Condition Overload is a mechanic in Warframe that shares the same name with a popular weapon mod. Its effect is fairly simple, but once players start stacking multiple sources of this effect along with other deciding factors, then things can get confusing pretty fast.
While players can get away with just using Condition Overload-style effects on their weapons in Warframe, every little bit of info helps when it comes to min-maxing. This guide explores how Condition Overload works, including recommendations on how to build around it.
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What is Condition Overload in Warframe?
Originally, Condition Overload started as a melee weapon mod that increases the damage you deal to targets based on how many status effects are affecting them. Over time, it became known as a mechanic that's shared among different mods, Arcanes, and Incarnons that share the same effect. Mods that grant the Condition Overload effect include (but are not limited to) the following:
- Condition Overload (melee mod)
- Galvanized Aptitude (rifle mod)
- Galvanized Shot (pistol mod)
- Galvanized Savvy (shotgun mod)
Condition Overload Mod
A max-level Condition Overload melee weapon mod increases the damage dealt by melee weapons by +80% per condition affecting an enemy. These stacks are additive, so if you're attacking an enemy with four conditions, you'll deal +320% more damage to them.
This mod can be equipped on any melee weapon, and it should work well with any weapon type, provided that it has a high-enough Status Chance to trigger conditions reliably. Keep in mind that this bonus damage is additive to other damage-boosting mods like Prime Pressure Point.
Condition Overload can easily overshadow Pressure Point's damage bonus if players can stack enough status effects on enemies. With that being said, it is often better to forego Pressure Point in favor of Condition Overload. This way, players have one extra slot for a mod that can potentially provide more damage, such as mods that increase critical hit damage.
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Galvanized Mods
The Galvanized line of mods (also referred to as GunCO mods by the community) work much like Condition Overload, albeit with a few caveats:
- Galvanized mods increase damage by 40% per condition on an enemy. After killing a target, they get a stack that further increases the damage-per-condition value by an additional 40%.
- Galvanized Aptitude and Savvy (rifles and shotguns) cap at 80% bonus damage per condition. Galvanized Shot (pistols) cap at 120%, since it can stack three times.
- GunCO mods increase your weapons' Status Chance.
- GunCO mods interact weirdly with different weapons. Some scale additively with guns, while others scale multiplicatively.
There's also the Secondary Shiver Arcane, which increases the direct damage you deal to targets when they are affected by Cold.
GunCO mods take a little while to ramp up compared to Condition Overload, but their effects are largely the same. The important thing to note here is the final bullet — these mods have weird interactions with different ranged weapons in Warframe.
Normally, the damage increase portion of GunCO mods stack additively with damage-boosting mods like Serration, Point Blank, and Hornet Strike if your weapon deals direct damage (i.e. With bullets and beams). For some weapons, namely ones that fire projectiles, stack multiplicatively. To make matters even more confusing, Bows seem to apply less than the intended damage when a GunCO is equipped.
These are likely bugged interactions, so expect them to get fixed eventually. For now, whether or not you use a GunCO mod with a damage booster is up to you. Experiment with what deals more damage and what deals less.
Warframe
- Released
- March 25, 2013
- ESRB
- M for Mature: Blood and Gore, Violence
- Developer(s)
- Digital Extremes
- Publisher(s)
- Digital Extremes
- Engine
- Evolution Engine
- Multiplayer
- Online Multiplayer
- Cross-Platform Play
- PC, PS4, PS5, Switch, Xbox One & Xbox Series X|S
- Genre(s)
- Third-Person Shooter
- Platform(s)
- PC, PS4, PS5, Xbox One, Xbox Series S, Xbox Series X, Switch
- OpenCritic Rating
- Fair
- How Long To Beat
- 100+ Hours
- PS Plus Availability
- N/A