In Clair Obscur: Expedition 33, you can find and equip about 200 accessories for your party members called Pictos. These are all over the place and have various abilities that can impact items, attack power, defense, counterattack damage, and more, usually giving you the upper hand in encounters.
Once you battle a couple of times with a Picto equipped, it can be used by other party members, even if they don't have the main Pictos equipped. You can do this by using Colours of Lumina at Camp by speaking to the creepy figure. You should always make sure you're setting new Pictos every so often so that you're unlocking their use for the rest of the gang.
We've scoured the world of Clair Obscur far and wide to find as many Pictos as we possibly can, and we've managed to find over 200 so far. Unfortunately, there's no trophy for unlocking all the Pictos in the game, so there might not be a way to know if we've found them all, but we will make sure to update this guide if we find more!
Proceed with caution! Some of the Pictos and our descriptions of how to find them contain spoilers...
Clair Obscur: Expedition 33 - How to Find All Secret and Optional Bosses
The Continent in Clair Obscur Expedition 33 is filled to the brim with secret boss challenges of every kind, so here's where to find them.
Updated on December 13, 2025: The 'Thank You' Update for Clair Obscur Expedition 33 was released on December 11, giving players access to the new 'Verso's Drafts' area. There are new Pictos for players to collect and equip, so we've added their unlock methods in the first table below. If you're starting the game for the first time, the rest of the Pictos in this guide will be in order based on the locations you visit in the story.
All Pictos in Verso's Drafts - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Longer Break Breaks last 1 more turn but the target can't be broken twice. Defense: 786; Speed: 279 |
Verso's Drafts (Open Playground) |
Defeat the Machinapieds and Barbasucette down the hill past the flag. |
|
Double Third Every third hit of a skill deals double damage. Speed: 279; Critical Rate: 16% |
Verso's Drafts (Open Playground) |
Defeat the Machinapieds and Barbasucette down the hill past the flag. |
|
Empowered Healer Using a Healing Skill gives 50% more damage for 1 turn. Health: 2757; Crit Rate: 32% |
Verso's Drafts (Gestral Baths) |
Head down the slopes past the flag to find a couple of wooden planks you need to jump across (carefully). You'll find this glowing blue Pictos on the ground. |
|
Gradient Parry +5% of a Gradient charge on Parry Speed: 557; Crit Rate: 32% |
Verso's Drafts (Gestral Baths) |
Head down the slopes past the flag, but try and keep to the left to find a dead end leading to this Pictos. It's not far from the gingerbread door that wants cake. |
|
Damage Share 50% Damage taken is redirected to other allies (if possible) Health: 2612; Defense: 1489 |
Verso's Drafts (Gestral Baths) |
Defeat the pair of Licorne close to the gingerbread door that wants cake. |
|
SOS Healing Tint Consume a Healing Tint when falling below 50% health Defense 1572 |
Verso's Drafts (Gestral Baths) |
Defeat the lone enemy walking in front of the gingerbread door to get this Pictos. |
|
Alternating Critical On Critical Hit, 100% increased damage of the next non-critical hit. Speed 293; 50% Crit Rate |
Verso's Drafts (Open Playground) |
Once you reach this first flag, head down the hill, but stay towards the left to find a cave entrance. Enter the cave and keep to the right to find this Pictos against some rocks. |
|
Feint Start each turn with 4 Barbapapa stacks. Every 5th hit with a skill deals 600% more damage. Crit Rate: 66% |
Verso's Drafts (Candy Land) |
Talk to Monsieur Frappe by the spinning ride and parry his moves three times. |
|
Gradient Overcharge Health 5514 On Turn start, consume 3 gradient charges (if able) to deal 200% more damage this turn. |
Verso's Drafts |
By the exit of Candy Land (where the spinning ride is), you'll see a pile of toy blocks you can climb on, leading you to a series of platforms you can jump across. Make your way to one of the lollipops to find this Pictos. |
|
AP Discount Skills cost 1 less AP Speed 1055 |
Verso's Drafts (Reverie Path) |
Purchase from the Merchant that's by the magic train that takes you to the 'Root of All Evil' area. |
|
Consuming Attack Base Attack consumes up to 100 Burns to deal 10% more damage per Burn consumed. Speed 836; Crit Rate 16% |
Verso's Drafts (Reverie Path) |
Purchase from the Merchant that's by the magic train that takes you to the 'Root of All Evil' area. |
|
Trigger Happy After shooting 10 times in the same turn, gain +2 AP (once). Following shots this turn deal 200% more damage. Speed: 1114 |
Verso's Drafts (Reverie Path) |
If you're facing the giant door near this flag, turn right and follow the path uphill. Take a right when you see a lake area and then cross the bridge to find a Gestral with balloons named Romanifo. Pop his balloons and then fight him to get this Pictos. |
|
Empowering Jumps Counters deal 100% more damage for each successful jump counter this turn. Defense: 1654; Crit Rate: 33% |
Verso's Drafts (Reverie Path) |
In the same area as the above Pictos, check out the Gestral on the seesaw by himself and complete his jumping challenge. |
|
Slowing Attack Base Attack applies slow for 1 turn Health: 2757; Speed: 557 |
Verso's Drafts (Gestral Baths) |
You'll see some beach chairs and a pond near this flag. Pick up this Pictos under the waterfall. |
|
Frenzy Each successive Skill hit deals 10% more damage. Defense: 1572; Speed 557 |
Verso's Drafts (Licornapieds Station) |
Go past the Gingerbread Door by giving it cake, and then take the train to this flag. Fight the nearby Licornapieds to get this Pictos. |
All Pictos in Spring Meadows - Clair Obscur Expedition 33
It's also worth noting that you might find upgrades for your Pictos from time to time. The stats and effects listed in this guide are relative to the level of Pictos we had at the time.
