Honkai: Star Rail 3.4 brings improvements to four characters released before version 2.0. Here's an overview and the before-and-after of HSR 3.4 character buffs.

phainon build guide in honkai star rail-1
Phainon Build Guide In Honkai Star Rail

Here's the best way to build Phainon in Honkai: Star Rail to enjoy his boss-like playstyle.

HSR 3.4 Character Buffs Summary - Honkai Star Rail

Honkai: Star Rail 3.4 buffs four characters: Silver Wolf, Kafka, Blade, and Jingliu. If players ever dislike the changes, they can easily turn off the enhancement on the character page.

This article will focus on the before-and-after of the changes, and won't list the full skill description. All the numbers shown are at Trace level 10.

Silver Wolf Buff In HSR - Honkai Star Rail 3.4

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Silver Wolf

Silver Wolf

Quantum-1

Quantum

Nihility-1

Nihility

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Here are the main points of the Silver Wolf buff in HSR:

  • Her Ultimate hits all enemies instead of one target.
  • The weakness she applies prioritizes the first character in the team's Element instead of random.
  • Her debuff's Base Chance increases, reducing her Effect Hit Rate requirement.
  • Silver Wolf regenerates Energy faster.
phainon team composition guide in honkai star rail
Phainon Team Composition Guide In Honkai Star Rail

Phainon is a unique DPS in Honkai: Star Rail that really needs a proper team to function; here are examples of Phainon team comps.

In full, here's an overview of Silver Wolf buff in Honkai: Star Rail 3.4.

Skill - Silver Wolf Buff

Before

Add 1 Weakness of an on-field character's Type to the target enemy with an 85% base chance. This also reduces the enemy's DMG RES to that Weakness Type by 20% for 2 turns. In addition, there's a 100% base chance to further reduce the All-Type RES of the enemy by 10% for 2 turns.

After

Add 1 Weakness of an on-field character's Type to the target enemy with a 120% base chance. This also reduces the enemy's DMG RES to that Weakness Type by 20% for 3 turns (prioritizes implanting the Weakness corresponding to the first ally target in the lineup.) In addition, there's a 100% base chance to further reduce the target's All-Type RES by 13% for 2 turns.

Ultimate - Silver Wolf Buff

Before

Has a 100% base chance to decrease one target enemy's DEF by 45% for 3 turns. At the same time, deals Quantum DMG equal to 380% of Silver Wolf's ATK to the target enemy.

After

Has a 120% base chance to decrease all enemies' DEF by 45% for 3 turns. At the same time, deals Quantum DMG equal to 380% of Silver Wolf's ATK to all enemies.

Talent - Silver Wolf Buff

Before

Every time Silver Wolf attacks, she has a 72% base chance to implant a random Bug that lasts for 3 turns. Silver Wolf can create three types of Bugs: Reduce ATK by 10%, DEF by 8%, and SPD by 6%.

After

Every time Silver Wolf attacks, she has a 100% base chance to implant 1 random "Bug" that lasts for 3 turns. Silver Wolf can create three types of "Bugs": Reduce ATK by 10%, DEF by 12%, and SPD by 6%.

When the enemy target is defeated, the Weakness Silver Wolf implanted on it will be transferred to another surviving enemy on the field that hasn't been implanted with Weakness, prioritizing Elite targets and greater.

Trace: Generate - Silver Wolf Buff

Before

Bug's duration is extended for 1 turn. Every time an enemy is inflicted with Weakness Break, Silver Wolf has a 65% base chance of implanting a random Bug in the enemy.

After

Bug's duration is extended for 1 turn. Every time an enemy is inflicted with Weakness Break, Silver Wolf has a 100% base chance of implanting a random Bug in the enemy.

Trace: Inject - Silver Wolf Buff

Before

The duration of the Weakness implanted by Silver Wolf's Skill increases by 1 turn.

After

At the start of the battle, immediately regenerates 20 Energy. Silver Wolf regenerates 5 Energy at the start of her turn.

