Summary
- Last Epoch's Season 2 update introduces the Woven Faction, with new procedurally generated Tombs of the Erased and Cemeteries.
- Endgame Itemization and Crafting are enhanced, enabling players to enchant Idols, Reforge Set Items, and reroll Legendary Potential.
- The Weaver Tree offers new agency to players in the Endgame, allowing customization of Monolith of Fate rewards and encounters.
Eleventh Hour Games just revealed the patch notes for Last Epoch’s Season 2 update, the biggest overhaul the game’s ever seen. This massive Last Epoch patch packs in new content while implementing significant changes across nearly every aspect of gameplay.
Last Epoch was released in 2024 and swiftly won over ARPG fans, earning a solid spot among the genre’s growing lineup. Since its release, Last Epoch has seen steady updates, tackling gameplay tweaks, bug fixes, skill balancing, and further adding polish to the campaign. Discussions about the upcoming Season 2 started earlier this year when developers dropped hints about new features, giving players a thrilling peek at what’s coming next.
Last Epoch: How Nemesis Works
Nemesis is a new random encounter system in Last Epoch that provides an additional way to earn powerful loot throughout the game.
The full patch notes for Last Epoch Season 2, titled Tombs of the Erased, are out ahead of its launch on April 17, 2025 - bringing a wave of fresh additions to the game. The Last Epoch players can join the Woven Faction, a crew devoted to the Weaver, a massive Titan figure. The Woven’s reach stretches across the Monolith of Fate and its Timelines, sparking new challenges and ways to boost power. This update brings procedurally generated Tombs of the Erased that appear in Echoes, plus Cemeteries of the Erased with new objectives and bosses to fight. Completing these zones earns Memory Amber, a brand-new currency used to gain a reputation with the Woven and purchase Woven Echoes.
Last Epoch’s Season 2 update also revamps Endgame Itemization and Crafting with some serious changes. Players can now enchant Idols through the Woven Enchanter to add powerful Enchanted Affixes, plus turn Set items into Reforged Set Items by breaking them into Set Shards. Legendary Potential gets a reroll option using the Transmuting Gem, and new crafting tools like the Rune of Havoc and Rune of Weaving open up fresh possibilities. These tweaks push for deeper customization and strengthen endgame content. The Weaver Tree also gives players more control over the Monolith of Fate, letting them tweak rewards and encounters in the endgame setup.
Additionally, Season 2 brings in Champions, a new type of rare enemy that’s bigger, tougher, and packed with unique abilities. There are 20 Champion enemies, each carrying three random mods, including one special mod that adds an extra skill. Champions can spawn in the Campaign, Dungeons, and the Monolith, starting from level 6 areas. This update includes tons of tweaks and bug fixes too, showcasing the developers' commitment to continue enhancing the Last Epoch player experience.
Last Epoch: Tombs of the Erased Patch Notes
New Features
The Woven
As we’ve been discussing in our blog posts, in Season 2, Travelers will have the chance to join the Endgame Faction known as The Woven - a group of worshipers devoted to the Weaver, a powerful Titan tirelessly working to create a perfect new world. Her influence has spread far and wide throughout the Monolith of Fate and its many Timelines, spawning new challenges - and new opportunities to gain power.
Tombs & Cemeteries of the Erased
Tombs of the Erased
-
Monolith of Fate Echoes have a chance to spawn a Tomb of the Erased, new procedurally generated side zones filled with new Woven enemies, new rewards, and their own unique boss.
- Developer Note: This is our first deployment of our brand new procedural content generation system. We’re excited about this development milestone, as procedural generation will enable us to produce more varied content more quickly for future updates. We’ll continue expanding on this technology over time.
- Tombs can spawn in any Echo except for Quest Echoes and Arena Echoes.
-
When a Tomb has spawned in an Echo, you will see Silken Cocoons placed throughout the zone.
- These cocoons are the captured souls for the Weaver, and when broken, the souls will flee and possess nearby enemies.
- Possessed enemies gain new abilities, increased health, and damage - and when slain, they drop Memory Amber, a new currency used in the Woven Faction.
- Silken Cocoons also have a chance to release a new rare enemy, similar to the Chosen Erased, which starts with a possessed mod as if it had been possessed by a Soul of the Erased. This new enemy, called the Incubated Silk, will drop loot equivalent to the loot that would have dropped from a possessed enemy.
- Silken Cocoons can also be found in Tombs and Cemeteries.
- At the end of a Tomb is one of the Goldthread Fateweavers bosses. After defeating the Fateweaver, you will advance to the end and find a chest containing a duplicate of the current Echo bonus reward.
