Overwatch 2 Season 16 introduced Stadium mode—a new gameplay option that has players go up against one another in a series of mini-rounds to earn currency. After each round ends, they can then use that currency to purchase Items to go with their Powers, creating a custom hero build. Spending credits wisely and crafting synergies between abilities and Powers is key to securing victory, so you'll want to make sure you lock in the right choices as the game progresses.
DPS heroes have a lot of potential in Overwatch 2 Stadium mode—from lock-on builds to backline assault and lifesteal builds, there are plenty of powerful combinations to help you get started. When it comes to the launch roster in Overwatch 2 Season 16, some of the best build options across the DPS role have been outlined below.
Updated by Grace Black, June 30, 2025: Overwatch 2's Season 17 has been released, adding Junkrat to the DPS roster. This guide has been updated to include him in the roundup of the best DPS builds in Overwatch 2 Staduim with one of his strongest setups since emerging on the roster.
Overwatch 2: Best Juno Stadium Builds
Overwatch 2 players who are wanting to try Juno out in the new Stadium mode can find some of the most competent build options in this guide.
The Best Overwatch Stadium DPS Builds, Explained
Stadium became available at the beginning of Overwatch 2's Season 16, offering seventeen heroes for players to choose from on the launch roster. In the DPS department, there are six out of nineteen characters currently available: Genji, Reaper, Ashe, Cassidy, Soldier: 76, and Mei. Here are the best builds for these characters across the entire DPS role, as of Overwatch 2's Stadium launch.
While these are some of the best builds, they will obviously also thrive more or less depending on the opposition's picks. For example, a Lifesteal Blossom Reaper build likely won't do as well against a D.Va, who can eat the Blossoms and negate Lifesteal, as it would against a Junker Queen or Reinhardt.
Dynamite Ashe Build
Description: Significantly buff your Dynamites to cause extra explosion effects and radius, then pump ability power, Lifesteal, and cooldown reduction to make a big impact. In the late game, finalize with B.O.B Jr. And item selection to use your Dynamites for farming your Ult. Charge in every other team fight.
Dynamite Ashe Build - Powers
Round 1: Molten Munitions - When Dynamite explodes on the ground, it leaves lava that Burns enemies for 50 damage every 1s.
Round 3: Out With a Bang - When Dynamite explodes, it spawns 3 sticky explosives that deal 66% reduced damage.
Round 5: Early Detonation - Shooting Dynamite reloads 5 Ammo and reduces the cooldown of Dynamite by 3s.
Round 7: B.O.B Jr. - B.O.B. Costs 50% less Ultimate Charge but has reduced Life, 50% reduced Attack Speed, and is significantly smaller.
Dynamite Ashe Build - Early-Game Items (Rounds 1-2)
- (ABL) Power Playbook - +10% ability power.
- (ABL) Shady Spectacles - +10% ability Lifesteal.
- (SURV) Armored Vest - +25 Armor
- (ABL) Stacked Sticks - +15% ability power, +40% Dynamite explosion radius. (note: This is a situational all-in round 2 purchase. You may choose to secure this item early or pick it up later on if you don't have enough credits. Alternatively, you may also opt to go for Endgame Equalizer, as these two are somewhat interchangeable in this spot, both as all-in round 2 buys.)
- (ABL) Silver Lighter - +15% ability power, damage dealt to burning targets grants +20% more Ult. Charge.
- (ABL) Nano Cola - +20% ability power
Dynamite Ashe Build - Mid-Game Items (Rounds 3-5)
- (ABL) Stacked Sticks - +15% ability power, +40% Dynamite explosion radius.
- (ABL) Silver Lighter - +15% ability power, damage dealt to burning targets grants +20% more Ult. Charge.
- (ABL) Nano Cola - +20% ability power.
- (ABL) Infrared Lenses - +15% ability power, deal +25% increased damage to burning targets.
- (SURV) Firestarter - +50 HP, your burning effects gain +25% Lifesteal.
- (ABL) Catalytic Crystal - +15% ability power, ability damage and healing grants +20% Ult. Charge.
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
- (ABL) Multi-Tool - +5% ability power, +10% cooldown reduction
- (ABL) Energized Bracers - +10% ability power, +10% ability Lifesteal.