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Gain 1 AP after Perfect Dodge. Once per turn. Speed: 12; Critical Rate: 3% |
Spring Meadows (Meadows Corridor) |
Defeat the Portier after Lune joins the party |
|
25% increased Critical Chance on Burning Enemies Speed: 8; Critical Rate: 6% |
Spring Meadows (Meadows Corridor) |
After getting Lanceram, look for a path on the right that leads to a small cave. |
|
50% increased Base Attack damage Defense 8; Speed 10 |
Spring Meadows (Meadows Corridor) |
Defeat the Chromatic Lancelier after learning about flying enemies. |
|
20% Chance to burn on free Aim Shot Speed 15; Critical Rate 25 |
Spring Meadows (Abandoned Expeditioner) |
From the campsite, go through the cave path until you're outside, and then head left towards the cliff. |
|
+3 AP on killing an enemy |
Spring Meadows (Abandoned Expeditioner) |
From the flag, head towards the cave and then exit. Hug the path on the right to find the Pictos near some boxes. |
|
Healing Tints also remove all Status Effects from the target Health 778; Defense 319 |
Spring Meadows (The Indigo Tree) |
Defeat Eveque, the boss of the area, to get this Pictos. |
|
Gain Powerful for 1 turn on Base Attack Speed 12; Critical Rate 3% |
Spring Meadows (The Indigo Tree) |
Instead of leaving Spring Meadows after the Eveque fight, turn around and follow the path on the right. |
All Pictos in Flying Waters - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
SOS Shell Apply Shell when falling below 50% Health Defense 13; Speed 14 |
Flying Waters (Before Any Flag) |
Immediately upon loading the map, enter the path to the left of the anchor. The Pictos is on the ground at the end of the path. |
|
20% Chance to apply Mark on Free Aim shot Speed 26; Critical Rate 2% |
Flying Waters (Before Any Flag) |
Follow the path beyond the Paint Cage to reach a fork that is marked with several lanterns on the ground. Head left at the fork and defeat the two enemies at the end of the path. The Pictos is on the ground just past those enemies. |
|
Base Attack applies Defenceless for 1 turn Speed 20; Critical Rate 4% |
Flying Waters (Noco's Hut) |
After Gustave and Lune extract Maelle from the Manor, speak with the Gestral Merchant who appears in front of the hut. Fight and defeat that merchant to add this Pictos to their wares. |
|
50% Increased Break Damage on Base Attack Speed 21; Critical Rate 4% |
Flying Waters (Coral Cave) |
Pass the Flag and immediately look to the right to find this Pictos on the ground. |
|
+2 AP on dealing damage to a Marked target. Once per turn. Defense 20; Speed 7 |
Flying Waters (Coral Cave) |
Players will encounter a mass from which several lanterns extend just past the Expedition Flag. After passing that mass, players should look for a short ramp on their left, which leads to an alcove with this Pictos. |
|
25% increased Counterattack damage Health 563; Critical Rate 7% |
Flying Waters (Coral Cave) |
Players can now climb the aforementioned two-handhold wall and follow the path forward. Before reaching the buildings on this path, players should enter a small corridor on their right and fight the Bourgeon that they encounter to obtain the Pictos, weapon, and quest item. |
|
+3 AP on Breaking a target. Speed 14; Critical Rate 7% |
Flying Waters (Lumieran Street) |
This Pictos is on the ground just past the Chromatic Troubadour. |
|
After a Free Aim hit, base attack damage is increased by 50% for 1 turn. Speed 21; Critical Rate 4% |
Flying Waters (Lumieran Street) |
Players who head straight forward from the Flag will find that there are two buildings emerging from the ground. Players should get on top of those buildings and then use their grappling hooks to reach the buildings on the side of the area. Players should then go right and grab this Pictos from the ground. |
All Pictos in Ancient Sanctuary - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
+1 AP on Jump Counterattack Health 44; Speed 29 |
Ancient Sanctuary (Entrance) |
Clair Obscur: Expedition 33 players can find this Pictos on the ground to the left of the illuminated spot that was used to trap the local Petank. |
|
Apply Burn on hitting a Marked enemy Health 44; Defense 32 |
Ancient Sanctuary (Entrance) |
Players should follow the stream in the area with the Petank to reach a wall with handholds, which they can shimmy across. This action will lead players to a small area with this Pictos. |
|
+1 AP on battle start Health 175 |
Ancient Sanctuary (Sanctuary Maze) |
