Final Fantasy is one of the most popular JRPG franchises of all time. The golden age of the series saw it become one of the most coveted franchises on the PS1, before an identity crisis and some questionable choices led to the franchise losing a bit of its luster. However, despite the many ups and downs this series has experienced throughout its run, Final Fantasy remains a brilliant series of video games that players can't get enough of.

Long-time fans or new players can check out one of the many celebrated games in the series and be satisfied with the overall experience. In fact, some of these games have mechanics that are so deep that players can clock in multiple playthroughs. This way, they can experiment with their party compositions, tackle dungeons in different ways, and make the most of the non-linearity present in some of the games in the series.

5 Final Fantasy 6

A Huge Collection Of Party Members & A Non-Linear Story

Final Fantasy 6
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Released
October 11, 1994
Developer(s)
Square Enix, Square
Genre(s)
RPG

Final Fantasy 6 is one of the best and most ambitious games in the series. It features an ensemble cast where no character is the protagonist per se, as well as a major shift midway through the experience that will blow most players' minds. It's easy to see why Final Fantasy fans love the sixth mainline title with all their heart. To make things even better, the Pixel Remaster addresses one of the game's biggest complaints and makes the combat tougher for fans who want the dungeon crawling to pose more of a challenge.

A huge reason for this game's endless replayability is the World of Ruin, letting players enjoy the non-linearity of the game as they have a blast exploring the world that Kefka destroyed and bringing the band back together. Some aspects of the story can differ based on the path players take, with Cid's fate being one such moment in the story that hinges on the player's agency. A second playthrough of this title lets players uncover new story content, experiment with different party combinations, use Magicite on different party members, and a lot more.

4 Final Fantasy 5

The Job System Encourages Endless Combinations Of Party Members

Final Fantasy 5
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JRPG
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Released
December 6, 1992
Developer(s)
Square Enix
Genre(s)
JRPG

After the story-heavy focus of Final Fantasy 4, fans wanting more of the same may be disappointed to find out that Final Fantasy 5 places more of an emphasis on gameplay as opposed to the narrative. Still, players can't deny that an increased focus on a fleshed-out job system makes Final Fantasy 5 one of the most replayable games in the series.

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The only thing that takes away from this game's replayability is that jobs can be changed on the fly. This means that players can check out every possible combination and ability in a single playthrough alone. However, this requires a significant amount of time invested in one playthrough. Most people would prefer to stretch out the gameplay side of things over two or three playthroughs to engage with the job system properly.

3 Final Fantasy

Try Different Party Combinations In Each Playthrough

Final Fantasy (1987)
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Released
December 18, 1987
Developer(s)
Square
Genre(s)
JRPG, Adventure

The first Final Fantasy game was a massive step in the right direction for Square, helping them establish one of the greatest JRPG franchises of all time after the critical and commercial success of this title. An original take on the Dungeons & Dragons-like mechanics that were popular at the time, Final Fantasy lets players decide the jobs of the four Warriors of Light. They control these characters in an epic adventure to take out the four fiends and save the world from destruction.

A lot of the series' staples were introduced in this game, which makes for an invigorating first playthrough for players who want to check out the roots of Final Fantasy. However, the reason this game is so replayable is because of the job roles that are assigned to each Warrior of Light. These decisions are permanent, meaning that players who want to check out different jobs and party combinations can only do so on different playthroughs. This way, each replay feels different from a gameplay perspective.

2 Final Fantasy Tactics

Try Out Multiple Combinations Of Jobs In Various Encounters

Final Fantasy Tactics
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Tactical
RPG
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Released
June 20, 1997
Developer(s)
Square
Genre(s)
Tactical, RPG

It's impressive to this day that so many fans consider a Final Fantasy SRPG spinoff to be one of the greatest games in the series. Players who don't mind the shift in gameplay can check out an epic tale that focuses on the power struggles that take place as people try to get their hands on a chance to rule as the ruler of Ivalice. The narrative is just one of the many reasons why people love Final Fantasy Tactics, with the gameplay ensuring that fans of strategy RPGs will be more than pleased by what's on offer.

Most replayable Final Fantasy games boast an in-depth job system, and Final Fantasy Tactics is no exception. The job system allows for endless replayability as players assign various roles to their party members and experiment with different combinations for each playthrough. The game's quality ensures that subsequent playthroughs aren't a chore, further cementing Final Fantasy Tactics as one of the greatest video games ever made.

1 Final Fantasy 10/10-2 HD Remaster

Players Can Choose FF10's Progression Type, While 10-2's Job System Makes It Replayable


  • Final Fantasy 10Final Fantasy X-2
    FranchiseFinal FantasyFinal Fantasy
    SystemPlayStationNintendo, Xbox, PlayStation
    Platform(s)PS2PS Vita, PS3, Switch, PS4, PS2, Xbox One
    Released2001-12-172003-11-18
    Developer(s) Square EnixSquare Product Development Division 1
    Genre(s)JRPGJRPG

Many people consider Final Fantasy 10 to be the last game in the series to embrace the franchise's traditions. The conditional turn-based combat system is fast-paced and makes the battle system a joy to engage with, even if the act of switching out party members all the time can be a bit of a chore. Thankfully, the HD Remaster re-release of both this title and its sequel ensures that players can enjoy modern quality-of-life changes as they go through this magical experience.

This updated release of Final Fantasy 10 features two versions of the iconic Sphere Grid and lets players switch between the original and remastered soundtrack, which does wonders when it comes to making the games replayable. Meanwhile, the job system of Final Fantasy 10-2 ensures that the game is as replayable as it comes. The sheer volume of content present in both games ensures that players can clock in multiple playthroughs and enjoy a different experience when it comes to the gameplay.

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Creation Year
1987
Developer(s)
Square Enix
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Publisher(s)
Square Enix