In Monster Hunter Wilds, skills can appear on several different types of gear, including weapons, talismans, decorations, and armor skills. Monster Hunter Wilds offers players around a hundred armor skills, many of which gain more powerful effects as you stack gear that grants extra bonuses at higher levels.

Monster Hunter Wilds Beat Gore Magala Guide Gore Magala Boss Walkthrough MH Wilds Feature
Monster Hunter Wilds: How to Beat Gore Magala

To beat the Gore Magala, Monster Hunter Wilds players must pay careful attention to their positioning to avoid the boss' extremely strong moveset.

This guide to every armor skill in Monster Hunter Wilds provides an alphabetical list of every MH Wilds skill that can appear on the game's many different armor pieces, and details the basic effects and empowered bonuses you will receive by stacking skills with multiple bonus levels.

This list of every MH Wilds armor skill does not include skills that are unique to specific decorations, talismans, weapons, or other equipment aside from armor pieces.

All Monster Hunter Wilds Armor Skills

Every Armor Skill & Effect In MH Wilds

Armor Skill Name

Basic Description

Scaling Per Level

Adaptability

Grants protection against environmental damage, such as from heat or cold

Lv1: Negates the effects of heat and cold


Lv 2: Negates environmental damage

Adrenaline Rush

Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks

Lv1: Attack +10 while active


Lv2: Attack +15 while active


Lv3: Attack +20 while active


Lv4: Attack +25 while active


Lv5: Attack +30 while active

Agitator

Increases attack power and affinity when large monsters become enraged

Lv1: Attack +4 and affinity +3% while active


Lv2: Attack +8 and affinity +5% while active


Lv3: Attack +12 and affinity +7% while active


Lv4: Attack +16 and affinity +10% while active


Lv5: Attack +20 and affinity +15% while active

Ambush

Temporarily increases damage to large monsters with a successful Sneak Attack

Lv1: Attack +5% while active


Lv2: Attack +10% while active


Lv 3: Attack +15% while active

Antivirus

Once infected, makes it easier to overcome the Frenzy, and increases affinity if cured

Lv1: Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured


Lv2: Increases recovery rate after contracting the Frenzy. Affinity +6% if cured


Lv3: Greatly increases recovery rate after contracting the Frenzy. Affinity +15% if cured

Aquatic-Oilsilt Mobility

Grants resistance against impairments to mobility while in water, oil silt, or streams

Lv1: Negates the effects of muddy streams, and prevents you from being slowed down in water or oilsilt


Lv2: Also negates the effects of waves

Bind Resistance

Grants protection against webbed status and frostblight

Lv1: Allows you to quickly recover from webbed status or frostblight


Lv2: Allows you to very quickly recover from webbed status or frostblight


Lv3: Prevents webbed status and frostblight

Blast Resistance

Grants protection against blastblight

Lv1: Delays blastblight and reduces blast damage


Lv2: Greatly delays blastblight and greatly reduces blast damage


Lv3: Prevents blastblight

Bleeding Resistance

Grants protection against bleeding

Lv1: Reduces damage while bleeding


Lv2: Greatly reduces damage while bleeding


Lv3: Prevents bleeding

Blight Resistance

Grants protection against all elemental blights

Lv1: Reduces the duration of all elemental blights by 50%


Lv2: Reduces the duration of all elemental blights by 75%


Lv3: Nullifies all elemental blights

Blindsider

Improves the effectiveness of flash attacks and items

(This skill only has one level. Additional levels will not provide any further benefit.)

Bombardier

Increases the damage of explosive items

Lv1: Explosive power +10%


Lv 2: Explosive power +20%


Lv3: Explosive power +30%

Botanist

Increases the quantity of herbs and other consumable items you gather

Lv1: One extra consumable herb item per gather


Lv2: Additionally adds one extra consumable fruit, nut, or seed item per gather


Lv3: Additionally adds one extra consumable insect item per gather


Lv4: Additionally adds one extra consumable mushroom item per gather

Burst

Continuously landing hits gradually increases attack and elemental attack

Lv1: On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit


Lv2: Hit 5 successive times for a moderate stat boost


Lv3: Hit 5 successive times for a bigger stat boost


Lv4: Hit 5 successive times for an even bigger stat boost


Lv5: Hit 5 successive times for a huge stat boost

Cliffhanger

Decreases stamina depletion when climbing on vines

(This skill only has one level. Additional levels will not provide any further benefit.)

