Characters in Ni no Kuni: Cross Worlds join the world of Soul Divers for a unique VR take on the Ni no Kuni franchise. And while the game is positioned as an MMO, the Classes in Ni no Kuni: Cross Worlds all serve as characters with their unique stories and perspective in the game’s story. Fans curious about their tales might want to pick them for their specific Class, but players may also want to consider choosing their character based on specific characteristics.

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Players who want to try tinkering their Classes into their playstyle might want to consider specific qualities, especially the Skills available to them. In the context of the Ni no Kuni MMO, just what kind of Class should players choose?

Destroyer: Tanking, Defensive Playstyle

The Destroyer in Ni No Kuni Cross Worlds

Considered the main tanking Class in Cross Worlds, the Destroyer is the pillar of all things defense in the title. The Destroyer has an extremely straightforward frontline playstyle fit for Cross Worlds beginners, relying on remaining in combat and being close to enemies for as long as possible to protect his teammates. His combat style can alternate from extreme aggression and absolute defense, catering to most tanking builds from other MMOs.

Key Playstyles

The Destroyer is a formidable tank

Due to the hardy nature of the Destroyer, it’s natural for players to lean towards playing him with a more direct approach. The Destroyer can remain close to enemies without worrying about dying prematurely, especially since his skills allow players to stay in combat far longer than anticipated.

  • Tanking: The main role of the Destroyer is that of the tank, courtesy of their skills and passives that rely heavily on taking damage to boost both attack and defense. Players who want to stay up close without worrying about their safety can do so with the Destroyer.
  • Crowd Control: Aside from its main tanking role, the attacks of the Destroyer can both stun and knock down opponents, serving as great crowd control elements. This ensures other attackers in the team can deal damage without worrying about counters.

Notable Skills

The Destroyer smashes his hammer

The damage-sponge capability of the Destroyer isn’t solely tied to their naturally-high stats. Rather, their skills incentivize a tanking playstyle due to particular bonuses that stack well with the Destroyer’s performance, making the Cross Worlds Class work for both PVE and PVP. Here are some skills that players need to take note of to maximize these benefits:

  • Leaping Slam (Active): This not only slows down movement speed when hit but also moves the Destroyer closer to enemies. As such, this skill is a rather useful opening against enemies that are rather far away.
  • Brutal Strike (Active): This can knock-up enemies for enough time for the team to either recuperate, regroup, or even dish out a mean counter-offensive.
  • Oath of Revenge (Passive): This passive provides the Destroyer with a neat Defense, Attack Speed, and Movement Speed buff whenever they get damaged. As such, staying in combat makes the Destroyer much stronger.
  • Counter Slow (Passive): When opponents hit the Destroyer, there’s a chance for them to be much slower in both Movement and Attack Speed. This can drastically reduce their damage output due to the slower animations.

Swordsman: Short-Ranged DPS, PVE

The Swordsman in Ni No Kuni Cross Worlds

Being the staple frontline offense Class in the Ni no Kuni game, the Swordsman is almost always ideal for players starting out in the game. His fast-paced yet straightforward nature can allow players to fully appreciate the scope of what combat offers in Cross Worlds, particularly with unique mechanics such as jumping, rolling, and efficient Class Passives that can fully support mobile builds. In the right hands, the Swordsman can become a rather deadly melee fighter, able to tank most hits but also parry them to ensure a swift counter before enemies even get a chance to strike back.

Key Playstyles

The Swordsman is a formidable warrior

Due to the speedy nature of the Swordsman, it’s ideal for players to approach his gameplay with a mix of both melee DPS and sub-tanking. When playing the Swordsman, players may want to consider the following approaches to their playstyle:

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  • Melee DPS: The main combat role of the Swordsman is that of the melee DPS, wherein they dish out a lot of damage up close thanks to their skills. Moreover, the slowing and stunning effect of their strikes leave little room for counters, allowing them to focus on their rotations without much difficulty.
  • Sub-Support: Due to some skills of the Swordsman, they can actively increase the defense of the entire team while fighting opponents. This can drastically help boost the performance of the tanking Destroyer or help protect other fragile backline members, such as the Witch and the Engineer.
  • Sub-Tank: Thanks to the slowing and knock-down effects of the Swordsman’s attacks, they can play a sub-tanking role wherein they “tank” damage by ensuring opponents don’t have room to pull them off. This can give the Destroyer room to breathe or even alternate with another Swordsman.