After passing the Sanctuary Maze Expedition Flag, players should go right at the fork and look for a small alcove on their right. There is a low gap in this alcove through which players can crawl, and they should go right when they emerge. Players should then make their way to the far end of the area and use the two handholds on the left to climb a small wall. There is a path at the top that leads directly to this Pictos. |
|
Recover 15% Health on base attack Health 88; Critical Rate 8% |
Ancient Sanctuary (Sanctuary Maze) |
Players should now descend the handholds that they used to reach the Energising Start II Pictos and enter the tunnel that is ahead. This tunnel leads to a Catapult Sakapatate, who is guarding this Pictos in a small alcove. |
|
25% increased Free Aim damage. Free Aim shots ignore Shields |
Ancient Sanctuary (Sanctuary Maze) |
In the area just before the area with the blue statues, use paint break to destroy a root. Head forward to the Gestral Totem expedition flag. Jump into the water and follow it into an alcove with the Pictos. |
|
25% Increased Break Damage Speed 26; Critical Rate 9% |
Ancient Sanctuary (Giant Bell Alley) |
Players will encounter the Ultimate Sakapatate, the map's final boss, not long after passing the Giant Bell Alley Expedition Flag, and they will receive this Pictos upon besting the foe in combat. |
|
30% increased damage on Stunned targets Speed 35; Critical Rate 2% |
Ancient Sanctuary (Giant Bell Alley) |
There is a tunnel through which players can crawl next to the Energy Tint Shard, and the path that is beyond that tunnel leads directly to this Pictos. |
All Pictos in Gestral Village and Gestral Arena - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
50% increased Critical Chance if Health is below 30%. Speed 26; Critical Rate 9% |
Gestral Village |
Buy from the Bazaar |
|
Every hit has a 50% chance to deal either 50% or 200% of its damage Defense 34; Critical Rate 9% |
Gestral Village |
Speak to the Gambler |
|
Recover 25% Health on hitting a Marked enemy. Once per turn. Defense 65 |
Gestral Village |
In the Bazaar, enter the alcove to trigger a duel with a black market Gestral. Defeat to unlock in shop. |
|
100% Critical Chance while fighting alone. Health 168; Defense 50 |
Hidden Gestral Arena |
Beat Matthieu |
|
Gain Rush if fighting alone. Health 168; Speed 34 |
Hidden Gestral Arena |
Beat Bertrand |
|
Gain Shell if fighting alone. Health 168; Defense 50 |
Hidden Gestral Arena |
Beat Dominique |
|
Deal 50% more damage if fighting alone. Health 168; Defense 50 |
Hidden Gestral Arena |
Beat Julien |
|
Gain Powerful if fighting alone. Health 168; Critical Rate 10% |
Hidden Gestral Arena |
Beat all opponents |
|
50% increased Free Aim damage. Speed 39; Critical Rate 5% |
Gestral Village |
Speak with Merchant in Bazaar after completing Forgotten Battlefield. |
|
20% chance to gain Powerful on Free Aim shot. |
Gestral Village |
Unlock the Paint Spike ability by returning some lost Gestrals to Sastro. Return to the village and follow the signs to the Arena. On your way there, you'll see a cracked blue rock that can be broken. |
All Pictos in Esquie's Nest - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
50% Increased damage on the first hit. Once per battle Speed 51; Critical Rate 5% |
Esquie's Nest |
Defeat Francois. |
|
+1 AP on battle start Health 320 |
Esquie's Nest |
Leave the cave after Escuie makes the path for you, and the Pictos will be outside in the front entrance. |
All Pictos in Stone Wave Cliffs - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
On receiving damage, consume 1 AP to take 30% less damage, if possible. |
Stone Wave Cliffs |
Enter through the portal on the beach. Look forward and to the left. |
|
Take 50% less damage, but can't be healed Speed 75; Critical Rate 13% |
Stone Wave Cliffs (Rest Point) |
Defeat the big rock monster 'Hexga' on the path after the entrance rest point. |
|
50% Increased Break damage on Counterattack Speed 43; Critical Rate 10% |
Stone Wave Cliffs (Rest Point) |
Look to the left of the rock monster ^ to find an old ship. Inside the ship is the Pictos |
|
No longer gain Ap on Parry. +1 AP on getting hit Health 1166; Defense 160 |
Stone Wave Cliffs (Rest Point) |
After beating the rock monster, Hexga, continue forward to find some more monsters in the next area. Beat the enemy on the left side of the area to find the Pictos. |
|
Play first Speed 41; Critical Rate 10% |
Stone Wave Cliffs (Paintress Shrine) |
Before using the grappling point that leads to the Paintress Shrine rest area, hop on the platforms to the right to find a side area with an enemy and a secret Pictos. |
|
Apply Powerful when falling below 50% health Speed 43; Critical Rate 10% |
Stone Wave Cliffs (Paintress Shrine) |
When a monster jumps out at you, hug the right wall to find a slope leading to the Pictos. |
