Not every multiplayer game comes out of the gate as a massive hit. For every Overwatch and ARC Raiders, many other games have all the elements to achieve success, but they're brought down by other issues that hold them back. These issues aren't insurmountable, but they take time to iron out.

Best Multiplayer Games Feature
14 Best Multiplayer Games for Low-End PCs

You don't need the latest, most expensive gaming setup to enjoy these titles with friends.

2

These next games went through that exact process. For a multitude of reasons, they didn't catch on at launch, but over time, players found these multiplayer games, and they became incredibly popular years after their original release. Not only are all these games still played today, but some of them are the most popular games on the planet, even if, when their journey started, they seemed destined for the dustbin of gaming history.

Among Us

A Streaming Success

Rating block community and brand ratings Image
Among Us Tag Page Cover Art
Among Us
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
June 5, 2018
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
E10+ for Everyone 10+: Mild Blood, Fantasy Violence
Developer(s)
InnerSloth
Genre(s)
Party Game

Initially released in 2018, Among Us was barely a blip on the radar. This social deduction game was largely overlooked, which developer Innersloth attributed to their own poor marketing skills. At the time, the game's concurrent player count on Steam hovered between 30 and 50. Not 30 and 50 thousand; literally a maximum of 50 players.

Two things turned the fortunes of Among Us. First, the Covid pandemic hit, forcing people to stay at home and seek other outlets for socialization. Second, Among Us was picked up by Twitch streamers, beginning with American Twitch streamer Sodapoppin and eventually being promoted by major names like Pokimane, MrBeast, Ninja, Shroud, and PewDiePie. The rest, as they say, is history. Among Us' playercount skyrocketed, sales followed suit, and today the game has sold over 30 million copies on Steam alone.

Star Wars Battlefront 2

Survived Massive Backlash

Rating block community and brand ratings Image
Star Wars Battlefront 2 Tag Page cover Art
Star Wars Battlefront 2
Display card tags widget Display card system widget
Display card community and brand rating widget
6 /10
Display card open critics widget Display card main info widget
Released
November 17, 2017
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
T for Teen: Violence
Developer(s)
DICE
Genre(s)
FPS

The tale is well-told by now. At launch, Star Wars Battlefront 2 was so loaded with microtransactions that it instantly became the poster child for EA's obsession with excessive monetization. It was so bad that the game featured loot boxes within other loot boxes, the rewards for which were more powerful weapons and characters that effectively made the game pay-to-win.

Mass Effect Andromeda
Best EA Games That Are Overhated

While games published by EA have gotten a lot of hate over the years, in the case of these games, they got more than they deserved.

By 

To try to save their game's reputation, DICE removed all microtransactions (minus some very minor cosmetic monetization) and added a ton of content through free updates. This drew in a massive influx of new players. While Battlefront 2's perception was still marred by its launch, those who have played it since DICE made those changes stand by it as one of the best multiplayer shooters on the market right now.

The Elder Scrolls Online

Major Changes A Year After Release Got The Ball Rolling

Rating block community and brand ratings Image
The Elder Scrolls Online Tag Page Cover Art
The Elder Scrolls Online
Display card tags widget Display card system widget
Display card community and brand rating widget
9 /10
Display card open critics widget Display card main info widget
Released
April 4, 2014
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
M for Mature: Blood and Gore, Sexual Themes, Use of Alcohol, Violence
Developer(s)
ZeniMax Online Studios
Genre(s)
MMORPG

Launching in early 2014 , The Elder Scrolls Online initially used a pricey subscription model akin to WoW, charging players a monthly fee to explore the world of Tamriel. In and of itself, this didn't sink the game, but when combined with a lackluster experience that did very little new and was essentially the same as playing Skyrim, just with other players running around disrupting things, it wasn't received well.

One year after its launch, The Elder Scrolls Online made the switch to a buy-to-play model with microtransactions and adopted a seasonal content model, rather than major annual chapter updates, all of which significantly improved player opinions about the game. Rebranded The Elder Scrolls Online: Tamriel Unlimited, things started to look up for the MMORPG. The first major expansion, Morrowind, released in 2017, was the icing on the cake, drawing long-time TES fans to the game, spiking its player count and revenue, and turning it into a success. As of 2024, The Elder Scrolls Online ​​​​​​has earned $2 billion in revenue.