- (ABL) Champion's Kit - +40% ability power
Dynamite Ashe Build - Late-Game Items (Rounds 6-7)
- (ABL) Champion's Kit - +40% ability power
- (SURV) Firestarter - +50 HP, your burning effects gain +25% Lifesteal.
- (ABL) Catalytic Crystal - +15% ability power, ability damage and healing grants +20% Ult. Charge.
- (ABL) Iridiscent Iris - +20% ability power, +10% cooldown reduction, after spending your Ult. Charge gain 100 Overhealth for 3s.
- (ABL) Cybervenom - +10% ability power, +5% cooldown reduction, dealing ability damage applies 30% healing reduction for 2s.
- (ABL) Liquid Nitrogen - +25 HP, +10% ability power, dealing ability damage slows the target's movement speed by 20% for 3s.
Backline Damage Reaper Build
Description: Take key Powers and Items to increase Reaper's self-sustain and impact on the enemy backline. Pump weapon damage and attack speed, and then rinse and repeat your cooldowns to keep yourself alive, confirming kills and farming Ult. Charge at close range.
Death Blossom Reaper Build - Powers
Round 1: Death Step - After using Shadow Step, cast Death Blossom for 1.5s with 50% reduced damage.
Round 3: Wraith Renewal - While in Wraith Form, restore 10% of your HP every 1s. Double this when below 50% HP.
Round 5: Shrouded Shrapnel - Using Wrath Form increases the number of pellets per shot in your next magazine by 25% and its spread by 50%.
Round 5: Revolving Ruin - Close-range (7m) Hellfire Shotgun hits grant 5% Attack Speed for 1s, stacking up to 8 times.
Death Blossom Reaper Build - Early Game Items (Round 1-2)
- (WPN) Weapon Grease - +5% attack speed
- (ABL) Power Playbook - +10 ability power
- (WPN) Compensator - +5% weapon power.
- (SURV) Heartbeat Sensor - +5% movement speed, enemies below 30% health are revealed to you.
- (SURV) Wretched Wings -+25 HP, while in Wraith form gain the ability to fly and gain 20% move speed. (note: This is an all-in round 2 purchase—depending on your preference or the match progression, it may be safer to buy this item in the Mid-Game, and instead opt for some of the Rare item options below)
- (ABL) Nano Cola - +20% ability power.
- (ABL) Energized Bracers - +10% ability power, +10% ability lifesteal.
- (ABL) Wrist Wraps - +5% ability power, +10% attack speed.
Death Blossom Reaper Build - Mid-Game Items (Round 3-5)
- (SURV) Wretched Wings -+25 HP, while in Wraith form, gain the ability to fly and gain 20% move speed.
- (ABL) Nano Cola - +20% ability power.
- (ABL) Energized Bracers - +10% ability power, +10% ability lifesteal.
- (Surv) Phantasmic Flux - +10% weapon power, +10% ability lifesteal, +15% weapon lifesteal, +15% ability lifesteal, while at full HP lifesteal grants up to 100 HP.
- (ABL) Wrist Wraps - +5% ability power, +10% attack speed.
- (ABL) Wreath of Ruin - +20% ability power, +25% Death Blossom radius, +20% move speed whilst in Death Blossom.
Death Blossom Reaper Build - Late Game Items (Round 6-7)
- (ABL) Wrist Wraps - +5% ability power, +10% attack speed.
- (ABL) Wreath of Ruin - +20% ability power, +25% Death Blossom radius, +20% move speed whilst in Death Blossom.
- (SURV) Devastation - +15% ability lifesteal, each Death Blossom elimination increases your HP by 25 until the end of the round. (Max +100 HP)
- (ABL) Champion's Kit - +40% ability power.
- (ABL) Iridiscent Iris - +20% ability power, +10% cooldown reduction, after spending your Ult. Charge gain 100 Overhealth for 3s.
- (ABL) Nightcreeper - +10% movement speed, +30% Shadow Step cast speed, using Wraith reduces the cooldown of Shadow Step for 2s.
Rocket Soldier: 76 Build
Description: Significantly buff your Pulse Rifle and Helix Rockets to create devastating combos that deal massive bursts of damage. By selecting the right Items, you can boost your weapon power and ability power (Rockets), enabling you to open with Helix to gain a mini Tac. Visor on the target, then stack power with Chaingun. This shreds most squishies in 1v1, so you can use Sprint to flank, constantly change position, and harass the enemy from off-angles.
