Created under Konami, the franchise became a staple of the stealth-action genre, introducing revolutionary concepts in storytelling, cinematic presentation, and gameplay. The first entry was released in 1987, introducing the now-iconic character Solid Snake, though the series' popularity peaked during the PS1 era with the launch of Metal Gear Solid, a fresh take on the franchise that leveraged the new 3D graphics technology. Although fans can expect the Metal Gear Solid 3 remake later this year, Kojima hasn’t revealed any plans for new entries in the series—except for Physint. While it’s not an official Metal Gear game, it’s seen as the director’s return to the action-espionage genre, though fans will have to wait a long time to play it.
Even Though Physint is Years Away, One Easter Egg Already Seems All But Guaranteed
Physint is one of Kojima Productions' mysterious projects, and it happens to be the perfect stage to showcase a nostalgic Easter egg.
During an interview with French magazine Le Film Français, translated by ResetEra member Red Kong XIX, Kojima revealed that in addition to the highly anticipated Death Stranding 2, the action-espionage game Physint is in development. However, the game will see the light of day quite far off in the future, with an expected timeline of five to six years.
Kojima Says Physint Will Take Five to Six Years to Develop
Beyond Kojima’s plans in the video game industry, the acclaimed director also said that once these games are released, he may finally be able to direct a movie. Kojima has always been a fan of film and television, and the influence of cinema is evident in his work—not just in his scripted, lengthy cutscenes, but also in his use of camera angles and cinematic techniques for storytelling.
Not much is known about Physint, only that Kojima envisions it as a “hybrid experience” that will blur the lines between video games and cinema, describing it as “both a game and a movie at the same time.” While Physint is still years away, with development in its early stages, players can look forward to the upcoming release of Death Stranding 2: On the Beach, scheduled for June 26, 2025.
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OpenCritic Reviews
- Top Critic Avg: 85 /100 Critics Rec: 89%





- Engine
- Unreal Engine 5
- Genre(s)
- Shooter, Adventure, Stealth