- At the end of both Tombs and Cemeteries, you will also find the Woven Enchanter device, which can be used to enchant your class-specific Idols. This will be explained further below.
Cemeteries of the Erased
- You will also find Cemeteries of the Erased, a new Echo type, in your Echo Web. The objective of a Cemetery Echo is to slay the Woven Firstborn boss.
- When you start a Cemetery Echo, you will find the entrance to the underground Cemetery somewhere in the area. Descend into the Cemetery and defeat the boss to complete the Echo.
- Completing a Cemetery provides you access to the Altar of the Weaver, where you can place your Woven Echoes.
- Woven Echoes are a new, itemized, type of Echo that bring unique challenges and rewards. More information on Woven Echoes below
- After completing your first Cemetery, you will be taken to the Haven of Silk, the hub for the Woven Faction.
The Woven Faction
- When you are first brought to the Haven of Silk, you will be introduced to Masque, who will invite you to join the Woven, a faction made up of worshipers of the Weaver.
- You will gain reputation points with The Woven by earning and spending Memory Amber, a new currency mostly found in Tombs and Cemeteries, and by slaying Woven enemies.
- With each Rank, Masque will sell you new Woven Echoes. You can purchase these Woven Echoes with Memory Amber.
- By completing Woven Echoes and advancing your ranks with the Woven, you will gain points for the Weaver Tree, which allows you to influence the Monolith of Fate.
The Weaver Tree
Developer Note: One of our goals with Season 2 was to provide players with more agency when it comes to their experience in the Endgame. The Weaver Tree allows players to influence the rewards and encounters present in the Monolith of Fate, as well as providing us with a longer-term mechanism for influencing seasonal mechanics in the future.
- The Weaver Tree functions similarly to passive and skill trees but instead modifies your Monolith of Fate.
- Travelers will be able to gain a maximum of 50 Weaver Tree points, and as mentioned above, you will gain points by increasing your rank with the Woven and completing Woven Echoes for the first time.
-
There are roughly 70 nodes in the Weaver Tree, which offer different ways to adjust your Monolith of Fate. Some examples:
- Place an item to imprint it in a slot to have a chance for similar items to be granted as an extra reward when completing Echoes.
- Gain a chance for Beacons to be replaced by more difficult Super Beacons that reveal more Echoes on completion.
- Gain a chance for Zerrick to join you in your Echoes with a big boost to gold drops.
- Convert Arena Echoes to Super Arena Echoes.
- Remove Arena Echoes from spawning.
- When Weaver’s Will items drop, they roll their Weaver’s Will value twice and keep the higher amount.
- Increase the amount of Memory Amber drops.
- Gain a chance for your Tombs and Cemeteries to have a Possessed Nemesis in them.
- Nemeses always drop their specific weapon item sub-types when they escape after empowering them.
- Shade of Orobyss may ambush you in your Echoes.
- Remove Corruption gain when slaying the Shade of Orobyss.
- Replace common Echo rewards such as Glyphs, Runes, and Gold with a different random reward.
- Add new Echo reward types, such as Memory Amber, Woven Echoes, and Dungeon Keys and Charms.
Woven Echoes
Woven Echoes are a new, specialized item type of Echo that glimpses into the Weaver’s new world and introduces a lot of exciting new content and rewards to Last Epoch’s end game. These can be woven into a Timeline’s Echo Web via the Altar of the Weaver found at the end of a Cemetery of the Erased side zone and run like other Echoes.
- There are 36 different Woven Echoes coming with the release of Season 2.
- Woven Echoes are items that can be found in Tombs and Cemeteries, can be purchased from the NPC Masque, or generated in the Echo Web through certain nodes on the Weaver’s Tree.
- You will unlock new Woven Echoes that you can purchase from Masque as you advance in the Ranks in the Woven, however not all Woven Echoes are purchasable.
- Woven Echoes items specify their type on their tooltip as a Crafting Woven Echo, Boss Woven Echo, or Woven Echo. Woven Echoes containing Endgame bosses and Crafting rewards are signified with icons inside the Woven Echoes tab.
- Woven Echoes with a plus icon in the Woven Echo tab indicate that completing that Woven Echo will grant you a Weaver Tree point.
-
Woven Echoes can be added to your Echo Web via the Altar of the Weaver after you kill a Cemetery boss. Once they are added, you can play them like you would a normal Echo.
- In a party, players may each add Woven Echoes into their own individual Timelines.
- Woven Echo drops are signified by a teal-on-gold item label and are shown on the minimap.
- Some Woven Echoes feature completely new Endgame bosses, such as the Draal Queen or Ignixiros the Antipode Dragon. Others feature Endgame-enhanced versions of existing mini-boss and boss encounters, such as Haruspex Orian, Majasa, and an Uber version of Aberroth.