Rocket Soldier: 76 Build - Powers
Round 1: Super Visor - After using Helix Rocket, activate Tactical Visor for 0.75s.
Round 3: Peripheral Pulse - During Tactical Visor, Pulse Rifle shoots one additional enemy, dealing 50% damage.
Round 5: Double Helix - Helix Rocket fires a second homing Helix Rocket that deals 70% damage.
Round 7: Chaingun - While continuously shooting Pulse Rifle, each shot gains +0.5% weapon power, stacking up to 100 times.
Rocket Soldier: 76 Build - Early Game Items (Rounds 1-2)
- (ABL) Power Playbook - +10 ability power
- (WPN) Weapon Grease - +5% attack speed
- (WPN) Frenzy Amplifier - Eliminations grant +10% attack speed and +15% movement speed for 3s.
- (SURV) Heartbeat Sensor - +5% movement speed, enemies below 30% health are revealed to you
- (WPN) Pulse Converter - +5% weapon speed, +5% cooldown reduction, when you use Helix Rockets restore 20% of your ammo.
- (WPN) Stockpile - +5% attack speed, +25% max ammo.
Rocket Soldier: 76 Build - Mid-Game Items (Rounds 3-5)
- (WPN) Pulse Converter - +5% weapon speed, +5% cooldown reduction, when you use Helix Rockets restore 20% of your ammo.
- (WPN) Stockpile - +5% attack speed, +25% max ammo.
- (WPN) Aftermarket Firing Pin - +10% attack speed, +5% movement speed
- (WPN) Wrist Wraps - +5% ability power, +10% attack speed
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction
- (ABL) Multi-Tool - +5% ability power, +10% cooldown reduction
- (WPN) Booster Jets - +20% attack speed, when you use an ability gain +20% movement speed for 2s.
- (WPN) Commander's Clip - +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
Rocket Soldier: 76 Build - Late Game Items (Rounds 6-7)
- (WPN) Booster Jets - +20% attack speed, when you use an ability gain +20% movement speed for 2s.
- (WPN) Commander's Clip - +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
- (WPN) Hardlight Accelerator - +10% weapon power, +10% cooldown reduction, when you use an ability gain 5% weapon power for 3s, stacking up to 3 times.
- (ABL) Champion's Kit - +40% ability power
- Three-Tap Tommygun - +10% attack speed, +10% ability power, after using an ability your next 3 instances of weapon damage deal additional damage equal to 3% of the target's HP.
Overwatch 2: Best Lucio Stadium Builds
Overwatch 2 players who are looking to try Lucio out in the new Stadium mode can find some of the best build options in this guide.
Ammo Buff Cassidy Build
Description: Use key Perks and Items to buff your Max Ammo, giving you many more bullets to fire in each team fight. In addition to this, gain bonus benefits from critical hits and eliminations. Buff weapon power and speed to increase your fire rate and become a bigger threat for squishes, as well as be able to shred Tanks with more ease.
Ammo Buff Cassidy Build - Powers
Full House - For each Ammo available, Peacekeeper's primary fire gains 1% increased damage, up to 25%.
Dead Man Walking - Eliminating an enemy you've recently critically hit grants 1 Max Ammo for the round.
Flash In The Pan - Eliminating an enemy recently damaged by Flashbang grants 15% Ultimate Charge.
Hot Potato - Flashbang adds 3 extra Ammo on hit until Peacekeeper is reloaded.
Ammo Buff Cassidy Build - Early Game Items (Rounds 1-2)
- (WPN) Weapon Grease - +5% attack speed.
- (WPN) Compensator - +5% weapon power.
- (WPN) Ammo Reserves - +20% max ammo.
- (WPN) Stockpile - +5% attack speed, +20% max ammo
- (WPN) Talon Modification Module - +15% weapon power.
- (SURV) Wanted Poster - Deadeye elimination rewards 500 extra Stadium Cash each. (note: can be used in rounds 2-3 to farm Cash that you need to commit to purple items starting in round 3 and beyond, and swapped out when needed)
- (WPN) Aftermarket Firing Pin - +10% attack speed, +5% movement speed.