Trace: Side Note - Silver Wolf Buff

Before

If there are 3 or more debuffs affecting the enemy when the Skill is used, then the Skill decreases the enemy's All-Type RES by an additional 3%.

After

For every 10% Effect Hit Rate that Silver Wolf has, additionally increases her ATK by 10% to a max of 50%.

Eidolon 2 - Silver Wolf Buff

Before

When an enemy enters battle, reduces their Effect RES by 20%.

After

When enemy target enters battle, increases DMG received by 20%. When the enemy target receives an attack from ally targets, Silver Wolf has a 100% base chance of implanting the attacked enemy target with 1 random "Bug."

Eidolon 4 - Silver Wolf Buff

Before

After using her Ultimate to attack enemies, deals Quantum Additional DMG equal to 20% of Silver Wolf's ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 times during each use of her Ultimate.

After

After using Silver Wolf's Ultimate to attack any enemy target, deals Quantum Additional DMG equal to 20% of Silver Wolf's ATK for every debuff currently on the enemy target. This effect can be triggered for a maximum of 5 times against each target during each use of her Ultimate.

Kafka Buff In HSR - Honkai Star Rail 3.4

kafka ascension and trace materials in honkai star rail
Kafka

Kafka

Lightning-1

Lightning

Nihility-1

Nihility

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After Kafka buff in HSR, she mainly gets:

  • Skill explodes DoT in an AoE instead of only for the main target.
  • Talent's Follow-up ATK triggers after any of the ally's attacks, not only Basic ATK. This Follow-up ATK can also trigger all DoT.
  • Ultimate explodes DoT at a higher damage rate.
  • Kafka can increase teammates' ATK by 100% if they have more than 75% Effect Hit Rate.
archer build guide in honkai star rail
Archer Build Guide In Honkai Star Rail

Archer is a Quantum-Hunt character in Honkai: Star Rail who focuses on unleashing consecutive Skills to deal damage.

Here's a full before and after of Kafka buff in Honkai: Star Rail 3.4:

Skill - Kafka Buff

Before

Deal damage to one main target and the adjacent units. Trigger DoT on the main target by 75% of the original damage.

After

Deal damage to one main target and the adjacent units. Trigger DoT on the main target and adjacent targets by 75% or 50% of the original damage.

Talent - Kafka Buff

Before

Trigger Follow-Up ATK after teammate uses Basic ATK on an enemy target and inflict Shock. This can trigger 1 time per turn.

After

Trigger Follow-Up ATK to the main target after teammate attacks and inflict Shock. Trigger all DoT on the hit enemy by 80% of the original damage. This effect can be triggered up to 2 times, with 1 use recovered at the end of Kafka's turn. Using Ultimate also restores 1 trigger count.

Kafka Ultimate - Kafka Buff

Before

Trigger all DoT on the attacked enemies by 100% of the original DMG. Can only trigger all DoT on enemies after unlocking the Torture Trace.

After

Trigger all DoT on the attacked enemies by 120% of the original DMG. Can trigger all DoT without unlocking any Trace.

Trace: Torture - Kafka Buff

Before

When using Ultimate, triggers all DoT on the enemy targets.

After

When an ally target's Effect Hit Rate is 75% or more, Kafka increases the target's ATK by 100%.

Eidolon 1 - Kafka Buff

Before

When the Talent triggers a Follow-up ATK, there is a 100% base chance to increase the DoT received by the target by 30% for 2 turns.

After

When using an attack, there is a 100% base chance to cause the target to take 30% more DoT for 2 turns.

Eidolon 2 - Kafka Buff

Before

While Kafka is on the field, DoT dealt by all allies increases by 25%.

After

While Kafka is on the field, DoT dealt by all allies increases by 33%.