- Other Woven Echoes provide unique challenges and rewards not found in normal Echoes. Some rewards even affect other nearby unconquered Echoes.
-
Example rewards found in Woven Echoes:
-
New Endgame Crafting options:
-
Set Item Crafting: Shatter Set Items into Set Shards and apply them like normal affixes to make an item count towards that Set bonus.
- There is a new specific Affix Shard for every Set item.
- Reroll Legendary Potential: Rerolls the Legendary Potential of Uniques that have at least one Legendary Potential.
- Attribute Swap: Swap an item’s attribute (Strength, Intelligence, Attunement, Dexterity) for another selected attribute.
- Reroll Unique or Set item mod values: Reroll mod and implicit values of Unique and Set items by sacrificing another of the same type with at least equal power level.
- Experimental Item Crafting: Replace a prefix mod with an Experimental prefix (more on this below).
-
Set Item Crafting: Shatter Set Items into Set Shards and apply them like normal affixes to make an item count towards that Set bonus.
- Woven Echo exchange: sacrifice 3 Woven Echoes to gain a random one
- Corruption catchup for alt characters.
- Adding a new enemy to your possible Nemesis encounters (Void Nemesis).
- Guaranteed Unique drops.
- Class-specific gear.
-
New Endgame Crafting options:
-
Conquering a Woven Echo for the first time usually grants at least 1 Weaver Tree point. The points are shared with all characters sharing the same stash. 13 Points can be earned from Weaver Faction ranks and the remaining 37 points from conquering Woven Echoes.
- Threshold of Eternity (Uber Aberroth) is an exception and grants no Weaver Tree points.
- Woven Echos auto-store to their new Inventory tab upon pickup. This can be toggled off from the game settings.
Endgame Itemization and Crafting Idol Enchanting
- At the end of Tombs and Cemeteries will be a Woven Enchanter device, which can be used to enchant your class-specific Idols (Adorned, Grand, Huge, Large, Ornate).
- Enchanting an Idol will grant one Enchanted Affix and turn the Idol into a Heretical Idol of the same subtype of that Idol type.
- Enchanting an Idol adds an Enchanted Affix up to tier 4 and some amount of Weaver’s Touch, where the combined amount of tiers on the Enchanted Affix and Weaver’s Touch is between 5 and 14. For example, it could add a tier 1 Enchanted Affix and 4 Weaver’s Touch, or up to tier 4 Enchanted Affix and 10 Weaver’s Touch.
- Similar to Weaver’s Will items, when you have a Heretical Idol equipped and slay an enemy, you will have a chance to either increase the tier of an Enchanted Affix or add a new one and expend Weaver’s Touch.
- Enchanted Idols can have up to 2 Enchanted Affixes in addition to the 2 standard affixes they normally have.
- Idols can be Re-enchanted for a Memory Amber cost, which removes any existing Enchanted Affixes or Weaver’s Touch before enchanting it again, adding an Enchanted Affix and Weaver’s Touch.
- The new Rune of Weaving, added this patch, can be used to consume Weaver’s Touch like it can for Weaver’s Will.
-
The Woven Enchanter has a limited number of uses based on its location.
- One use in a Tomb of the Erased.
- Two uses in Cemeteries of the Erased and the Cemetery of Reweaving Woven Echo.
- Three uses in the Sepulcher of the Lost Woven Echo.
- Four uses in the Cenotaph of Worlds Woven Echo.
- If you are in a party, each player can use the Woven Enchanter device independently.
Set Reforging
Set items can now be shattered at the Forge of Shattering in the Great Bridge Woven Echo. This yields Shards specific to that Set item, which can be crafted onto other items, making them into “Reforged Set Items”. This makes them count as that Set item towards the Set bonus of that Set.
-
Set Shards and Shattering
- There are Set Shards and new affixes for every Set item that has been added (1 per Set item).
- All set affixes are named for their set item and end with the word “reforged”.
- Shattering set items drops 1-4 matching shards per item shattered.
- Set Shards cannot drop naturally; they can only be created by shattering matching Set items.
- Each use of the Forge of Shattering will shatter all items placed inside and expend one use.
- If you are in a party, each player can use the Forge of Shattering independently.
-
Reforged Set Items
- Crafting a Set affix onto an item “reforges” it and turns it into a Reforged Set item, but it can still be crafted.
- Reforged Set items will be considered a matching item for the corresponding Set and count toward the Set bonus.
- Reforged Set items will be named after their Set item with “Reforged” appended to it. E.g., “Zerrick’s Ambition Reforged.”