Fallout 76

A Perfect Example Of How To Receive Feedback

Rating block community and brand ratings Image
 Fallout 76 Tag Page Cover Art
Fallout 76
Display card tags widget Display card system widget
Display card community and brand rating widget
5 /10
Display card open critics widget Display card main info widget
Released
November 14, 2018
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

SUBSCRIPTION
DIGITAL
PHYSICAL
Checkbox: control the expandable behavior of the extra info

ESRB
M for Mature: Blood and Gore, Drug Reference, Intense Violence, Strong Language, Use of Alcohol
Developer(s)
Bethesda
Genre(s)
Action, RPG

Despite being a Bethesda property, The Elder Scrolls Online was developed by ZeniMax, and Fallout 76 was actually Bethesda's first multiplayer game. Unfortunately, it didn't perform very well following its 2018 launch. Technical issues were a big factor, but other criticisms included aimless gameplay, questionable design, and a complete lack of NPCs populating the world. While Fallout 76 sold 1.4 million copies in its launch year, many of those players voiced their displeasure with the product. Worse still, the in-game currency was broken by a duplication glitch, allowing players to amass dozens of in-game items which they would then sell in external markets.

It took until 2020 for things to start turning around. The catalyst for this was the Wastelanders update, which responded to a major player criticism by introducing NPCs into the world. This update was met with a relatively positive response, but it was enough to show that Bethesda was heading in the right direction. From there, further updates added new content to Fallout 76 while making improvements to past issues, and the player count began to steadily climb as a result.

Final Fantasy 14

The Most Successful Re-Release Of All Time

Rating block community and brand ratings Image
Final Fantasy XIV Tag Page Cover Art
Final Fantasy 14
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
August 27, 2013
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

ESRB
T for Teen - Language, Mild Blood, Sexual Themes, Use of Alcohol, Violence
Developer(s)
Square Enix
Genre(s)
MMORPG

Originally released in 2010, the first version of Final Fantasy 14 was a critical and commercial failure, easily the worst that this long-running franchise had ever seen. Critics tore it apart for everything from its technical state to its shallow gameplay and uninteresting progression. It was so bad that the original version of the game was permanently shut down at the end of 2012.

Feature Image for best MMORPGs for solo
13 Best MMORPGs For Solo Players

MMORPGs are traditionally multiplayer-only experiences, but these MMOs are designed to cater specifically to solo players as well.

6

Less than a year later came Final Fantasy 14: A Realm Reborn, a full revamp of the first attempt featuring a fully reworked HUD, combat mechanics, and progression system. FF14 may still rely on traditional MMO design tropes, but it executes on them to perfection. In fact, the re-release was so successful that Square Enix, which had a poor fiscal year in 2013, attributed its return to profitability in 2014 largely to Final Fantasy 14. It's one of the all-time great gaming comeback stories, and while one can debate if the original release and A Realm Reborn can even be considered the same game, it's undeniable that the re-release garnered a lot more popularity than its previous iteration.

Warframe

A Self-Described Rogue Success

Rating block community and brand ratings Image
Warframe Tag Page Cover Art
Warframe
Display card tags widget Display card system widget
Display card community and brand rating widget
Display card open critics widget Display card main info widget
Released
March 25, 2013
Display card main info widget end Display card media widget start Display card media widget end

WHERE TO PLAY

DIGITAL
Checkbox: control the expandable behavior of the extra info

ESRB
M for Mature: Blood and Gore, Violence
Developer(s)
Digital Extremes
Genre(s)
Third-Person Shooter

Comparing Warframe today to what it was at launch is essentially like comparing two different games. Yes, in both cases, you're playing a space ninja called a Tenno, you have a sword and guns, and you're taking down waves of enemies, but what's on offer in the current version makes the 2013 release look like a tech demo shown as a proof of concept. However, that's also why its first iteration didn't garner a ton of positive attention. It wasn't bad by any stretch, but its uptake was slowed by middling critical reviews, low player counts, gameplay that grew stale too quickly, and typically unfavorable comparisons to Destiny.

However, developer Digital Extremes was keenly aware that it had a small but devout group of consistent players who would communicate regularly with the devs on potential improvements. This was motivation enough, and the updates slowly but surely started to roll out. With each update, new mechanics, Warframes, weapons, and enemy types are introduced. While it wasn't a rapid ascent, Warframe has gradually amassed a registered player count exceeding 50 million people as of 2019, and that number is probably much larger today, as its popularity has grown even further. The best part is that those players consistently return, maintaining the game's popularity where other free-to-play titles might wane over time.

Steam Reveals Platform's Top Releases of 2024
Multiplayer Games With Surprisingly Good Solo Campaigns

Multiplayer games rarely focus on single-player content, but these games not only have solo activities, but they're actually pretty great.

2