Summary

  • Cramped maps like Tokyo 2099 hinder battle flow.
  • Yggsard's Royal Palace has open areas but fewer exploration options.
  • Symbiotic Surface is the perfect map for various playstyles.

Any multiplayer game will be judged based on its maps, and Marvel Rivals is no different. This hero-based game comes with a large roster of Marvel characters to choose from in each match, but it also comes with maps that aim to give players unique experiences every time they step foot into them. With different objectives for each one and different visual styles, every map offers something a little different to keep the experience fresh.

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But, of course, just because a map may be unique doesn't necessarily mean it's good. This is also true for the maps in Marvel Rivals, as not every single map in its roster is a home run. Knowing which ones are better than others can help players understand what kind of experience they can expect as they head into a match. For those looking to prepare themselves before diving in, here's how every map in Marvel Rivals compares to one another.

8 Tokyo 2099: Shin-Shibuya

Too Cramped To Feel Fun

Marvel Rivals - Tokyo 2099: Shin-Shibuya
  • Areas feel too cramped to let battles breathe
  • Fine aesthetic that is bogged down by spacing

Tokyo 2099: Shin-Shibuya isn't necessarily a bad map. It has the Convergence game mode, which can make for fun progression that presents new areas as the game goes on. The map also boasts some cool-looking art designs throughout the buildings and locations.

The issue is that the map feels really cramped, which feels like a disservice to the gameplay. Marvel Rivals is often at its best when all characters are in an open area, fighting for their lives with their abilities. It's that chaos that makes the game special, and it's that chaos that is missing from this map.

7 Yggsard: Royal Palace

More Open But Still Lacking

Marvel Rivals - Yggsard: Royal Palace
  • Has more open areas to fight
  • Stationary objective means less exploring

Yggsard: Royal Palace is a fine map that boasts some great locations for fighting, allowing players to feel like they have the room to do what they want to do. Its objective location, in particular, features some great lines of sight, permitting players to engage with enemies and duke it out to the death.

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However, the fact that it uses the Domination game mode means that that one area is going to be where everyone is. That means that there is less possibility to explore different parts of the map, as the focus will be solely be placed on the objective.

6 Hell’s Heaven: Hydra Charteris Base

Energetic Map That Can Change On A Dime

Marvel Rivals - Hell’s Heaven: Hydra Charteris Base
  • A lot of moving parts that create engaging moment-to-moment gameplay
  • Still cramped compared to other maps

Hell's Heaven: Hydra Charteris Base is a fun map for a lot of reasons, most of which is that it has a ton of moving parts to it. These help make sure that the map never feels stale, as it is constantly shifting to be something else.

The problem is that it is still cramped compared to other maps, and that can be frustrating. While it has its entertaining moments thanks to how the map changes around players, these cramped environments still hold it back from being one of the best maps in Marvel Rivals.

5 Yggsard: Yggdrasil Path

Destroy At Will

Marvel Rivals - Yggsard: Yggdrasil Path
  • Tons of destructible environments that create chaotic fun
  • Can sometimes feel too segmented

There are some cool parts of this map that can really make players feel like they are in the world of the gods. It also comes with some of the best destructible environments in the game, meaning that the battlefield is always changing. This makes every match feel special, with walls being torn down and new lines of sight being created.

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However, it is also rather segmented, with a lot of different paths taking players away from their team. Because of this, the team aspect of Marvel Rivals can get lost, and it can become more about one-on-one bouts instead.

4 Intergalactic Empire of Wakanda: Birnin T'Challa

A Good Map That Does Everything Fine

Marvel Rivals - Intergalactic Empire of Wakanda: Birnin T'Challa
  • Cool aesthetic and fun areas to fight in
  • Doesn't really stand out or do anything spectacularly

This map is in a weird place because it isn't all that bad at all. In fact, it's a good map that has a lot of cool things to look at and plenty of locations for players to fight each other in, both against one another and with their teams.

The issue is that it is just fine. While it does a lot of stuff well, it doesn't do anything amazingly, either. It's just a solid map that won't cause anyone to feel disappointed when it inevitably comes up.

3 Tokyo 2099: Spider Islands

Create The Fight

Marvel RIvals - Tokyo 2099: Spider Islands
  • Good paths to take for flanking and maneuvering
  • Provides open areas that accommodate big battles

This map has just about everything a player could want from Marvel Rivals: a variety of open and enclosed areas that permit all kinds of battles to happen in them, good lines of sight for both short-range and long-range combat, and an overall cool aesthetic that also comes with some creepy vibes.

Its drawback isn't really any fault of its own either; the other maps are just really good and do things just a little bit better. Still, Tokyo 2099: Spider Islands is one map that Marvel Rivals players will come back to frequently.

2 Intergalactic Empire of Wakanda: Hall of Djalia

Progress Through Stellar Environments

Marvel Rivals - Intergalactic Empire of Wakanda: Hall of Djalia
  • Excellent progression at the offensive team moves the point
  • Great destructible environments that change the landscape

The second map set in Wakanda is one of the best maps in Marvel Rivals thanks to how its Convergence mode progresses through its locations. As the payload is moved by the offense, players will see more and more monuments and environmental pieces of lore that will make them feel like they are really in the country of Black Panther.

It also comes with great destructible environments at every turn, which means that players can create their own battlefield as they see fit. All in all, this map features some fantastic designs that complement the gameplay of Marvel Rivals exceptionally well.

1 Klyntar: Symbiotic Surface

The Perfect Map

Marvel Rivals: Marvel Rivals - Intergalactic Empire of Wakanda: Hall of Djalia
  • Complements all kinds of play-style
  • Great visuals and locations to fight in

Some maps in video games just do everything right, and Klyntar: Symbiotic Surface does that for Marvel Rivals. It offers locations that work for both long-range encounters and up-close skirmishes. It has tons of paths that players can use to flank their opponents, and it encapsulates everything that makes the game's gameplay click.

On top of that, it just looks cool. Fighting on the homeworld of the Symbiotes and Venom allows players to feel like they are actually in a comic book. This, combined with how it works so well with the gameplay, makes Klyntar: Symbiotic Surface the best map in Marvel Rivals.

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Marvel Rivals Tag Page Cover Art
Marvel Rivals
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9 /10
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Released
December 6, 2024
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WHERE TO PLAY

DIGITAL
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Developer(s)
NetEase Games
Genre(s)
Third-Person Shooter, Action, Multiplayer
OpenCritic Rating
Strong
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