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
Ammo Buff Cassidy Build - Mid-Game Items (Rounds 3-5)
- (WPN) Talon Modification Module - +15% weapon power.
- (SURV) Wanted Poster - Deadeye elimination rewards 500 extra Stadium Cash each.
- (WPN) Aftermarket Firing Pin - +10% attack speed, +5% movement speed.
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
- (WPN) Quickload Chamber - +20% reload speed, reloading within 6m of an enemy adds 20% of your Max Ammo as extra Ammo.
- (WPN) Codebreaker - +15% weapon power, ignore 50% of Armor damage reduction.
- (WPN) Commander's Clip - +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
- (WPN) Eye of the Spider - +25% weapon power, deal +10% increased damage to enemies below 30% HP.
Ammo Buff Cassidy Build - Late Game Items (Rounds 6-7)
- (WPN) Codebreaker - +15% weapon power, ignore 50% of Armor damage reduction.
- (WPN) Commander's Clip - +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
- (WPN) Eye of the Spider - +25% weapon power, deal +10% increased damage to enemies below 30% HP.
- (WPN) Weapon Jammer - +25 armor, +10% weapon power, dealing weapon damage negates 10% of the target's bonus attack speed and increases your attack speed by 10% for 2s.
- (SURV) Phantasmic Flux - +10% weapon power, +10% ability power, +15% weapon Lifesteal, +15% ability Lifesteal, while at full HP Lifesteal grants up to 100 Overhealth.
Freeze-Brawl Mei Build
Description: Significantly buff Mei's survivability through Cryo-Freeze powers and buffs. Additionally, look to pump Mei's weapon power and fire rate for more deadly icicle projectiles that can dish out surprising amounts of DPS. Mei can play very aggressively with this build and help lead brawl fights—it's particularly strong when run alongside the likes of a Reaper and Rein/Zarya/JQ.
Freeze-Brawl Mei Build - Powers
Coulder - Cryo-Freeze now encases you in a rolling iceball that can knock back enemies and deal 20 damage.
Cryclone - Cryo-Freeze spawns a mini Blizzard that slows enemies.
Snowball Flight - Jumping while mid-air creates a large Ice Wall pillar under you. (12s Cooldown).
Iceberg - Ice Wall spawns a mini Blizzard that slows enemies.
Freeze-Brawl Mei Build - Early Game Items (Rounds 1-2)
- (WPN) Weapon Grease - +5% attack speed.
- (WPN) Compensator - +5% weapon power.
- (SURV) Armored Vest - +25 armor.
- (ABL) Meicicle - +25 HP, Cryo-Freeze duration is increased by 25%.
- (WPN) Talon Modification Module - +15% weapon power.
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
- (WPN) Aftermarket Firing Pin - +10% attack speed, +5% movement speed.
Freeze-Brawl Mei Build - Mid-Game Items (Rounds 3-5)
- (ABL) Icy Veins - +10% ability power, Blizzard deals +100% increased base damage. (note: this is great for the mid-to-late game once you get the mini-Blizzards on your Cryo and Walls.)
- (WPN) Talon Modification Module - +15% weapon power.
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
- (WPN) Aftermarket Firing Pin - +10% attack speed, +5% movement speed.
- (WPN) Booster Jets - +20% attack speed, when you use an ability gain +20% movement speed for 2s.
- (ABL) Hardlight Accelerator - +10% weapon power, +10% cooldown reduction, when you use an ability gain 5% weapon power for 3s, stacking up to 3 times.
- (WPN) Codebreaker - +15% weapon power, ignore 50% of Armor damage reduction.
Freeze-Brawl Mei Build - Late Game Items (Rounds 6-7)
- (ABL) Icy Veins - +10% ability power, Blizzard deals +100% increased base damage.
- (WPN) Codebreaker - +15% weapon power, ignore 50% of Armor damage reduction.
- (WPN) Commander's Clip - +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
- (WPN) Eye of the Spider - +25% weapon power, deal +10% increased damage to enemies below 30% HP.
- (ABL) Catalytic Crystal - +15% ability power, ability damage and healing grants 20 percent more Ult. Charge.
- (ABL) Liquid Nitrogen - +25 HP, +10% ability power, dealing ability damage slows the target's move speed by 20% for 3s.
