Summary
- Lower FPS settings in Marvel Rivals are causing damage issues for some heroes like Dr. Strange and Wolverine.
- Developers are actively working to fix the 30 FPS bug affecting damage calculation in the game.
- The Season 1 launch is expected on January 11 and may address the FPS issue, improving the gameplay experience.
The Marvel Rivals development team has confirmed an issue that's been causing some players who access the game on lower FPS settings to deal less damage than those on higher-end devices, and they're actively working to resolve the problem. While there is no exact date set for fixing the FPS issue with Marvel Rivals, developers are active in finding a solution, and it may be coming within days.
Marvel Rivals became an instant hit in the hero shooter genre when it launched in early December 2024. Despite numerous complaints about hero balance in Marvel Rivals' earliest days, it's being received very well by the community, registering an 80 percent player approval rate among its more than 132,000 reviews on Steam.
Marvel Rivals’ Competitive Rank Distribution Has One Obvious Influence
With Marvel Rivals Season 0 drawing to a close, a recent analysis of competitive ranks has shown a few clear influences on the ranked ladder.
Lately, a lot of players have been noticing a Marvel Rivals glitch at 30 FPS that has appeared to cause a select group of heroes to deal less damage than they would be if the game were running at 60 or 120 FPS. Reports from the community have shown this glitch affecting Dr. Strange, Magik, Star-Lord, Venom, and Wolverine, reducing the damage on some or all of their attacks at lower frame rates. A post from a community manager on the Marvel Rivals official Discord server, under the game-news tab, has since confirmed some of players' suspicions about the glitch, stating that some heroes have movement issues at lower frame rates, and these issues can extend to the damage they deal with attacks. While fixing the issue "may take some time," Community Manager James assured fans that the upcoming Season 1 version of the game, which is expected to begin on January 11, will address the issue in some form.
Marvel Rivals is Fixing the 30 FPS Damage Bug
The underlying cause of the issue seems to be stemming from a specific programming feature in Marvel Rivals, the client-side prediction mechanism. This is a technique in programming that is typically used to remove the appearance of lag by moving the character onscreen before the server can actually process the input from a player.
The post from the community manager didn't provide a comprehensive list of the heroes or moves that are officially being affected by the bug, though it did cite Wolverine's Feral Leap ability as one of the moves on the list, along with his Savage Claw. He stated that the effects are much more noticeable when the moves are being tested against stationary targets, though they're harder to pick up on during actual matches. If the addressing of the FPS issue in the Season 1 launch doesn't fully fix the FPS damage issue, it should be resolved in a future update.
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OpenCritic Reviews
- Top Critic Avg: 78 /100 Critics Rec: 84%
- Released
- December 6, 2024
- ESRB
- T For Teen // Violence
- Developer(s)
- NetEase Games
- Publisher(s)
- NetEase Games










Marvel Rivals is a Super Hero Team-Based PVP Shooter!
Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills and fight in destructible, ever-changing battlefields across the continually evolving Marvel universe!
A Deep and Varied Marvel Roster
Choose from a vast array of fan-favorite and cult-classic Marvel Super Heroes and Super Villains from across the Avengers, Guardians of the Galaxy, X-Men, and many more from across the Marvel Multiverse.
Fast and Fun 6v6 Action with Ever-Changing Game Dynamics
With intricate environments, fast-paced gameplay, and ever-changing battlefields, there's never a dull moment in Marvel Rivals! Battle as Super Heroes and Super Villains with incredible abilities and combine your powers to bring unexpected fun to the battlefield in a matter of seconds.
Dynamic Hero Synergy
Coordinate unique combinations between characters to ignite surprising Team-Up Skills! Unleash the synergy of combined superpowers and invent new tactics that can turn the tide of combat. Ride on Groot's back as Rocket Raccoon to take on your enemies as a dangerous duo, unleash Gamma energy as Hulk to charge Iron Man's armor for massive damage, and so much more!
Creative Environment Destruction
Tear your way through iconic Marvel worlds across destructible environments! From Asgard to the Tokyo of 2099, use superpowers to alter these environments, reshape the terrain, and craft a strategic advantage on the battlefield! Take cover to dodge attacks or use makeshift weapons to strike down enemies. Players will find countless ways to utilize the environment to claim victory!
Continually Evolving Universe and Robust Post-Launch Updates
The Marvel Multiverse brings infinite possibilities! Each seasonal drop will introduce new Super Heroes to the battlefield along with challenging and diverse maps! Unlock new content to implement across various gameplay strategies while experiencing thrilling action and endless possibilities in these adventurous team battles!
- Engine
- Unreal Engine 5
- Multiplayer
- Online Multiplayer, Online Co-Op
- Cross-Platform Play
- Limited - console crossplay, no PC crossplay
- Cross Save
- No
- Franchise
- Marvel
- Number of Players
- 1-6
- Steam Deck Compatibility
- Unknown
- PC Release Date
- December 6, 2024
- Xbox Series X|S Release Date
- December 6, 2024
- PS5 Release Date
- December 6, 2024
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- Genre(s)
- Third-Person Shooter, Action, Multiplayer
- How Long To Beat
- 7.5 hours
- X|S Optimized
- Yes
- File Size Xbox Series
- 20 GB
- OpenCritic Rating
- Strong