Summary
- The difficulty in Metal Gear Solid Delta: Snake Eater will change depending on how players position the camera.
- The game will allow players to choose between the fixed perspective of the original game or a new third-person mode.
- Metal Gear Solid Delta: Snake Eater is still expected to be released in 2024, though no exact date has been announced.
Metal Gear Solid Delta: Snake Eater will handle difficulty in an incredibly unique way depending on how players choose to position the camera in the upcoming remake. According to developers, fans will have the choice of playing through the iconic Metal Gear experience in the game's original fixed perspective or a new third-person view, both of which will come with their own difficulties, theoretically helping to make the classic game's debut on next-gen hardware go more smoothly.
The announcement of a current-gen remake of Metal Gear Solid 3 last year came as quite a surprise, with Konami revealing the upcoming title during a PlayStation State of Play livestream. Excitement could immediately be felt within the Metal Gear community, with more recent entries in the series, like 2018's Metal Gear Survive, leaving some disappointed. This title felt especially lackluster for fans, considering it followed the critically acclaimed Metal Gear Solid V: The Phantom Pain, which was released three years prior in 2015. Konami revealed more information about Snake Eater during the 2024 Xbox Games Showcase, with pre-orders for Metal Gear Solid Delta: Snake Eater now open to all. As anticipation builds, the Metal Gear team has revealed how Snake Eater will handle difficulty, opting to use a unique new system.
Metal Gear Solid Delta Snake Eater - Announcement Trailer
Discover the origin story of iconic military operative Snake and begin to unravel the plot of the legendary METAL GEAR series.
In an interview with Famitsu (translated by VGC), Yuji Korekado, creative producer for the acclaimed Metal Gear series, said, “We had originally planned to make it possible to switch between the two viewpoints at any time during gameplay, but we decided against it.” Korekado explained that the reason for making this change came down to Snake Eater's difficulty settings, which change and adapt based on the perspective players use. “The difficulty level changes drastically depending on the viewpoint. The ‘New Style’ has a wider, more linear field of view, and you can shoot your gun while moving, so the difficulty level was lower than we had expected," he said.
Metal Gear Solid Delta: Snake Eater Changes How Difficulty Works
“However, if we adjusted it to match the ‘New Style’, the ‘Legacy Style’ would become too difficult, so we decided to split the play style in two. The ‘Legacy Style’ is close to the difficulty level of the original version, and we are adjusting the ‘New Style’ from scratch,” Korekado continued. The new perspective for Snake Eater makes the game feel and play like The Phantom Pain, which was a more traditional third-person experience rather than the zoomed-out look found in the original Metal Gear Solid 3. While packing a considerable new punch in terms of both sound and visual fidelity, Metal Gear Solid Delta: Snake Eater seems to maintain what made the original 2004 game so popular amongst fans, with the game's first trailer teasing a variety of classic weapons and combat encounters.
Snake Eater will be officially released sometime this year, though an exact date has yet to be announced. Special versions and editions of Snake Eater were revealed earlier this summer, including a hefty Collector's Edition. This edition includes the base Metal Gear Solid Delta: Snake Eater, a FOX Unit patch, a miniature terrarium based on the iconic opening scene of Virtuous Mission, and several other trinkets and goodies for fans of the franchise.
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OpenCritic Reviews
- Top Critic Avg: 85 /100 Critics Rec: 89%





The core experience of the original, evolved and more immersive than ever.
A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.
The Cold War Crisis that started it all
In the middle of the Cold War, Naked Snake, the man who would later be known as Big Boss, infiltrates the Soviet Union to escort a defecting scientist, Sokolov. However, the mission ends in failure when Snake's mentor—The Boss, a soldier known as the mother of special forces—betrays him, and Sokolov is captured by Colonel Volgin of the GRU.
One week later, Snake returns to Soviet territory to rescue Sokolov and eliminate The Boss—a mission that will mark the start of a new legend, a mission that will mark the start of a new legend, against the backdrop of the ever-changing march of history.
- Engine
- Unreal Engine 5
- Franchise
- Metal Gear Solid
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- Developer
- Virtuos, Konami, Konami Digital Entertainment
- Publisher
- Virtuos, Konami, Konami Digital Entertainment
- Genre(s)
- Shooter, Adventure, Stealth