Summary

  • Patch 25.11 focuses on balancing champions to enhance their performance in League of Legends.
  • Notable champion changes include buffs to Aatrox, Garen, Diana, and Kassadin.
  • The only item change in the update is a cost reduction and AP increase for Horizon Focus.

Riot Games has officially released the patch notes for League of Legends Update 25.11, emphasizing balance changes. This League of Legends update aims to revitalize the meta by giving a roster of underperforming champions targeted buffs that will increase their viability across a range of roles.

Set in the fantasy world of Runeterra, the game offers a large roster of champions, each with distinct abilities and individual backstories that contribute to League of Legends' deep lore. One of the reasons it’s still so popular is because Riot keeps updating the game regularly, adding new content and keeping things balanced.

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Patch 25.11 is mainly about tweaking League of Legends' champions who have been falling behind, and also reining in a few that have been a bit too strong. Aatrox has received a set of mixed changes: His passive’s max HP damage has been reduced from 12% to 8%, but his Q’s sweet spot bonus has increased from 60% to 70%. Additionally, his W now deals physical damage instead of magic. Annie has gained more early-game durability, with her base armor increased from 19 to 23, but her armor scaling has been lowered and her W’s max rank damage reduced.

Garen has gotten a big spotlight in this patch. Riot’s updated his playstyle to work better in extended fights by cutting down Judgment’s cooldown and making Courage’s active stronger, so he can tank more damage. To make room for those changes, he’s losing some burst - the crit scaling on E has been nerfed, and his R’s base damage has dropped from 450 to 350. Diana’s was still struggling in the League of Legends jungle, especially without early Fated Ashes. To help her out, her passive’s monster damage has been increased from 225% to 260%, speeding up her clear. And Kassadin has picked up 2 more base armor and a bit more damage on E, though Riftwalk’s AP scaling has dropped from 90% to 78%.

Only one League of Legends item has been changed: Horizon Focus now costs 100 gold less (2800 down from 2900) and grants 5 more ability power (115 total). There are also a bunch of other small changes, some bug fixes, and a solid round of visual updates for the Black Rose skins. Vladimir, Samira, Renata Glasc, and Elise all got model, texture, and VFX upgrades to make the skins feel way more polished and on-theme. Overall, this doesn’t shake things up too much, but it does tighten up champion balance for a smoother, more consistent experience.

League of Legends Update 25.11 Patch Notes

The full list of League of Legends update 25.11 patch notes can be found on the official site.

Champion changes

Aatrox

  • Passive: Deathbringer Stance
    • Damage: 4-12% max HP (based on level) ⇒ 4-8% max HP (based on level)
  • Q: The Darkin Blade
    • Sweet Spot Damage: 160% ⇒ 170%
  • W: Infernal Chains
    • Damage Type: Magic ⇒ Physical

Annie

  • Base Stats:
    • Base Armor (level 1): 19 ⇒ 23
    • Armor Growth: 4.7 ⇒ 4
  • W: Incinerate
    • Damage: 70 / 120 / 170 / 220 / 270 (+ 85% AP) ⇒ 70 / 115 / 160 / 205 / 250 (+ 80% AP)

Ashe

  • Q: Ranger’s Focus
    • Can now build stacks when attacking structures.

Cho’Gath

  • Base Stats:
    • Armor Growth: 5 ⇒ 4.5

Diana

  • Passive: Moonsilver Blade
    • Monster Damage: 225% ⇒ 260%

Elise

  • Passive: Spider Queen
    • Spider Form Basic Attack Bonus Damage: 12/ 22 / 32 / 42 (based on Spider From's Rank) (+ 20% AP) ⇒ 12/ 22 / 32 / 42 (based on Spider From's Rank) (+ 15% AP)