|
50% increased Break damage with Free Aim shots Speed 43; Critical Rate 10% |
Stone Wave Cliffs (Tide Caverns) |
When you're looking for the three rock crystals in a cave, you need to jump across some tall platforms with careful timing. |
|
+1 AP on Parry, but damage received is doubled. Speed 280; Critical Rate 23% |
Stone Wave Cliffs (Tide Caverns) |
Defeat the enemy on the bottom level of the caverns. |
|
Apply Shell for 3 turns on battle start. Health 411 |
Stone Wave Cliffs (Tide Caverns) |
Give three crystals to Hexga. |
|
Health 216; Defense 71 Healing Tints also give 1 AP |
Stone Wave Cliffs - Flooded Buildings |
n/a |
|
Defense 102; Speed 21 Marked Targets deal 30% less damage |
Stone Wave Cliffs - Flooded Buildings |
n/a |
|
Deal 50% more damage if health is below 10% Defense 96; Critical 11% |
Stone Wave Cliffs (Basalt Waves) |
Defeat the Lampmaster boss |
|
Rejuvenating Revive Apply Regen for 3 turns when revived. |
Stone Wave Cliffs (Old Farm) |
Come back after getting the Paint break power to smash rocks (return four lost Gestrals to Sastro). From the farm, head down the hill and stay on the lower left path to find the blue rock. Break it, head in, and then head right to find a small path leading to the Pictos. |
All Pictos on The Continent - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Recover 3% health on parry Health 127; Defense 34 |
The Continent |
There is a Bourgeon between Esquie's Nest and Stone Wave Cliffs. There is a Lost Gestral just past it, and this Pictos is in a camp nearby. |
|
+1 AP on battle start. Health 320 |
The Continent |
Beach north of Gestral Village |
|
Healing an ally also applies Shell for a turn Health 395; Speed 78 |
Esoteric Ruins/Continent (Near Old Lumiere Entrance) |
Find the Wood Boards and give it to the spirit by the entrance |
|
Healing an ally also applies Rush for 1 turn Health 329; Speed 65 |
The Continent |
On the first Painting Workshop isle. Walk to the opposite side past the monsters. |
|
When healing an ally, also Heal self for 50% of that value Health 206; Defense 68 |
The Continent |
On the island with the portal into White Tree. |
|
On Healing an ally, also give 2 AP Health 206; Speed 41 |
The Continent |
Small beach north of the island with the portal into White Tree. |
|
5% increased damage for each consecutive successful dodge. Can stack up to 10 times. Speed 162; Critical Rate 17% |
The Continent |
Walk a little north of Endless Night Sanctuary to find this on the ground. |
|
Breaking a target doubles its burn amount Speed 507; Critical Rate 31% |
The Continent |
Near the entrance to The Carousel. |
|
+5% of a Gradient Charge on using an item. Health 329; Defense 122 |
The Continent |
In a camp next to the merchant on small beach southeast of Gestral Beach (NW). Surrounded by enemies. |
|
Apply 3 Burn to all enemies on Death Speed 65; Critical Rate 12% |
The Continent |
Beat Bourgeon that is near Merchant NW of Gestral Beach (NW). |
|
25% increased Break damage on Burning enemies Speed 243; Critical Rate 9% |
The Continent |
Past Burning Death Bourgeon.] |
|
Always play twice in a row Health 1198; Speed 400 |
The Continent |
Defeat Sprong. It's a huge enemy walking in the water next to Blades' Graveyard/Crimson Forest. |
|
Burn duration is increased by 2 Health 2392; Defense 1292 |
The Continent |
Beat the Chromatic Aberration on floating island between Dark Shores and The Fountain. |
|
Fully charge enemy's Break Bar on death Speed 586; Critical Rate 33% |
The Continent |
Defeat the Eveque east of Stone Wave Cliffs Cave. |
|
Breaking Slow 25% increased Break damage against Slowed enemies. Speed 162; Critical Rate 17% |
The Continent |
Paint Break a root southeast of Abbest Cave in the area filled with statues. |
|
Give 2 AP on applying Shell. Defense 319; Speed 154 |
The Continent |
Paint Break a root in the grassy area southeast of Stone Wave Cliffs Cave, near a tall rock formation. |
|
+1 AP per Gradient Charge consumed |
The Continent |
Beat the Frost Eveque northeast of Forgotten Battlefield exit. |
|
5% increased damage per turn. Can stack up to 5 times. |
The Continent |
Beat the Grosse Tete in front of Coastal Cave (northeast of Forgotten Battlefield) |
|
Every AP gain is increased by 1. |
The Continent |
Defeat the Serpenphare (flying dragon boss). |
|
On applying Rush, its duration is increased by 2. |
The Continent |
Look east of Monoco's Station/south of Frozen Hearts to find an ice monster near a broken camp. |
|
Immune to Stun. |
The Continent |
Beat the Chromatic Petank in the field southeast of Forgotten Battlefield/East of Gestral Village. |
|
