Monster Hunter Wilds can be a daunting game to get into even with all of the quality of life changes. There are fourteen weapons to choose and even though there is a training area, it can still be hard to know which path to follow. Some weapons are good for attackers and others are better for more supportive roles.
6 Ways Monster Hunter Wilds Is Easier Than Previous Games
Now is as good a time as ever to jump into this 20+ year-old series.
For new players planning on getting into Monster Hunter Wilds with a full four-player co-op party, they may want to try being one of these supportive types. These five weapons can help the party out in numerous ways, so let’s get to know how each one works.
5 Hammer
Can't Touch This
The Hammer is a typically heavy weapon in RPGs and it’s not that different in Monster Hunter Wilds. Players who wield it will be slower in the field in exchange for a massive amount of power. Depending on the build, Hammers in this game are not that big which makes them a bit more compact. Because of this, they are easy to wield even though they are slow.
Monsters hit concisely with the Hammer and can open up Wounds. It’s a new system in Monster Hunter Wilds allowing players to score critical hits and get extra materials for crafting. So Hammers are a good support weapon because players get in there, strike a few key spots on a monster, and then bug out while other party members exploit those Wounds.
4 Heavy Bowgun
Blast Monsters Into Oblivion
There are two types of Bowguns in the game, Heavy and Light, without many differences in-between. They are both like Gatling Guns in other shooters. Light Bowguns will keep players more mobile between shots and Heavy Bowguns will make players sluggish but their bullets will be more devastating. To highlight some of the more destructive weapons in Monster Hunters Wilds, Heavy Bowguns will be highlighted here as they are better in a supportive role.
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These monsters are easy to pick off and fun to boot in Monster Hunter Wilds.
They will not only deal a great amount of damage to monsters but their concise rounds will open up Wounds quickly. Depending on how good players are at targeting monsters, this may be faster than a Hammer. For anyone who has played a shooter before, Heavy Bowguns will have little to no learning curve. There are different types of ammo to go through and different firing styles but overall it is a very easy weapon to wield even if it makes the user a bit slower.
3 Insect Glaive
Mount Monsters With Ease
The Insect Glaive is one of the hardest weapons to master in Monster Hunter Wilds but it’s also one of the most fun to witness in the field. It looks like a double sided sword mixed with a spear which moves kind of slowly. However, there is an instrument attached that can launch players into the air. Skilled players can stay off the ground while hitting targets if they are skilled enough, making them look like they came out of a Chinese action movie like Crouching Tiger, Hidden Dragon.
This airborne ability helps Insect Glaive users mount monsters easier which incapacitates them and opens up Wounds. Insect Glaives, as the name suggests, also have insect companions called Kinsects which come in different types. They can poison monsters or heal players, helping make Insect Glaives a well-balanced offensive and defensive weapon depending on the attached Kinsect.
2 Bow
Attack With Precision From Afar
The Bow is the easiest weapon for newbies to wield in Monster Hunter Wilds. They give players a safe distance away from monsters but they are not complete gods who can snipe monsters from across the field as the range is finite. Still, it’s easy to pop off a few arrows while still being mobile enough to dodge out of harm’s way easier than either of the two Bowguns. There is a supportive reason why bows are good too.
Monster Hunter Wilds: Every Biome, Ranked
With five giant areas to explore in total, players won’t leave this game wanting more.
The Wound system in Monster Hunter WIlds can be exploited by any weapon in the game but it is easiest to pull off with a Bow. Players simply have to hold down R1, highlight the Wound, and then a seeker arrow will burry into the monster’s body and explode thus dealing critical damage and excavating some much-needed materials. Creating wounds is easier with some weapons as previously highlighted like Hammers, but targeting them is a different story which is why Bow users are so helpful.
1 Hunting Horn
A True Support Vessel
Support classes in RPGs are usually healers like White Mages or Bards. Those are classic examples and while the other weapons are good supports in Monster Hunter Wilds, there is only one that is a true supportive weapon in every sense of the word. The Hunting Horn has some of the highest attack stats in the game between its many iterations. They are difficult to wield because they are so heavy but they do indeed hit hard.
Hunting Horns can also be used to create melodies in Monster Hunter Wilds to boost stats for the party. Every Hunting Horn is different and it’s not like players can carry over skills between them. The Kut-Ku’s Song 1, for example, can create a healing zone while the Bone Horn 1 can boost defense and elemental resistance. Whenever players see a Hunting Horn user appear in their party, they will be overjoyed. Why not be cheered the same way and give this ridiculously sized weapon a try?
Monster Hunter Wilds
- Released
- February 28, 2025
- ESRB
- T For Teen // Violence, Blood, Crude Humor
- Developer(s)
- Capcom
- Publisher(s)
- Capcom
- Engine
- RE Engine
- Multiplayer
- Online Multiplayer, Online Co-Op
- Cross-Platform Play
- Yes, all platforms
- Cross Save
- No
- Franchise
- Monster Hunter
- Number of Players
- 1
- Steam Deck Compatibility
- Unknown
- PC Release Date
- February 28, 2025
- Xbox Series X|S Release Date
- February 28, 2025
- PS5 Release Date
- February 28, 2025
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, PC
- X|S Optimized
- Yes
- OpenCritic Rating
- Mighty