Halo co-creator Marcus Lehto has called out EA over Battlefield 6's credits for not properly acknowledging Ridgeline Games staff who worked on the title. The shooter was a massive effort, taking years of development and seeing EA combine multiple studios into a single, large group to revitalize the series and take it to new heights. However, it appears that not everyone who contributed to Battlefield 6 received full recognition for their efforts.
After a popular open beta and a hype-filled lead-up to launch, the latest in EA's FPS franchise has gotten off to a strong start. It took just five days for Battlefield 6 to sell 7 million copies, earning an estimated $350 million in gross revenue. Despite those impressive figures, the release has not been without some controversy, especially now as an industry veteran claims the game's credits have overlooked one of its studios.
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Halo Co-Creator Criticizes Battlefield 6 for Not Fully Recognizing Laid Off Ridgeline Games Staff
Marcus Lehto expressed his disappointment on LinkedIn, saying Ridgeline Games staff were "not properly credited" for working "tirelessly for 1 to 2.5 years" on Battlefield 6. While some former Ridgeline devs do appear in the game's credits, their names only come up under a "Special Thanks" section. Lehto points out that even this acknowledgment leaves out some people who worked on the game, including himself. The Halo co-creator quietly left Ridgeline Games in 2024, but his departure happened after the studio had already begun work on Battlefield 6's campaign. While it's unclear how much he shaped the title's narrative, he and other Ridgeline staff did contribute to the game, but still don't appear in the credits.
The omission may sting all the more for Lehto in light of how his former studio shuttered before Battlefield 6 saw the light of day. Shortly after Lehto left the company, EA shut down Ridgeline Games amid a period of mass layoffs across the gaming giants' many subsidiaries. When news of those layoffs broke, Lehto said he was "gut punched" to see it and that the affected devs were "incredibly valuable to the Battlefield franchise."
Layoffs have always been an unfortunately common yet contentious topic in the gaming industry, which can often be volatile. Even after the round of firings that affected Ridgeline Games, the damage wasn't over, with EA laying off hundreds of employees in 2025 across multiple studios. Developers owned by Microsoft and Tencent have also suffered layoffs in the past year, making it a difficult time for many devs across the industry.
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OpenCritic Reviews
- Top Critic Avg: 83 /100 Critics Rec: 90%
- Released
- October 10, 2025
- ESRB
- Mature 17+ / Blood and Gore, Intense Violence, Strong Language, In-App Purchases, Users Interact
- Developer(s)
- Battlefield Studios
- Publisher(s)
- EA







- Multiplayer
- Online Multiplayer, Online Co-Op
- Cross-Platform Play
- All platforms
- Cross Save
- Via EA Account
- Franchise
- Battlefield
- Number of Players
- Single-player
- Steam Deck Compatibility
- Unsupported
- PC Release Date
- October 10, 2025
- Xbox Series X|S Release Date
- October 10, 2025
- PS5 Release Date
- October 10, 2025
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- OpenCritic Rating
- Strong
- How Long To Beat
- 6 hours
- X|S Optimized
- Yes
- File Size Xbox Series
- 87.44 GB
Source: LinkedIn