25% increased Critical Chance on Defenceless enemies |
The Continent |
Go southwest of Old Lumiere/northwest of Fallen Leaves to find some tents near some enemies. |
|
25% increased Break damage on Critical hits. |
The Continent |
Break the cracked rock with Paint Break off the coast west of Isle of the Eyes and Northeast of The Reacher. |
|
+3 AP on killing an enemy |
The Continent |
Break the wooden boxes in front of the entrance to Dark Shores. |
|
Effective Support +2 AP on using an item. |
The Continent |
You can find this Pictos in a grassy area with enemies northeast of Sirene's Dress and north of the nearby Painting Workshop. |
|
Healing Tints also add 2 Shields |
The Continent |
Pick this one up off the ground on the map near the coast that's southeast of Forgotten Battlefield/North of the nearby Painting Workshop. |
All Pictos in Forgotten Battlefield - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
On applying Shell, its duration is increased by 2 Health 1333; Defense 647 |
Forgotten Battlefield (Main Gate) |
Defeat the first wild enemy after entering the gates of Forgotten Battlefield. |
|
Recover 50% health on killing an enemy Speed 54; Critical Rate 11% |
Forgotten Battlefield (Main Gate) |
After entering the main area, enter a side area to the left that leads you to some items, including the Pictos. |
|
+1 AP on battle start. Health 513 |
Forgotten Battlefield (Main Gate) |
Right side of the big open area. In the trenches. |
|
On death, +4 AP to allies Defense 96; Speed 54 |
Forgotten Battlefield (Fort Ruins) |
From the Flag, use the footholds, follow the path until you see a staircase to the right. Defeat the enemy patrol and look to the left to find a hidden item. |
|
+1Ap on successful parry Health 626 |
Forgotten Battlefield (Battlefield) |
When you see the Faded Woman near the flag, turn to the right and go through the hall, and then take the second right to find a special enemy called Chromatic Luster. It'll drop the Pictos. |
|
Healing Tints also apply Powerful Health 2705; Speed 546 |
Forgotten Battlefield (Battlefield) |
Same area as above. Turn right at the woman, take the first right to find a magic rope. |
|
Apply Inverted on self for three turns at battle start. 50 % increased damage while inverted. Health 270; Critical Rate 11% |
Forgotten Battlefield (Ancient Bridge) |
When you pick up the Expedition 57 journal, look nearby to find stairs leading to a rope. You'll find the trader Kasumi. |
|
Base attack has one extra hit Speed 93; Critical Rate 6% |
Forgotten Battlefield (Ancient Bridge) |
Fight the boss after passing this flag. |
|
Revive Tints also give 3 AP Health 257; Defense 92 |
Forgotten Battlefield (Ancient Bridge) |
From the flag, cross the bridge using the grapple, turn right to enter a new woodsy area to find the Pictos in the middle. |
All Pictos in Old Lumiere - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Recover 25% Health on Counterattack Health 751 |
Old Lumiere (Entrance) |
Buy from Merchant near Entrance rest point - 20,400 Chroma. |
|
On applying Powerful, its duration is increased by 2 Health 376; Critical Rate 13% |
Old Lumiere (Entrance) |
Buy from Merchant near Entrance rest point - 20,400 Chroma. |
|
Energy Tints also apply Rush Health 1897; Defense 949 |
Old Lumiere (Right Street) *Also found in Endless Tower Stage 4* |
Pass the grappling point, you'll eventually have to jump over a gap before reaching the next area, but if you drop down a ledge to the right, you'll find this Pictos. If you've reached the faded man, you've gone too far. |
|
Apply Rush for three turns on battle start Speed 112; Critical Rate 7% |
Old Lumiere (Rght Street) |
When Maelle and Verso split, you're gonna use a grapple point to cross a broken bridge. Turn left after walking forward a bit to find three enemies huddled around the Pictos. |
|
Healing Death On death, the rest of the Expedition recovers all Health. |
Old Lumiere (Manor Gardens) |
After Renoir is defeated, follow the path beyond the Paint Cage to access a section that is filled with grapple points, threads, and handholds. After traversing that section, descend the slope and defeat the Nevron at the bottom to obtain the Perilous Parry Pictos. The Healing Death Pictos is on the ground next to that Nevron. |
|
Revive Paradox Play immediately when revived |
Old Lumiere (Train Station Ruins) |
After beating Renoir, return to the Entrance expedition flag and follow the critical path to reach a ledge where two gold threads can be activated. Head right at the ledge to reach the Train Station Ruins expedition flag, and continue forward, descending a gold thread when necessary, to reach the Chromatic Danseuse. |
