Nicktoons & the Dice of Destiny just received a new trailer, revealing more of the upcoming game's villains. The Flame Fatale, formed from a trio of iconic Nickelodeon antagonists, will be opposing players in the game's fantasy world when Nicktoons and the Dice of Destiny hits shelves later this year.

Nickelodeon used to produce a huge number of Nicktoons crossover games, featuring characters from different cartoons coming together for one big adventure. While the well of these games has long dried up, Dice of Destiny will be bringing the formula back. The Best War Games recently sat down with game and narrative designer Rennan Spinola who discussed the game's new trailer and the reveal of the Flame Fatale.

Nicktoons & The Dice of Destiny's Game and Narrative Designer Talks Flame Fatale and Faithfully Representing Shows

The Best War Games: What can you tell us about the origins of the Flame Fatale? How did the team come up with them, and how do they unite in the lore?

"We created this group of characters during the development of the game’s original story. Initially, we called this group of villains the Sinister Sisters, but we later changed it to Flame Fatale simply because we felt it fit a bit better. We’ll stop short of an exact explanation for how they came together, but we'll tell you they answer to a character called the Game Master, who found them when they were brought into this world, and now the Flame Fatale obey and carry out the Game Master’s plan to gather the mysterious Dice of Power."

Staying Faithful To Azula, Ember, and Angelica

The Best War Games: Flame Fatale is a pretty fun play on “Femme Fatale.” What does that motif add to the team? How does Angelica relate to the visual identity of Flame Fatale? Ember and Azula are pretty obvious.

"We had a very long list of names we were brainstorming for this group, but none had really stuck. We were looking for a name that captured all three characters' fiery spirit. Azula and Ember are very similar. They are very powerful and confident characters who both happen to utilize blue fire with their powers. Angelica, of course, thinks those two are the coolest girls in the world and desperately wants to be like them. Angelica may be young, but both Azula and Ember fully recognize Angelica has just as much of that fiery spirit as they have (even though they tend to tease and give her a hard time)."

Nicktoons and The Dice of Destiny boss villains Ember McClain freeze frame bard attack

The Best War Games: Can you tell us a little bit about how Ember’s ghost abilities and musical prowess were incorporated into her game depiction?

"As a ghost, Ember has the power to appear and disappear at will, which is especially incorporated into the in-game cutscenes when she pops in and out whenever she wants. She also controls other characters by possessing them at one point in the story. As for her musical aspect, it’s present in her dialogues, in the SFX (power chords) used in certain actions, in the guitar/lute she carries, in her medieval bard outfit, and in the attacks she performs by playing her instrument and shouting. We hope the fans will find it a fun exploration of her character within this story."

The Best War Games: Throughout Avatar: The Last Airbender, Azula’s character arc takes her to a lot of places in terms of mentality and physicality. Which version of Azula is this?

"This is very much the cold, calculating prodigy version of Azula from early Book 3 of Avatar: The Last Airbender. She’s calm, ruthless, and always ten steps ahead of everyone else, the elite strategist and flawless weapon of the Fire Nation. Here, she’s at peak 'intimidating villain' mode: supreme confidence, no visible cracks, emotions kept tightly in check, and her mastery over blue fire and lightning making her as dangerous physically as she is mentally. It’s the Azula who can walk into any room, assess every weakness, and already have the winning move planned."

Fighting enemies in Nicktoons & The Dice of Destiny

The Best War Games: As villains, these characters are presumably bosses too. In general, how do boss fights differ from standard gameplay?

"Great question! First, unlike most of the gameplay, the boss fights in NatDoD take place inside enclosed arenas where the players will face the bosses directly. In addition, bosses truly stand out with much higher HP and damage output, striking visual designs, special music tracks, and specialized sets of abilities designed to create a unique experience that requires players to develop a specific strategy to defeat them. In short, we’ve tried to design the boss battles to be epic and challenging moments in the game."

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Bringing The Flame Fatales Into Dice of Destiny

The Best War Games: Dice of Destiny’s almost Chibi-like art style does a nice job of making these characters pop and stand out, while also still retaining their original character identity. Can you talk a little bit about that balance and how it applies to Flame Fatale?

"We can tell you’re a true Nickelodeon fan. Yes, the different character-art styles within the respective shows provided a great opportunity for us when bringing them together within this game. When it comes to Flame Fatale, we decided to use a consistent art style for all the characters as a way to really unify the three characters, especially in our cutscenes. Blending them together makes both our villains and the world feel much more connected to each other."

The Best War Games: In general, what should players expect out of their encounters with Flame Fatale?

"Challenge is the word. These ladies aren’t playing around, and players should come prepared in terms of level, items, and skill usage. Otherwise, they’ll definitely feel the sting of the webs, the music, and the flames from this elite sisterhood."

Using magic as SpongeBob in Nicktoons & The Dice of Destiny

The Best War Games: There’s a clear balance between their serious characters and more humorous line delivery. What can you tell us about that balance when bringing established Nickelodeon characters like these into the game?

"This contrast is essential to keeping the feel of the NatDoD world: an extremely fun world where the quest for the Dice of Power raises the stakes, and any slip-up can be potentially disastrous for the characters. Flame Fatale captures this balance well, representing a real threat to the heroes (given how powerful they are), while also bringing that touch of humor that makes it feel like we’re in a wonderful Nickelodeon cartoon world at the end of the day."

The Best War Games: Anything else you’d like to add about Flame Fatale?

"Simply put, we’re incredibly excited for this game, and the Flame Fatale is one of the game’s driving forces of our excitement. They’re the ones competing with the heroes for the MacGuffin: the Dice of Power. They bring a sense of urgency that makes the journey much more intense and special, not to mention their charisma and power. Without a doubt, it is a distinct pleasure to work with these characters and present them to the fans in this way. We hope everyone loves them as much as we do."

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Released
September 30, 2025
Developer(s)
Petit Fabrik, Fair Play Labs
Publisher(s)
GameMill Entertainment
Multiplayer
Local Co-Op
Franchise
Nickelodeon
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Nicktoons & the Dice of Destiny Press Image 1
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WHERE TO PLAY

DIGITAL
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Genre(s)
Adventure, Action, RPG