Blade Buff In HSR - Honkai Star Rail 3.4

Honkai_ Star Rail - Blade Ascension and Trace Materials
Blade

Blade

Wind-1

Wind

Destruction-1

Destruction

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Blade buff in HSR primarily consists of focusing his scaling from ATK and HP to only HP, and the following highlights:

  • His Skill allows him to get hit more often.
  • When healed, 25% of the healing amount is added to his HP-loss tally.
  • Follow-up ATK regenerates Energy.
best phainon light cones in honkai star rail
Best Phainon Light Cones In Honkai Star Rail

When it comes to Phainon Light Cone in Honkai: Star Rail, he has a lot of options due to his role as a traditional ATK-based DPS.

Players who wish to know more about Blade buff in Honkai: Star Rail 3.4 can read on:

Basic Attack - Blade Buff

Before

Deals Wind DMG equal to 100% of Blade's ATK to one designated enemy.

After

Deals Wind DMG equal to 50% of Blade's Max HP to one designated enemy.

Enhanced Basic Attack - Blade Buff

Before

Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to the sum of 40% of his ATK and 100% of his Max HP to a single enemy. In addition, deals Wind DMG equal to the sum of 16% of Blade's ATK and 40% of his Max HP to adjacent targets.

After

Consumes HP equal to 10% of Blade's Max HP and deals Wind DMG equal to 130% of his Max HP to one designated enemy. In addition, deals Wind DMG equal to 52% of Blade's Max HP to adjacent targets.

Skill - Blade Buff

Before

Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state.

When Hellscape is active, his DMG dealt increases by 40%, and his Basic ATK is enhanced for 3 turns.

After

Consumes HP equal to 30% of Blade's Max HP to enter the Hellscape state.

When Hellscape is active, his DMG dealt increases by 40%, the chance of receiving attacks from enemy targets greatly increases, and his Basic ATK is enhanced for 3 turns.

Ultimate - Blade Buff

Before

Sets Blade's current HP to 50% of his Max HP and deals Wind DMG to a single enemy equal to the sum of 40% of his ATK, 100% of his Max HP, and 100% of the tally of Blade's HP loss in the current battle. At the same time, deals Wind DMG to adjacent targets equal to the sum of 16% of his ATK, 40% of his Max HP, and 40% of the tally of his HP loss in the current battle.

The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

After

Sets Blade's current HP to 50% of his Max HP and deals Wind DMG equal to 150% of his Max HP plus 100% of the tally of Blade's HP loss in the current battle to one enemy. At the same time, deals Wind DMG equal to 60% of his Max HP plus 50% of the tally of his HP loss in the current battle to adjacent targets.

The tally of Blade's HP loss in the current battle is capped at 90% of his Max HP. This value will be reset and re-accumulated after his Ultimate has been used.

Talent - Blade Buff

Before

When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.

When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to 44% of Blade's ATK plus 110% of his Max HP. At the same time, restores Blade's HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed.

After

When Blade sustains DMG or consumes his HP, he gains 1 stack of Charge, stacking up to 5 times. A max of 1 Charge stack can be gained every time he is attacked.

When Charge stack reaches maximum, immediately launches a Follow-up ATK on all enemies, dealing Wind DMG equal to 130% of Blade's Max HP and restores Blade's HP by 25% of his Max HP. After the Follow-up ATK, all Charges are consumed.

Trace: Vita Infinita - Blade Buff

Before

When Blade's current HP percentage is at 50% of Max HP or lower, Incoming Healing increases by 20%.

After

When Blade uses Ultimate, the total accumulated HP loss will be set to 50%.

Trace: Neverending Deaths - Blade Buff

Before

If Blade hits a Weakness Broken enemy after using Enhanced Basic Attack he will restore HP equal to 5% of his Max HP plus 100.

After

HP restored from healing increases by 20%. After receiving healing, 25% of the healed amount will be converted to Ultimate's tally of HP lost.

Trace: Cyclone of Destruction - Blade Buff

Before

The Talent-triggered Follow-up ATK deals 20% more DMG.

After

The Talent-triggered Follow-up ATK deals 20% more DMG and additionally regenerates 15 Energy.

Eidolon 1 - Blade Buff

Before

Blade's Ultimate deals additionally increased DMG to a single enemy target, with the increased amount equal to 150% of the tally of Blade's HP loss in the current battle.