All Pictos in Visages - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Revive 15% of all Heals affecting other characters Health 467; Critical Rate 14% |
Visages (Plazza) |
Buy from Merchant nearby for 19,200 Chroma. |
|
30% increased damage, but can't be healed Health 222; Critical Rate 20% |
Visages (Joy Vale) |
From the flag, pass the first group of dancing monsters, keep heading right until you see a big moving face with closed eyes. Head up the hill to the right to find an enemy near the pictos. |
|
On applying a Burn stack, apply a second one Speed 132; Critical Rate 7% |
Visages (Anger Vale) |
From the Flag, head to the right towards the big face. Look to the right to find a little cave. Walk inside and then towards the left to find some enemies standing near the Pictos. |
|
On every damage dealt, try to consume 1 AP. If successful, increase damage by 20% Speed 132; Critical Rate 7% |
Visages (Anger Vale) |
From the Flag, head right towards the big face, but head left into a corridor that leads to a magic rope and a Pictos. |
|
50% increased counterattack damage Defense 208; Critical Rate 15% |
Visages (Sadness Vale) |
From the flag, head straight and then right to find a hidden area leading to Chromatic Ramasseur. Defeat it to get the Pictos. |
|
Deal 25% more damage, but take 25% more damage Speed 175 |
Visages (Sadness Vale) |
Right next to where the Chromatic Ramasseur is (same as above) |
|
30% increased damage until a hit is received Speed 103; Critical Rate 15% |
Visages (Plazza) |
Beat the Axon boss (Visages / Mask Keeper) |
All Pictos in Sirene - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
30% increased damage while having Shields, but receiving any damage always removes all shields. Speed 118; Critical Rate 16% |
Sirene (Dancing Classes) |
Go forward on the main path up the stairs, and then go inside the room to the left to find stairs. Go down to find a magic rope. Use the grapple to reach a paint cage. Destroy its parts to get the Pictos. |
|
Double all Heals received Health 284; Defense 341 |
Sirene (Dancing Classes) |
Go forward on the main path up the stairs, and then go inside the room to the left to find stairs. Go down to find a magic rope. Use the grapple to reach a paint cage. Use the magic platform to reach a new area and then turn right to find the Pictos behind the Chromatic Greatsword Cultist. |
|
+10% to Shell damage reduction Health 599; Defense 240 |
Sirene (Dancing Classes) |
When you get off the moving platform to land in the area where the Chromatic enemy is, go TO the opposite end to find this Pictos and some handholds. |
|
Apply Powerful on applying Shell Defense 874; Critical Rate 25% |
Sirene (Dancing Classes) |
When you get to the room with the large statue in the middle, head to the right to enter a multi tiered room that looks like the inside of an organ. Head to the bottom of this area to find the Benisseur. Defeat it to get the pictos. |
|
Apply Regen for three more turns on battle start Defense 479 |
Sirene (Dancing Classes) |
When you get to the room with the large statue in the middle, head to the right to enter a multi-tiered room that looks like the inside of an organ. Head to the bottom of this area. |
|
On Death, allies gain Shell Health 599; Speed 118 |
Sirene (Dancing Classes) |
Go past the door to the Manor, and then take a right before the next grapple point. |
|
Immune to Charm Health 599; Defense 240 |
Sirene (Sewing Atelier) |
Defeat the Tisseur (large optional weaver boss) |
|
Recover 25% of health when attacking a Burning foe. Once a turn Defense 240; Speed 118 |
Sirene (Crumbling Path) |
Head to the right from the flag to find a magic rope. Head down, use the grapple point, and follow the trail to find this Pictos. |
|
Mark requires 1 more hit to be removed Speed 236 |
Sirene (Crumbling Path) |
From the flag, head to the area on the left to find handholds. Use them to reach a magic rope. Follow the path to find a Merchant at the end of it. |
|
+1 AP on base attack Defense 120; Speed 177 |
Sirene (Crumbling Path) |
Same as above ^ |
|
+15% to Powerful damage increase Speed 59; Critical Rate 23% |
Sirene (Crumbling Path) |
Same as above ^^ |
|
+1 AP on turn start Speed 270 |
Sirene |
Beat the boss, Sirene, at the end of the map. |
All Pictos Inside the Monolith - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Dispel the first negative Status Effect received and gain 2 AP. Health 1,166; Defense 160 |
Inside the Monolith (Tainted Meadows) |
Head into the watery area after the second black and white scene with the Paintress. Look on the path to the left to find the merchant. Fight him to buy the Pictos for 40,800 Chroma. |