Garen

  • W: Courage
    • Cooldown: 23 / 21 / 19 / 17 / 15 ⇒ 22 / 19.5 / 17 / 14.5 / 12
    • Damage Reduction: 30% ⇒ 25 / 29 / 33 / 37 / 41%
    • Removed: 10% bonus resistances after quest completion.
    • Fixed a bug where particles weren't playing when successfully mitigating crowd control with the tenacity.
    • Tooltip updated for clarity.
  • E: Judgement
    • Cooldown: 9 ⇒ 9 / 8.25 / 7.5 / 6.75 / 6 (cooldown still starts after the end of the spin)
    • Damage: 4 / 8 / 12 / 16 / 20 (+ 0 - 8.2 (based on level)) (+ 36 / 37 / 38 / 39 / 40% AD) ⇒ 4 / 8 / 12 / 16 / 20 (+ 36 / 38 / 40 / 42 / 44% AD)
    • Crit Damage Modifier: 150% (190% with Infinity Edge) ⇒ 140% (172% with Infinity Edge)
    • Removed: 150% damage to monsters.
    • Removed: Partial cooldown refund based on remaining duration.
    • Fixed a bug where fully channeled Judgment could leave the cooldown slightly higher than intended.
    • Tooltip updated for clarity.
  • R: Demacian Justice
    • Damage: 150 / 300 / 450 (+ 25 / 30 / 35% missing HP) ⇒ 150 / 250 / 350 (+ 25 / 30 / 35% missing HP)

Kassadin

  • Base Stats:
    • Base Armor (Level 1): 19 ⇒ 21
  • E: Force Pulse
    • Damage: 60 / 90 / 120 / 150 / 180 (+ 65% AP) ⇒ 70 / 100 / 130 / 160 / 190 (+ 65% AP)
  • R: Riftwalk
    • Bonus Damage per stack: 35 / 45 / 55 (+ 10% AP) (+ 1% maximum mana) ⇒ 35 / 45 / 55 (+ 7% AP) (+ 1% maximum mana)
    • Maximum Damage: 210 / 270 / 330 (+ 90% AP) (+ 6% maximum mana) ⇒ 210 / 270 / 330 (+ 78% AP) (+ 6% maximum mana)

Lucian

  • E: Relentless Pursuit
    • Cooldown: 16 / 15.5 / 15 / 14.5 / 14 ⇒ 18 / 17 / 16 / 15 / 14

Rengar

  • R: Thrill of the Hunt
    • Cooldown: 110 / 100 / 90 ⇒ 100 / 90 / 80

Ryze

  • R - Realm Warp
    • Passive Overload Flux Damage: 40 / 70 / 100% ⇒ 60 / 80 / 100%
  • W: Rune Prison
    • Damage: 80 / 110 / 140 / 170 / 200 (+ 70% AP) (+ 4% bonus mana) ⇒ 70 / 100 / 130 / 160 / 190 (+ 70% AP) (+ 4% bonus mana)

Samira

  • Q: Flair
    • Lifesteal Effectiveness: 66.66% ⇒ 80%
  • W: Blade Whirl
    • Damage per hit: 20 / 35 / 50 / 65 / 80 (+ 60% bonus AD) ⇒ 20 / 35 / 50 / 65 / 80 (+ 50% bonus AD)

Sivir

  • W: Ricochet
    • Bounce Damage: 30 / 35 / 40 / 45 / 50% AD ⇒ 40 / 42.5 / 45 / 47.5 / 50% AD

Smolder

  • Base Stats:
    • Base Armor (Level 1): 26 ⇒ 24
    • Base Health Regen (Level 1): 4.5 ⇒ 3.75

Twisted Fate

  • Q: Wild Cards
    • Base Damage: 60 / 105 / 150 / 195 / 240 (+ 50% Bonus AD) (+ 85% AP) ⇒ 70 / 115 / 160 / 205 / 250 (+ 50% bonus AD) (+ 85% AP)

Twitch

  • E: Contaminate
    • AP Ratio Per Stack: 30% ⇒ 35%

Udyr

  • R: Wingborne Storm
    • Storm Stance Empowered Basic Attack Damage: 10 - 30 (based on level) (+ 30% AP) ⇒ 10 - 40 (based on level) (+ 35% AP)
    • Storm Damage per Second: 20 / 34 / 48 / 62 / 76 / 90 (+ 35% AP) ⇒ 20 / 36 / 52 / 68 / 84 / 100 (+ 35% AP)

Item Changes

  • Horizon Focus
    • Total Gold Cost: 2900 ⇒ 2800
    • Ability Power: 110 ⇒ 115
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Released
October 27, 2009
ESRB
T for Teen: Blood, Fantasy Violence, Mild Suggestive Themes, Use of Alcohol and Tobacco
Developer(s)
Riot Games
Publisher(s)
Riot Games
Engine
Proprietary
Multiplayer
Online Multiplayer
Franchise
League of Legends
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WHERE TO PLAY

DIGITAL
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Genre(s)
MOBA