Coalescence

Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status

Lv1: When active, grants a slight increase to elemental damage and status buildup


Lv2: When active, grants an increase to elemental damage and status buildup


Lv3: When active, grants a large increase to elemental damage and status buildup

Constitution

Reduces stamina depletion when evading, blocking, or doing certain other actions

Lv 1: Reduces fixed stamina depletion by 10%


Lv2: Reduces fixed stamina depletion by 20%


Lv3: Reduces fixed stamina depletion by 30%


Lv4: Reduces fixed stamina depletion by 40%


Lv5: Reduces fixed stamina depletion by 50%

Convert Element

After taking elemental damage, temporarily grants you dragon element effects

Lv1: While active, deals extra dragon damage after dealing enough elemental damage. Slightly increases dragon attack


Lv2: Increases additional dragon damage and increases dragon attack


Lv3: Further increases additional dragon damage and greatly increases dragon attack

Counterstrike

Temporarily increases attack power after being knocked back

Lv1: Attack +10 while active


Lv2: Attack +15 while active. Moderately extends effect time


Lv3: Attack +25 while active. Extends effect time

Defense Boost

Increases defense. Also improves resistances at higher levels

Lv1: Defense +5


Lv2: Defense +10


Lv3: Defense +5% Bonus: +10


Lv 4: Defense +5% Bonus: +20 All elemental resistances +3


Lv5: Defense +8% Bonus: +20 All elemental resistances +3


Lv6: Defense +8% Bonus: +35 All elemental resistances +5


Lv7: Defense +10% Bonus: +35 All elemental resistances +5

Divine Blessing

Has a predetermined chance of reducing the damage you take

Lv1: While active, reduces damage taken by 15%


Lv2: While active, reduces damage taken by 30%


Lv3: While active, reduces damage taken by 50%

Dragon Resistance

Increases dragon resistance. Also improves defense at higher levels

Lv1: Dragon resistance +6


Lv2: Dragon resistance +12


Lv3: Dragon resistance +20 Defense +10

Earplugs

Grants protection from large monsters' roars

Lv1: Reduces the effects of weak monster roars


Lv2: Nullifies weak monster roars and reduces the effects of strong monster roars


Lv3: Nullifies weak and strong monster roars

Elemental Absorption

After taking elemental damage, temporarily grants you element effects

Lv1: While active, slightly increases elemental attack, and resistance to element taken at activation by 4


Lv2: While active, moderately increases elemental attack, and resistance to element taken at activation by 6


Lv3: While active, increases elemental attack, and resistance to element taken at activation by 8

Entomologist

The bodies of small insect monsters won't be destroyed, allowing them to be carved for parts

(This skill only has one level. Additional levels will not provide any further benefit.)

Evade Extender

Increases evade distance

Lv1: Slightly extends evasion distance


Lv2: Extends evasion distance


Lv3: Greatly extends evasion distance

Evade Window

Extends the invulnerability period when evading

Lv1: Very slightly increases invulnerability window


Lv2: Slightly increases invulnerability window


Lv3: Increases invulnerability window


Lv4: Greatly increases invulnerability window


Lv5: Massively increases invulnerability window

Fire Resistance

Increases fire resistance. Also improves defense at higher levels

Lv1: Fire resistance +6


Lv2: Fire resistance +12


Lv3: Fire resistance +20 Defense +10

Flayer

Makes it easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage

Lv 1: Makes it ever so slightly easier to inflict wounds. Also deals additional non-elemental damage


Lv 2: Makes it moderately easier to inflict wounds. Also deals slightly more additional non-elemental damage


Lv3: Makes it easier to inflict wounds. Also deals moderately more additional non-elemental damage


Lv4: Makes it much easier to inflict wounds. Also deals more additional non-elemental damage


Lv5: Makes it significantly easier to inflict wounds. Also deals much more additional non-elemental damage

Flinch Free

Prevents knockbacks and other reactions to small damage

Lv1: Prevents knockbacks


Lv2: Prevents knockbacks. Tripping is reduced to a knockback instead


Lv3: Prevents knockbacks and tripping

Foray

Increases attack power and affinity against large monsters affected by poison or paralysis

Lv1: Attack +6 against large monsters affected by poison or paralysis


Lv2: Attack +8 and affinity +5% against large monsters affected by poison or paralysis


Lv3: Attack +10 and affinity +10% against large monsters affected by poison or paralysis


Lv4: Attack +12 and affinity +15% against large monsters affected by poison or paralysis