|
50% chance to apply Mark when attacking a Marked enemy Speed 201; Critical Rate 12% |
Inside the Monolith (Tainted Waters) |
Go straight from the flag to find a little hidden path leading to the Chromatic Bourgeon. The Pictos is right behind it. |
|
+1 AP on hitting an enemy's weakness once per turn Speed 162; Critical Rate 17% |
Inside the Monolith (Tainted Cliffs) |
When you go past the windmill and head on the main path, you'll end up in an area with a Hexga. Look on the right side to find this Pictos. |
|
Damage taken is randomly multiplied by a value between 50% and 200% |
Inside the Monolith (Tainted Cliffs) |
Turn around, leave the cave, and head to the right to find a secluded area with a Paint Cage. Need Paint Break to reveal one of its locks. |
|
Each successful parry increases damage by 5% until end of the following turn. Taking damage removes this buff. Speed 162; Critical Rate 17% |
Inside the Monolith (Tainted Hearts) |
When the path splits for the first time, head left past a huge rock monster to find a grapple point leading to a Paint Cage. |
|
+15% to defenceless damage amplification Speed 293; Critical Rate 23% |
Inside the Monolith (Tainted Hearts) |
When the path splits for the first time, turn left and then look to the right to find some handholds on the wall leading to a Merchant. |
|
Base Attack applies powerless for 1 turn Health 1789; 3542 Defense |
Inside the Monolith (Tainted Hearts) |
Cross the bridge beyond the Tainted Hearts expedition flag and immediately go left to enter an area with Gargant, a large Nevron. There are handholds on the wall to the right of that foe, and they lead to a merchant that sells a variety of items. The Enfeebling Attack Pictos is on the ground just past the merchant, next to a wrecked train. |
|
+1 AP on Parry, but damage received is doubled Speed 280; Critical Rate 23% |
Inside the Monolith (Tainted Lumiere) |
Defeat the group of enemies in front of the fountain/statue ahead of the flag. |
|
Base attack can Break Speed 154; Critical Rate 17% |
Inside the Monolith (Tainted Lumiere) |
When you pass the big tree into a new area, immediately turn left and grapple onto the platform on the other side to fight some enemies. |
|
Revive with 100% Health. Once per battle Health 1107; Critical Rate 8% |
Inside the Monolith (Tower Peak) |
Defeat Renoir |
|
Combo Attack II Base attack has 1 extra hit Speed 1089; Crit Rate 19% |
Monolith Peak (Entrance) |
After beating the Paintress, return to the arena in which you fought her to encounter Chromatic Clair Obscur. Beat the Nevron to obtain the Combo Attack II Pictos. |
|
Damage can exceed 9,999 Health 1844 |
Monolith Peak |
Defeat the Paintress. |
All Pictos in Lumiere - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Immediately play when falling below 30% health. Once per battle Speed 182; Critical Rate 18% |
Lumiere (Harbour) |
Fight the Abberation near the first big horse statue. |
|
Give 2 AP on applying Powerful Defense 373; Speed 173 |
Lumiere (Harbour) |
When you need to use the magic rope at the end of the initial path, ignore the grapple point to the left and instead head on the path to the right to lead you to the Pictos. |
|
+5% of a Gradient Charge on hitting a Stunned enemy Health 922; Speed 182 |
Lumiere (Shattered Alley) |
From the flag, turn around to see the Pictos near the large tree. |
|
75% Increased Counterattack Damage Defense 432; Critical Rate 19% |
Lumiere (Shattered Alley) |
Continue the path until you spot a large creature with a light on its head. Defeat the Chromatic Echassier. |
|
Recover 5% Health on hitting a Stunned target Health 876; Speed 173 |
Lumiere (Opera House) |
Follow the path, use two grapple points, head on the left path, and keep an eye on the right wall to find this one. (You can find a dupe on the opposite side.) |
|
25% increased damage on full Health Health 876; Defense 373 |
Lumiere (Lumiere's Gardens) |
Buy from Merchant after fighting him. Turn around and the merchant will be to the left. 53,200 Chroma. |
|
25% Increased damage with Gradient Attacks Speed 182; Critical Rate 18% |
Lumiere (Lumiere's Gardens) |
When you start walking the main path after the flag, turn on the second set of staircases to the left to find a Pictos by some enemies. |
|
Always play twice in a row, but deal 50% less damage Health 876; Defense 373 |
Lumiere (Lumiere's Gardens) |
Fight Creation at the end of the garden path to get this. |
All Pictos at The Reacher - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Consume 1 AP to prevent Status Effects application, if possible. Health 2000; Defense 324 |
The Reacher (Entrance) |
