With its sleek graphics and grounded realism, InZOI has carved out a unique space in the life simulation genre even while still in its Early Access stage. Its attention to detail, emotional depth, and social realism offer a refreshing contrast to more stylized counterparts like The Sims 4. But while InZOI excels at presenting the consequences of poor health, emotional neglect, and accidents, it offers little reprieve once a Zoi dies. Players whose Zois’ life has reached their end don’t get a second chance. In InZOI, death is final, and that’s where The Sims 4 may have something to teach it.
In The Sims 4, death is just another plot point for a player willing to play at life. With enough effort (and the right ingredients), players can reverse a Sim’s untimely demise using Ambrosia, a special recipe that brings the dead back to life. It’s a classic example of The Sims blending whimsy with mechanics, allowing players to tell more flexible stories and engage with the game’s systems in creative ways. By introducing a similar mechanic, InZOI could provide players with a powerful tool for storytelling, experimentation, and emotional payoff without undermining its more grounded tone.
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Ambrosia Guards the Door Between Life And Death In The Sims 4
Ambrosia is no ordinary meal in The Sims. Players must max out their Cooking and Gourmet Cooking skills in The Sims 4, complete a complex recipe, and gather rare ingredients such as a Death Flower and an Angelfish. Additionally, players have to fetch a Potion of Youth in order to prepare the meal. The reward, however, is tremendous: a ghostly Sim can be resurrected with their needs reset and relationships intact.
The magic of Ambrosia in The Sims 4 isn’t just about reversing death. It’s about creating moments of hope, consequence, and catharsis. It gives players a reason to put two and two together if they have a Sim with high enough skill in culinary arts, and a recently deceased person in their household they’d like to see back in the flesh. And in a life-sim where players form emotional connections to their virtual people, Ambrosia represents the ultimate act of devotion.
Why InZOI Needs a Resurrection Mechanic
InZOI leans heavily into realism, which is one of its greatest strengths. Death can occur in tragic, sometimes preventable ways, from disease and pollution to loneliness or exhaustion. When compared to The Sims 4, InZOI’s death types can be pretty bleak. To add to the morbidity, a Zoi’s death represents a dead end in the game. Once a Zoi dies, their absence leaves a permanent void and the Zoi is gone for good. For a game about interconnected lives and emergent stories, this finality limits the narrative flexibility players might want as their families evolve.
A resurrection system in InZOI would not diminish the emotional weight of death, it would enhance it. Knowing that there’s a chance to bring someone back could inspire players to invest more deeply in relationships, pursue specialized skills, or navigate secret quests. The goal wouldn’t be to make death optional, but to make loss part of a larger arc while giving players expanded choices.
How InZOI Could Handle Death Differently
Rather than directly copying The Sims 4’s Ambrosia, InZOI could implement a more grounded or culturally contextual system. Perhaps it’s a combination of modern medicine, spiritual rituals, or underground technology. Or a Zoi with enough good Karma could get a second chance at life to continue doing their good deeds. It could involve rare events, specialized careers, or hidden characters with the knowledge to reverse death — but only under specific circumstances.
Crucially, the mechanic should feel integrated into InZOI’s world. InZOI prides itself on its realism, so this hypothetical Ambrosia could be harder to obtain. The Sims 4 players can simply download Ambrosia from The Gallery if they really want to cheese their way out of such a tedious task, but InZOI could prevent this easy way out. Whether it’s earned through a scientific breakthrough, a deeply emotional journey, or a mysterious paranormal NPC who offers help at a cost, resurrection in InZOI could be a memorable, gameplay-defining experience.
Reviving More Than Just Characters
Introducing a resurrection system wouldn’t just serve players looking to undo mistakes — it could breathe life into long-term gameplay as InZOI’s player numbers start to dwindle. As new features are introduced in Early Access, mechanics like this provide narrative hooks and reasons to keep coming back. It could inspire mods, fan theories, and entire playstyles focused on loss, legacy, and rebirth. More importantly, it would show that InZOI is ready to grow beyond being a polished life-sim and into a dynamic storytelling engine. The Sims 4 has been around for a decade because it’s willing to be weird, emotional, and open-ended. With a feature like resurrection, InZOI could embrace the same longevity.
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OpenCritic Reviews
- Top Critic Avg: 77 /100 Critics Rec: 80%







- Engine
- Unreal Engine 5
- Genre(s)
- Life Simulation