Lv5: Attack +15 and affinity +20% against large monsters affected by poison or paralysis

Free Meal

Gives you a predetermined chance of consuming a food or drink item for free

Lv1: Activates 10% of the time


Lv2: Activates 25% of the time


Lv3: Activates 45% of the time

Geologist

Increases the number of items you gain at gathering points

Lv1: One extra item when gathering from bonepiles


Lv2: Additionally adds one extra item when gathering special items


Lv3: Additionally adds one extra item when gathering from mining outcrops

Heroics

Increases attack power and defense when health drops to 35% or lower

Lv1: Defense +50 while active


Lv2: Attack +5% and defense +50 while active


L3: Attack +5% and defense +100 while active


Lv4: Attack +10% and defense +100 while active


Lv5: Attack +30% and defense-increasing effects are negated while active

Hunger Resistance

Reduces maximum stamina depletion over time

Lv1: Extends the time until your stamina cap reduces by 50%


Lv2: Extends the time until your stamina cap reduces by 100%


Lv3: Prevents your stamina cap from decreasing

Ice Resistance

Increases ice resistance. Also improves defense at higher levels

Lv1: Ice resistance +6


Lv2: Ice resistance +12


Lv3: Ice resistance +20 Defense +10

Intimidator

Reduces the chance small monsters will attack after spotting you

Lv1: Discourages monsters from engaging you even if you've been spotted


Lv2: Highly discourages monsters from engaging you even if you've been spotted


Lv3: Prevents monsters from engaging you even if you've been spotted

Iron Skin

Grants protection against defense down

Lv1: Reduces the duration of defense down by 50%


Lv2: Reduces the duration of defense down by 75%


Lv3: Prevents defense down

Item Prolonger

Extends the duration of some item effects

Lv1: Item effect duration +10%


Lv2: Item effect duration +25%


Lv3: Item effect duration +50%

Jump Master

Prevents attacks from knocking you back during a jump

(This skill only has one level. Additional levels will not provide any further benefit.)

Latent Power

Temporarily increases affinity and reduces stamina depletion after two minutes or taking more than about 120 damage, whichever happens first

Lv1: While active, affinity +10% and reduces stamina depletion by 30%


Lv2: While active, affinity +20% and reduces stamina depletion by 30%


Lv3: While active, affinity +30% and reduces stamina depletion by 50%


Lv4: While active, affinity +40% and reduces stamina depletion by 50%


Lv5: While active, affinity +50% and reduces stamina depletion by 50%

Leap of Faith

Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance

(This skill only has one level. Additional levels will not provide any further benefit.)

Marathon Runner

Slows down stamina depletion for actions that continuously drain stamina (such as dashing)

Lv1: Reduces continuous stamina depletion by 15%


Lv2: Reduces continuous stamina depletion by 30%


Lv3: Reduces continuous stamina depletion by 50%

Maximum Might

Increases affinity if stamina is kept full for a period of time

Lv1: Affinity +10% while active


Lv2: Affinity +20% while active


Lv 3: Affinity +30% while active

Mushroomancer

Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects

Lv1: Lets you digest blue mushrooms and toadstools


Lv2: Lets you digest nitroshrooms and parashrooms


Lv3: Lets you digest mandragoras, devil's blight, and exciteshrooms

Outdoorsman

Improves fishing, grilling, and transporting abilities

(This skill only has one level. Additional levels will not provide any further benefit.)