Notable Skills

The Swordsman strikes with powerful slashes

A lot of the Swordsman’s Core Class Abilities rely heavily on speed and mobility, ensuring that the Swordsman is fast enough to outpace their opponents, especially during their recovery stage. Here are some notable skills players need to check when playing the Swordsman:

  • Flash (Active): The core attack of the Swordsman, this flurry of attacks can slow down enemies around him for a few seconds.
  • Spinning Swords (Active): This will have the Swordsman spin his sword and move forward. While this doesn’t have slow or stun, its mobile attack nature can help the Swordsman reposition with fewer risks.
  • Defense Call (Passive): When doing a normal attack, there’s a small chance to boost the party’s defense for a short time.
  • Last Stand (Passive): When below 30 percent HP, the Swordsman takes less damage but deals more damage.

Witch: Long-Ranged DPS, Solo Play

The Witch in Ni No Kuni Cross Worlds

Serving as the main magic user in Cross Worlds, the Witch specializes in obliterating foes from a distance through sheer displays of AOE blasts. Her long-ranged gameplay allows the Witch to stay relatively safe against other foes while she dishes out her attacks and, with enough use of her mobility, can ensure her safety in both team and solo play. Players do need to take note that her nature as a glass cannon makes her rather vulnerable up close, making the Witch reliant on long-distance plays with enough room to retreat when necessary.

Key Playstyles

The Witch is a powerful spellcaster

Due to her nature as a long-distance magic user, the Witch relies heavily on her spells and AOE damage to decimate foes before they even get up close. As such, the playstyle of the Witch needs to ensure her safety at a distance and contribution to combat. Given her lack of hardline support skills, the Witch is a relatively good pick for solo play and a strong damage output contributor in team play. Here are recommended playstyles:

  • Burst DPS: Compared to the Rogue and the Engineer, the Witch specializes in burst DPS. Her attacks and skills deal high-enough damage despite their rather lengthy cooldowns, demanding a bit of time management on the player’s end with regards to their rotations.
  • Solo Play: Due to her high damage output at a distance, it’s natural for players to want to try out the Witch for solo play. With Familiars helping out by attacking enemies as tanks and melee fighters, the Witch can become a competent solo character that can carry players through most sections of the game.

Notable Skills

The Witch casts a water spell

The Witch has a lot of skills that dish out magical damage, especially burst damage, making her great to eliminate minions quickly. Due to the array of damage options available to her, it’s important to choose skills that help her synergize these abilities. Here are some notable skills that players need to take note of when using the Witch:

  • Piercing Storm (Active): This frontline blast knocks down enemies for up to 1.5 seconds, allowing the Witch’s teammates to zoom in for the kill or even for the Witch to begin her rotations with no interruptions.
  • Spear Dance (Active): The Witch rises and does a spin attack that provides her with a 10-percent protection shield. Being one of her few defensive spells, players may want to master this skill should they find themselves in a pinch.
  • Rapid Pulse (Passive): When the Witch pulls off normal attacks, there’s the likelihood of the team’s Attack Speed being increased. This greatly boosts the performance of other speedy attackers like the Swordsman and the Rogue.
  • Bright Mirror (Passive): This Passive gives the Witch a guaranteed critical and a boost in damage every eighth attack, giving the Witch an edge when it comes to long-term, consistent combat.

Rogue: Long-Ranged Support

The Rogue in Ni No Kuni Cross Worlds

When one hears of the Rogue, they often think of fast-paced fighters that tote dual-wielded weapons to dish out mayhem against enemies. This isn’t the case with Ni no Kuni: Cross Worlds, especially since the Rogue in this MMO is a long-ranged combat Class. Compared to the damage-focused Witch, the Rogue focuses on distanced support, opting to distract enemies and keep them on their toes to give the team enough room to eliminate them quickly.