After

Blade's Enhanced Basic ATK and Ultimate deals additionally increased DMG to one designated enemy, with the increased amount equal to 150% of the tally of Blade's HP loss from his Ultimate.

Jingliu Buff In HSR - Honkai Star Rail 3.4

Honkai_ Star Rail - Jingliu Ascension and Trace Materials
jingliu

Jingliu

Ice-1

Ice

Destruction-1

Destruction

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Like Blade, Jingliu buff in HSR also mainly focuses on turning her into a full HP-scaling character. Here are some highlights for Jingliu buff:

  • She no longer gains ATK from the HP she consumes from allies, but instead gets Crit DMG, up to 220%.
  • Syzygy can stack up to 4 times instead of 3.
  • After ally targets receive DMG or consume HP a total of 20 times, Jingliu gains 1 stack of Syzygy (max 1 time per attack).
  • After using Skills, regenerate Energy.
  • When obtaining Syzygy at max stacks, Jingliu's next attack ignores 25% of the target's DEF.
best archer light cones in honkai star rail-1
Best Archer Light Cones In Honkai Star Rail

Thanks to his traditional Crit and ATK scaling, it's not hard to find a good Light Cone for Archer in Honkai: Star Rail.

The following is the full before-after comparison for Jingliu buff in Honkai: Star Rail 3.4:

Basic ATK - Jingliu Buff

Before

Deals Ice DMG equal to 100% of Jingliu's ATK to a single enemy.

After

Deals Ice DMG equal to 50% of Jingliu's Max HP to one designated enemy.

Skill - Jingliu Buff

Before

Deals Ice DMG equal to 200% of Jingliu's ATK to a single enemy and obtains 1 stack of Syzygy.

After

Deals Ice DMG equal to 150% of Jingliu's Max HP to one designated enemy and obtains 1 stack of Syzygy.

Enhanced Skill - Jingliu Buff

Before

Deals Ice DMG equal to 250% of Jingliu's ATK to a single enemy, and deals Ice DMG equal to 125% of Jingliu's ATK to adjacent enemies. Consumes 1 stack of Syzygy. Using this ability does not consume Skill Points.

After

Deals Ice DMG equal to 150% of Jingliu's Max HP to one designated enemy, and deals Ice DMG equal to 75% of Jingliu's Max HP to adjacent targets. Consumes 1 stack of Syzygy. Using this ability does not consume Skill Points.

Ultimate - Jingliu Buff

Before

Deals Ice DMG equal to 300% of Jingliu's ATK to a single enemy, and deals Ice DMG equal to 150% of Jingliu's ATK to any adjacent enemies. Gains 1 stack of Syzygy after attack ends.

After

Deals Ice DMG equal to 180% of Jingliu's Max HP to one designated enemy, and deals Ice DMG equal to 90% of Jingliu's Max HP to adjacent targets. Gains 1 stack of Syzygy after attack ends.

Technique - Jingliu Buff

Before

Creates a Special Dimension around this character that lasts for 20 seconds. All enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn. While Frozen, enemy targets cannot take action, and take Ice Additional DMG equal to 80% of Jingliu's ATK at the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.

After

Creates a Special Dimension around this character that lasts for 20 seconds. All enemies in this Special Dimension will become Frozen. After entering combat with enemies in the Special Dimension, Jingliu immediately regenerates 15 Energy and obtains 1 stack of Syzygy, with a 100% base chance of Freezing enemy targets for 1 turn. While Frozen, enemy targets cannot take action, and take Ice Additional DMG equal to 80% of Jingliu's Max HP at the start of every turn. Only 1 Dimension Effect created by allies can exist at the same time.

Talent - Jingliu Buff

Before

When Jingliu has 2 stacks of Syzygy, she enters the "Spectral Transmigration" state with her action advanced by 100% and her CRIT Rate increases by 50%. Then, Jingliu's Skill is enhanced, and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 4% of their respective Max HP (this cannot reduce teammates' HP to lower than 1).