Palico Rally

Powers up Palicoes

Lv 1: Increases Palico attack power and defense by 5%


Lv2: Increases Palico attack power and defense by 10%


Lv3: Increases Palico attack power and defense by 15%


Lv4: Increases Palico attack power and defense by 20%


Lv5: Increases Palico attack power and defense by 25%

Paralysis Resistance

Reduces the duration of paralysis

Lv1: Reduces the duration of paralysis by 30%


Lv2: Reduces the duration of paralysis by 60%


Lv3: Prevents paralysis

Partbreaker

Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike

Lv1: Increases part damage and damage dealt when conditions are met by 10%


Lv2: Increases part damage and damage dealt when conditions are met by 20%


Lv3: Increases part damage and damage dealt when conditions are met by 30%

Peak Performance

Increases attack when your health is full

Lv1: Attack +3 while active


Lv2: Attack +6 while active


Lv3: Attack +10 while active


Lv4: Attack +15 while active


Lv5: Attack +20 while active

Poison Resistance

Reduces damage while poisoned

Lv1: Reduces the number of times you take poison damage


Lv2: Greatly reduces the number of times you take poison damage


Lv3: Prevents poison

Quick Sheathe

Speeds up weapon sheathing

Lv1: Slightly increases sheathing speed


Lv2: Increases sheathing speed


Lv3: Greatly increases sheathing speed

Recovery Speed

Speeds healing of recoverable damage

Lv1: Doubles the speed at which you heal recoverable damage


Lv2: Triples the speed at which you heal recoverable damage


Lv3: Quadruples the speed at which you heal recoverable damage

Recovery Up

Increases the amount recovered when restoring health

Lv1: Slightly increases recovery


Lv2: Moderately increases recovery


Lv 3: Greatly increases recovery

Resentment

Increases attack when you have recoverable damage

Lv1: Attack +5 while active


Lv 2: Attack +10 while active


Lv3: Attack +15 while active


Lv4: Attack +20 while active


Lv5: Attack +25 while active

Sleep Resistance

Reduces the duration of sleep

Lv1: Reduces the duration of sleep by 30%


Lv2: Reduces the duration of sleep by 60%


Lv3: Prevents sleep

Speed Eating

Increases meat-eating and item-consumption speed

Lv1: Moderately increases eating speed


Lv2: Increases eating speed


Lv3: Greatly increases eating speed

Stamina Surge

Speeds up stamina recovery

Lv1: Stamina recovery speed +10%


Lv2: Stamina recovery speed +30%


Lv3: Stamina recovery speed +50%

Stench Resistance

Grants protection against stench (like the attacks performed by a Congalala)

Lv1: Reduces stench duration by 50%


Lv2: Prevents stench

Stun Resistance

Reduces the duration of stun

Lv1: Reduces the duration of stun by 30%


Lv2: Reduces the duration of stun by 60%


Lv3: Prevents stun

Survival Expert

Extra health is recovered from environmental interactables

Lv1: Restores 50 health


Lv2: Restores 80 health


Lv3: Restores 100 health

Thunder Resistance

Increases thunder resistance. Also improves defense at higher levels

Lv1: Thunder resistance +6


Lv2: Thunder resistance +12


Lv3: Thunder resistance +20 Defense +10

Tool Specialist

Reduces the recharge time for using certain specialized tools

Lv1: Shortens recharge time by 10%


Lv2: Shortens recharge time by 20%


Lv3: Shortens recharge time by 30%


Lv4: Shortens recharge time by 40%


Lv5: Shortens recharge time by 50%

Tremor Resistance

Grants protection against ground tremors

Lv1: Nullifies very minor ground tremors and halves effects of minor ground tremors


Lv2: Nullifies up to minor ground tremors and greatly reduces the effects of major ground tremors


Lv3: Nullifies all ground tremors

Water Resistance

Increases water resistance. Also improves defense at higher levels

Lv1: Water resistance +6


Lv2: Water resistance +12


Lv 3: Water resistance +20 Defense +10

Weakness Exploit

Increases the affinity of attacks that exploit a monster's weak points and wounds

Lv1: Attacks that hit weak points gain affinity +5%, with an extra 3% on wounds


Lv2: Attacks that hit weak points gain affinity +10%, with an extra 5% on wounds


Lv3: Attacks that hit weak points gain affinity +15%, with an extra 10% on wounds


Lv4: Attacks that hit weak points have 20% increased affinity, with an extra 15% on wounds


Lv5: Attacks that hit weak points have 30% increased affinity, with an extra 20% on wounds

Wide-Range

Allows the effects of certain items to affect nearby allies

Lv1: Items affect nearby allies with 33% of their efficacy.


Lv2: Items affect nearby allies in a wider radius with 33% of their efficacy


Lv3: Items affect nearby allies in a wider radius with 66% of their efficacy


Lv4: Items affect nearby allies in a much wider radius with 66% of their efficacy


Lv5: Items affect nearby allies in a much wider radius with full efficacy

Windproof

Grants protection against wind pressure

Lv1: Negates minor wind pressure and halves the effects of major wind pressure


Lv2: Negates minor and major wind pressure and halves the effects of dragon wind pressure


Lv 3: Negates all kinds of wind pressure

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Monster Hunter Wilds Tag Page Cover Art
Monster Hunter Wilds
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Released
February 28, 2025
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WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

ESRB
T For Teen // Violence, Blood, Crude Humor
Developer(s)
Capcom
Engine
RE Engine
Franchise
Monster Hunter
Genre(s)
Action, Adventure
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