InZOI launched in Early Access to overwhelmingly positive reviews. As a newcomer to the life sim space, InZOI has the potential to transform the genre in meaningful ways. Many players are excited to see how InZOI will change the life sim space and possibly influence other games like The Sims 4 and the upcoming Paralives.

Mimicking life is an inherent part of life sims, but supernatural elements have always formed one of the pillars of The Sims franchise, the industry leader. The very first game in The Sims, released in 2000, included supernatural elements such as ghosts. Expansion packs for The Sims 1 soon added more supernatural elements, including genies, magic spells, and zombies. Vampires have become one of the most popular occult groups in The Sims 4 and, outside The Sims, are incredibly popular in books, T.V, and movies. InZOI has the opportunity to include vampires, but has its own reasons for sidestepping the popular monsters.

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The Case For InZOI Vampires

Since The Sims 1, subsequent The Sims games have expanded on the supernatural, and introduced the occult life state, where players can create supernatural sims such as vampires and werewolves. Vampires are one of the most popular life states in The Sims, and were the first occult group reintroduced in The Sims 4.

As a life sim, vampires may not seem like a natural fit for InZOI or its world, but many players enjoy life sims for their storytelling potential rather than how closely they match real life. Players who enjoy supernatural elements in life sims, creating and controlling vampire characters, and telling stories about vampires should be included. As vampires have clearly been a popular life state in The Sims for such a long time, they should be considered for InZOI.

Krafton has been transparent about InZOI's Early Access roadmap and the content it plans to release over 2025. One of InZOI's big content drops includes the addition of ghosts. While there aren't any details about how InZOI's ghosts will work in-game yet, they're a supernatural element that's already being planned for InZOI before many of its realistic elements have been established, and could indicate that there is a space for vampires and other occults in InZOI. With the rise in popularity of Western vampires in Korean media and movies, vampires being part of InZOI's future seems likely.

The Case Against InZOI Vampires

InZOI has opted for a hyperrealistic art style, and including occult states may not match InZOI's intended art style or setting. Some players prefer family gameplay, building, and the other realistic elements that life sims offer, and it may be in InZOI's best interest to exclusively offer just that. Building a niche in the life sim space can be difficult, especially as it's been dominated by The Sims for such a long time, but InZOI could establish itself by sticking to one thing and excelling at it.

Ideally, occult characters should be rarer than the baseline human, Sim, or Zoi. This, unfortunately, rarely happens for various reasons and is especially noted for conditions that spread, like vampirism. This results in many, if not most, of a city or town's inhabitants becoming an occult and removes much of the gravitas of being a vampire, as well as compromising the realism of the game. In this case, a toggle is essential to remove vampires and other occult figures if the player does not want them in that particular save file. InZOI may want to skip the hassle that comes with occult figures, focusing entirely on developing realistic gameplay features.

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InZOI Tag Page Cover Art
9 /10

InZOI

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Life Simulation
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Systems
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Top Critic Avg: 77 /100 Critics Rec: 80%
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Released
March 28, 2025
Developer(s)
Krafton
Publisher(s)
Krafton
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inZOI delays early access release date
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WHERE TO PLAY

DIGITAL
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Genre(s)
Life Simulation