Key Playstyles

The Rogue is a versatile archer

Being the pesky annoyances that they are to enemies, the Rogue does rely on a risk-reward playstyle. Their supportive role comes in the form of distracting enemies by grabbing their attention and then running away fast enough to avoid being hit in retaliation. Their specialization in the cat-and-mouse game makes them extremely viable for players who love roaming around. In turn, here are some recommended playstyles:

  • Hit-and-Run: Perhaps the best playstyle suited for the Rogue, the Hit-and-Run playstyle relies on the Rogue raking on buffs through provoking opponents and having them participate in a chasing game. This relies heavily on mobility, and players who end up doing the wrong turn may find themselves in trouble.
  • Staple Long-Distance Combat: While not as potent as the Witch, the Rogue can still deal consistent damage at long range. Their expertise in long-ranged combat ensures the Rogue can stay safe from afar while slowing and stunning enemies with their attacks.

Notable Skills

The Rogue and his arrows

The Rogue specializes in mobile, long-ranged combat, especially with its attacks that rely heavily on distracting foes. What’s interesting here is that the Rogue also boosts its performance when it’s targeted by foes, which means players should capitalize on the Class’s risk-reward component in order to maximize their contribution to the rest of the team. Here are some notable Skills for players to consider:

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  • Arrow Storm (Active): One of the staple attacks of the Rogue, this is an AOE attack that slows opponents caught in its blast radius. This is a great way to keep enemies at bay for the rest of the Rogue’s rotation, especially when the opponents are already targeting the character.
  • Evasive Shot (Active): This mobile shot allows the Rogue to jump back while slowing down enemies it hits. Rogues who are in a pinch can use this as a great way to evade while restarting their rotations.
  • Enmity (Passive): This Passive incentivizes the risk-reward element of the Rogue’s gameplay. Essentially, they get a boost in attack but also a boost in damage taken.
  • Death Hunter (Passive): Perhaps the most integral part of the Rogue’s toolkit, this Passive can boost the Rogue’s damage output up to seven times, provided there’s an enemy targeting them. When combined with other Passives and the Rogue’s speed, they can reap benefits without risking getting hit by opponents.

Engineer: Healer

The Engineer in Ni no Kuni Cross Worlds

Players who prefer a more supportive role would definitely have a lot of fun playing as the Engineer in the Ni no Kuni MMO. Thanks to her crowd control-reliant toolkit, players opting to stay in the backline healing allies and messing with enemies in Cross Worlds can have a lot of fun with this Class. Due to her lack of general damage options, the Engineer isn’t as ideal for solo play but can shine with the right teammates that can help her maximize her kit.

Key Playstyles

The Engineer is a versatile healer

Being a support role in Cross Worlds, the Engineer works best in situations where she’s expected to contribute with regard to healing and buffing or even crowd-controlling enemies. This makes her ideal for managing mobs or delaying the approach of bosses while the rest of the party picks off these enemies one by one. Here are other recommended approaches to her playstyle:

  • Healer: Perhaps the best role for the Engineer, her toolkit specializes in boosting the buffs and healing she can provide to her teammates. Due to her long-ranged combat style, the Engineer can heal from a distance while keeping herself safe from foes.
  • Crowd Control: The main skills of the Engineer don’t deal as much damage but instead keep enemies at bay with slows and stuns. Given her nature as a healer/support character, the Engineer can focus on keeping the team safe by delaying the enemy’s advance.

Notable Skills

The Engineer unleashes a barrage of attacks

With the Engineer capitalizing on its potential as a support Class, players need to utilize its capacity to do crowd control while balancing her healing potential. Players who want to make an efficient healing/support hybrid may want to consider focusing on the following skills to maximize the Engineer’s contribution in combat:

  • Burst Call (Active): This AOE attack can stun all opponents caught in its radius for a short while. Being the Engineer’s go-to crowd control ability, this can stun opponents long enough for the rest of the party to dish out their attacks with minimal risk.
  • Elemental Blaster (Active): This attack deals elemental damage based on the weapon equipped, coupled with a slowing effect on the target. Thanks to this effect, this attack can become a great deterrent against an opponent who’s getting awfully close to the Engineer.
  • Pure Medic (Passive): This Passive boosts the healing that the Engineer and her Familiars can do to the rest of the team. As such, this Passive is a must-have for players who want to pursue a healing-based build in both solo and team setups.
  • Conversion (Passive): This Passive ensures none of the Engineer’s healing goes to waste. Thanks to Conversion, any excess healing the Engineer does become an HP Shield instead, giving the Engineer additional defense.

Ni no Kuni: Cross Worlds was released globally in 2022 for Android, iOS, and PC.

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