- (SURV) Phantasmic Flux - +10% weapon power, +10% ability power, +15% weapon Lifesteal, +15% ability Lifesteal, while at full HP Lifesteal grants up to 100 Overhealth.
Dash & Slash Hard Dive Genji Build
Description: Enable Genji's backline diving potential by building around his Dash damage with increased power and cooldown reduction. Genji's melees are important for confirming kills, so Lifesteal also comes into play to grant him more survivability and the potential to harass the enemy with more pressure.
Dash & Slash Hard Dive Genji Build - Powers
- Round 1: Spirit of Sojiro - When Deflect stops incoming damage, reduce the cooldown of Swift Strike by 1s, up to 5s.
- Round 3: Laceration - Swift Strike deals 25% additional damage over 3s to enemies hit.
- Round 5: Iaido Strike - After Deflect ends, quickly swing your Dragonblade once.
- Round 7: Hidden Blade - Gain 50% Melee Lifesteal and increase Quick Melee damage by 25.
Dash & Slash Hard Dive Genji Build - Early Game Items (Round 1-2)
- (ABL) Power Playbook - +10% ability power.
- (ABL) Shady Spectacles - +10% ability Lifesteal.
- (SURV) Siphon Gloves - +25 HP, quick melee heals for 25 HP.
- (WPN) Plasma Converter - +10% weapon Lifesteal.
- (ABL) Energized Bracers - +10% ability power, +10% ability Lifesteal.
- (SURV) Anti-Beam Coating - +25 Armor, +5% attack speed, Deflect blocks beam attacks.
Dash & Slash Hard Dive Genji Build - Mid-Game Items (Round 3-5)
- (ABL) Energized Bracers - +10% ability power, +10% ability Lifesteal.
- (SURV) Anti-Beam Coating - +25 Armor, +5% attack speed, Deflect blocks beam attacks.
- (ABL) Catalytic Crystal - +15% ability power, ability damage and healing grants +20% Ult. Charge.
- (ABL) Champion's Kit - +40% ability power.
- (SURV) Phantasmic Flux - +10% weapon power, +10% ability power, +15% weapon Lifesteal, +15% ability Lifesteal, while at full HP, Lifesteal grants up to 100 Overhealth.
Dash & Slash Hard Dive Genji Build - Late Game Items (Round 6-7)
- (ABL) Catalytic Crystal - +15% ability power, ability damage and healing grants +20% Ult. Charge.
- (ABL) Champion's Kit - +40% ability power.
- (SURV) Phantasmic Flux - +10% weapon power, +10% ability power, +15% weapon Lifesteal, +15% ability Lifesteal, while at full HP Lifesteal grants up to 100 Overhealth.
- (ABL) Deflecting Dash - +15% ability power, during Swift Strike, Deflect incoming projectiles towards your reticle.
- (ABL) Clean Sweep - +10% ability power, +15% ability Lifesteal, +50% Swift Strike width.
Take Aim Freja Build
Description: Build around your Take Aim ability with additional effects, ammo buffing, and cooldown reduction to make Freja much more of a problem, applying constant pressure on the enemy. By playing aggressively and hitting your shots with this build, you will gain a lot of value.
Take Aim Freja Build - Powers
- Round 1: Seismic Shot - Take Aim explosion radius is increased by 33%. Double this if the bolt is stuck to a target.
- Round 3: Deep Pockets - When you use an ability, restore 50% of your Max Ammo.
- Round 5: Seekerpoint - When a Take Aim bolt sticks an enemy, automatically fire 3 additional crossbow shots at them that deal 66% reduced damage.
- Round 7: Redux - Redraw Crossbow hits against targets stuck by a Take Aim bolt or Bola Shot reduce the cooldown of your abilities by 5% and refunds 1 Ammo.
Take Aim Freja Build - Early Game Items (Round 1-2)
- (WPN) Ammo Reserves - +20% max ammo.
- (WPN) Compensator - +5% weapon power.
- (WPN) Weapon Grease - +5% attack speed.
- (SURV) First Aid Kit - +25 Shields, reduce the time before your HP starts regenerating by 33%.
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
- (SURV) Tourniquet - +25 HP, after using Updraft reset Quick Dash and gain 50 Overhealth for 5s.
Take Aim Freja Build - Mid-Game Items (Round 3-5)
- (WPN) Icy Coolant - +10% weapon power, +5% cooldown reduction.