- Because Reforged Set items are considered Set Items, they will follow the same Loot Filter and Tab Priority rules as Set Items.
-
Crafting
- Reforged Set Shards can be used to craft items in the Forge.
-
Reforged Set Shards can only be crafted on the same item type as their Set item but can use any base of that type.
- For example, Invoker’s Static Touch Reforged can only be crafted on rings, but it could be crafted on an Opal ring or a Sapphire ring.
- An item can only have 1 type of Set affix at a time.
- Each Set affix provides 2 stats based on the original Set item.
- Set items still cannot be shattered by the Rune of Shattering or removed with the Rune of Removal to gain shards. Only by the new Forge of Shattering in the Great Bridge Woven Echo. However, Reforged Set Items can be Shattered.
- Set affixes can be sealed with the Glyph of Despair.
- Set affixes cannot be granted through the use of Glyph of Chaos, Glyph of Envy, Rune of Redemption, Rune of Discovery, or Weaver Tree Imprinting.
- Set affixes can be crafted normally up to T5, as usual. Using the new Rune of Havoc, which shuffles all affix tiers within an item (except sealed affixes), you can potentially get T6 and T7 as well.
Legendary Potential Rerolling
- You can use the Transmuting Gem in the Farsight Turtle Woven Echo to reroll the Legendary Potential of all items placed into it.
- Rerolled items will either improve or lose their existing Legendary Potential.
- If you use the Transmuting Gem and Legendary Potential is lost, you will receive a number of random rare affix shards equal to the Legendary Potential lost.
- Only Legendary Potential is rerolled, not implicits or Unique modifiers.
- If you are in a party, each player can use the Transmuting Gem independently.
- Note: If you lose all Legendary Potential on the item, it can then be used to replace the Egg of the Forgotten in a Nemesis encounter, giving you another chance to give a Unique item high Legendary Potential or turn it into a useful Legendary item.
Unique, Legendary, and Set Affix Rerolling
- In the Gauntlet of Strife Woven Echo you’ll be challenged by a sequence of boss encounters and by completing it, you’ll be rewarded with access to the Sacrificial Altar which can be used to sacrifice a Unique, Legendary, Weaver’s Will, or Set item to reroll the all affix values of a matching item.
-
The item being sacrificed needs to have equal or greater Potential Tier.
-
Potential Tier is equivalent to:
- Weaver’s Will Item: Weaver’s Will + the sum of Legendary affix tiers.
- Other Legendary Item: Number of Legendary affixes.
- Unique Item: Legendary Potential.
- Set Item: 0.
-
Potential Tier is equivalent to:
- If you are in a party, each player can use the Sacrificial Altar independently.
-
OpenCritic Reviews
- Top Critic Avg: 81 /100 Critics Rec: 77%
- Released
- February 21, 2024
- ESRB
- Rating Pending
- Developer(s)
- Eleventh Hour Games
- Publisher(s)
- Eleventh Hour Games










Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void.
15 Mastery Classes
Embark on your adventure as one of five powerful classes and, through your journey, ascend into a unique Mastery Class that unlocks more specialized abilities and build-options.
120+ Skill Trees
Every skill has its own augment tree that will allow you to control, alter, and empower your playstyle. Transform your skeletons into archers, your lightning blast into chain lightning, or make your serpent strike summon snakes to fight alongside you!
Hunt Rare & Powerful Loot
Fill your arsenal with magic items that you may craft to perfection, change the rules of your build with powerful unique and set items, and always have that next upgrade just on the horizon with Last Epoch's deep and randomized loot system.
Rewarding Crafting System - The items you wield are yours to forge! Last Epoch’s community-revered crafting system allows you to control your character's power progression, featuring robust and deterministic upgrade mechanics.
Uncover the Past, Reforge the Future - Travel to different moments of time where you will discover the many factions and secrets that exist within the world of Eterra and fight to set the timeline onto a new path.
Endless replayability - With a wealth of classes and skills to customize, deep game systems, randomized loot, and continuing development, Last Epoch is a game that will keep you coming back for years to come.
Easy to Learn, Hard to Master - We’re committed to making gameplay approachable for new and veteran players alike by allowing you to jump into the fray quickly and providing many in-game resources. Though don’t be fooled, Eterra has many dangers waiting for you that require a mastery of combat and build-crafting.
Zero Pay-To-Win - Last Epoch will never offer gameplay advantages by being able to spend real money. We believe in creating a fair environment for all players.
- Engine
- Unity
- Multiplayer
- Online Multiplayer
- Genre(s)
- Action RPG
- Platform(s)
- PC
- OpenCritic Rating
- Strong
- How Long To Beat
- 18 Hours