Jingliu's ATK increases by 540% of the total HP consumed from all allies in this attack, capped at 180% of her base ATK, lasting until the current attack ends. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 3 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state.

After

When Jingliu has 2 stacks of Syzygy, she enters the "Spectral Transmigration" state, additionally gains 1 stack of Syzygy, action advances by 100%, and her CRIT Rate increases by 50%. Then, Jingliu's Skill is enhanced, and only this enhanced Skill is available for use in battle. When Jingliu uses an attack in the Spectral Transmigration state, she consumes HP from her teammates equal to 4% of their respective Max HP (this cannot reduce teammates' HP to lower than 1).

Jingliu gains 1 stack of "Moonlight" whenever ally targets receive DMG or consume HP. Each stack of "Moonlight" increases Jingliu's CRIT DMG by 44%, up to 5 stacks. Jingliu cannot enter the Spectral Transmigration state again until the current Spectral Transmigration state ends. Syzygy can stack up to 4 times. When Syzygy stacks become 0, Jingliu will exit the Spectral Transmigration state and remove all "Moonlight." After ally targets receive DMG or consume HP a total of 20 times, Jingliu gains 1 stack of Syzygy. This takes effect a maximum of 1 time per attack received by each target.

Trace: Deathrealm - Jingliu Buff

Before

While in the Spectral Transmigration state, Effect RES increases by 35%.

After

While in the Spectral Transmigration state, Effect RES increases by 35%, and Ultimate DMG dealt increases by 20%.

Trace: Sword Champion - Jingliu Buff

Before

After using Skill (not Enhanced Skill), the next action advances by 10%.

After

After using Skill (not Enhanced Skill), regenerate an additional 15 Energy, and after using Enhanced Skill, regenerate an additional 8 Energy.

Trace: Frost Wraith - Jingliu Buff

Before

While in the Spectral Transmigration state, increases DMG dealt by Ultimate by 20%.

After

When obtaining Syzygy at max stacks, Jingliu's next attack ignores 25% of the target's DEF.

Eidolon 1 - Jingliu Buff

Before

When using her Ultimate or Enhanced Skill, Jingliu's CRIT DMG increases by 24% for 1 turn. If only one enemy target is attacked, the target will additionally be dealt Ice DMG equal to 100% of Jingliu's ATK.

After

When using Ultimate or Enhanced Skill, Jingliu's CRIT DMG increases by 36% for 1 turn. Moreover, additionally deals 1 instance of Ice DMG equal to 80% of Jingliu's Max HP to the primary target.

Eidolon 4 - Jingliu Buff

Before

During the Spectral Transmigration state, the ATK gained from consuming teammates' HP is additionally increased by 90% of the total HP consumed from the entire team. The cap for ATK gained this way also increases by 30%.

After

While in the Spectral Transmigration state, each stack of "Moonlight" additionally increases CRIT DMG by 20%.

Eidolon 6 - Jingliu Buff

Before

When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, and Jingliu obtains 1 stack of Syzygy. While she is in the Spectral Transmigration state, her CRIT DMG increases by 50%.

After

When Jingliu enters the Spectral Transmigration state, the Syzygy stack limit increases by 1, and Jingliu obtains 2 stacks of Syzygy. While she is in the Spectral Transmigration state, her Ice RES PEN increases by 30%.

HSR 3.4 Buffed Characters Banners - Honkai Star Rail

Version 3.4 (Phase 2)

Version 3.5

Jingliu and Blade Rerun

Silver Wolf and Kafka Rerun

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Honkai: Star Rail Leak Reveals Version 2.1 Boss
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RPG
Turn-Based RPG
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Top Critic Avg: 83 /100 Critics Rec: 90%
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Released
April 26, 2023
ESRB
Teen / Fantasy Violence, Mild Suggestive Themes, Simulated Gambling, In-Game Purchases (Includes Random Items), Users Interact
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WHERE TO PLAY

DIGITAL
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Engine
Unity
Genre(s)
RPG, Turn-Based RPG