- (SURV) Tourniquet - +25 HP, after using Updraft reset Quick Dash and gain 50 Overhealth for 5s.
- (WPN) Talon Modification Module - +15% weapon power.
- (SURV) Aeroweave Cloak - +25 HP, +100% Take Aim Slowed momentum duration, while momentum is slowed by Take Aim restore 5% max HP every 1s.
- (SURV) Martian Mender - +25 HP, +10% cooldown reduction, restore 3% of your HP every 1s.
- (ABL) Hardlight Accelerator - +10% weapon power, +10% cooldown reduction, when you use an ability gain 5% weapon power for 3s stacking up to 3 times.
Take Aim Freja Build - Late Game Items (Round 6-7)
- (WPN) Talon Modification Module - +15% weapon power.
- (SURV) Aeroweave Cloak - +25 HP, +100% Take Aim Slowed momentum duration, while momentum is slowed by Take Aim restore 5% max HP every 1s.
- (SURV) Martian Mender - +25 HP, +10% cooldown reduction, restore 3% of your HP every 1s.
- (ABL) Hardlight Accelerator - +10% weapon power, +10% cooldown reduction, when you use an ability gain 5% weapon power for 3s stacking up to 3 times.
- (WPN) Commander's Clip - +10% attack speed, +40% max ammo, when you use an ability restore 10% of your max ammo.
- (SURV) Phantasmic Flux - +10% weapon power, +10% ability power, +15% weapon Lifesteal, +15% ability Lifesteal, while at full HP Lifesteal grants up to 100 Overhealth.
One-Shot Bomber Junkrat Build
Description: While Junkrat is a very spammy hero, this build picks out key bonus effects that synergize very well together, as well as buffing his grenades with more damage potential, effectively letting him one-shot enemy squishies when everythig comes into play.
One-Shot Bomber Junkrat Build - Powers
- Round 1: Bango! - [Frag Launcher] Direct Hits without bouncing Burn for 20% additional Damage over 2s.
- Round 3: Bingo! - [Frag Launcher] Direct Hits without bouncing reduce cooldown of abilities by 25%.
- Round 5: Hop Boom - After launching yourself with [Concussion Mine], detonate a [Concussion Mine] wherever you land with 50% reduced effectiveness.
- Round 7: It's A(nother) Trap! - Gain 1 additional charge of [Steel Trap].
One-Shot Bomber Junkrat Build - Early Game Items (Round 1-2)
- (WPN) Compensator - +5% weapon power.
- (WPN) Weapon Grease - +5% attack speed.
- (SURV) Armored Vest - +25 Armor.
- (WPN) Zip Grease - +25 Health, +5% weapon power, after detonating [Concussion Mine] your next 2 [Frag Launcher] shots gain 200% Projectile Speed and deal +10% damage to airborne enemies.
One-Shot Bomber Junkrat Build - Mid-Game Items (Round 3-5)
- (WPN) Zip Grease - +25 Health, +5% weapon power, after detonating [Concussion Mine] your next 2 [Frag Launcher] shots gain 200% Projectile Speed and deal +10% damage to airborne enemies.
- (WPN) Talon Modification Module - +15% weapon power.
- Three-Tap Tommygun - +10% attack speed, +10% ability power, after using an ability your next 3 instances of weapon damage deal additional damage equal to 3% of the target's HP.
- (WPN) Eye of the Spider - +25% weapon power, deal +10% aamage to enemies below 30% HP.
One-Shot Bomber Junkrat Build - Late Game Items (Round 6-7)
- Three-Tap Tommygun - +10% attack speed, +10% ability power, after using an ability your next 3 instances of weapon damage deal additional Damage equal to 3% of the target's HP.
- (WPN) Eye of the Spider - +25% weapon power, deal +10% aamage to enemies below 30% HP.
- (SURV) Overdrive Core - +25 Shields, 10% weapon power, once per life if you take damage that would reduce you below 30% max life first gain 300 decaying Overhealth.
- (WPN) The Closer - +20% weapon power, +10% critical damage, critical hits reveal the target for 3s.
- (SURV) Vanadium Injection - +50 Shields, while at 100% ultimate charge, gain: 50 Health, 10% weapon power, 10% ability power, 10% attack speed, 10% cooldown reduction, 10% move speed.
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