After you grapple and use a magic rope, look right to see the Pictos behind enemies. |
|
First Free Aim shot each turn deals 200% increased damage and can Break Speed 420; Critical Rate 12% |
The Reacher (Mountain) |
Fight the first group of monsters after the flag. |
|
+10% of a Gradient Charge on Counterattack. Health 1333; Defense 647 |
The Reacher (Mountain) |
Before the second hot air balloon ride, look to the left to find handholds leading to a side area. You'll find the Pictos at the end of it. |
|
+15% of a Gradient Charge on Base Attack Speed 266; Critical Rate 22% |
The Reacher (Mountain) |
Before the second hot air balloon ride, look to the left to find handholds leading to a side area. You'll find the Pictos at the end of it. |
|
Healing Tints also apply Shell Health 1403; Defense 681 |
The Reacher (Foggy Area) |
Cross the second wooden bridge and then turn right. |
|
Immune to Blight |
The Reacher (Foggy Area) |
Head to the path on the left to find a hot air balloon ride, and speak to the nearby Merchant. 67,350 Chroma. |
|
Apply Defenceless on Break |
The Reacher (Foggy Area) |
Head to the path on the left to find a hot air balloon ride, and speak to the nearby Merchant. 53,880 Chroma. |
|
15% Increased damage for each Status Effect on self Defense 1022; Critical Rate 12% |
The Reacher (Foggy Area) |
Head to the path on the left to find a hot air balloon ride, and speak to the nearby Merchant. 49,391 Chroma. |
|
Heal 15% HP on applying a buff Defense 647; Speed 266 |
The Reacher (Foggy Area) |
Head to the path on the left to find a hot air balloon ride. Use the grappling points afterwards to find a magic rope leading down to a Pictos. |
|
+15% of a Gradient Charge on hitting a weakness. Once per turn. |
The Reacher (Foggy Area) |
Turn right from the flag, cross the two bridges, head left past the monster, and stay on the left path to find a magic rope leading to a merchant with the Pictos. |
All Pictos at Endless Tower - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Give 2 AP on applying Rush Defense 801; Speed 321 |
Endless Tower |
Complete Stage 2, Trial 3 |
|
+20% Gradient Charge on Critical Hit. Once per turn Defense 1048; Critical Rate 27% |
Endless Tower |
Complete Stage 5, Trial 3 |
|
25% increased Critical Chance on Weakness Speed 670; Critical Rate 14% |
Endless Tower |
Complete Stage 6, Trial 3 |
|
Breaking a target doubles its burn amount Speed 507; Critical Rate 31% |
Endless Tower |
Complete Stage 7, Trial 3 |
|
Healing Tints also apply Powerful Health 2705; Speed 546 |
Endless Tower |
Complete Stage 8, Trial 3 |
|
Apply Rush on applying Powerful Speed 557; Critical Rate 32% |
Endless Tower |
Complete Stage 9, Trial 3 |
|
+15% to Powerless damage reduction Defense 1727; Speed 597 |
Endless Tower |
Complete Stage 10, Trial 3 |
|
Clea's Death On death, allies gain 25% increased damage until they die. 726 Speed; 37% Crit Rate |
Endless Tower |
Defeat Clea Unleashed by interacting with her painting. |
|
First Life 25% increased damage until death. 20% decreased damage on death (once). Defense: 4722 |
Endless Tower |
Defeat Chromatic Lampmaster by interacting with its painting. |
All Pictos in Flying Manor - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Protecting Shots 20% Chance to gain Shell on Free Aim shot |
Flying Manor |
From the main entrance, go down the stairs and immediately turn around and walk towards the back of where you just came from. Use the magic rope to descend and follow the path to the right to find the Pictos at the end of a beam jutting out above the abyss. |
|
Immune to Burn Health 2757; Defense 1572 |
Flying Manor - Central Plaza |
From the Flag, run towards the faded boy to find a staircase past him. Take it down to find a magic rope that leads to an elevator. Fight the giant rock monster (Gargant) |
|
+1 AP on hitting a Stunned target with a Skill |
Flying Manor - Central Plaza |
If you're facing the huge structure you have to get into by defeating four bosses in the area, look to the right to find a big picture frame you can walk/jump on. You can find a grapple point that leads to a Church-like building. Destroy the paint cage inside to get the Pictos. |
|
Defense 1501; Speed 546 +10% of a Gradient Charge on applying a buff. Once per turn. |
Flying Manor - Central Plaza |
From the Flag, run towards the faded boy to find a staircase past him. Take it down to find a magic rope that leads to an elevator and a new area. Run down the stairs, head towards the left to find a grapple point. Follow the path and grapple to reach the Pictos. |
|
Energetic Healer 1426 Defense; Speed 519 +2 Ap when healing an ally |
Flying Manor - Central Plaza |
From the Flag, run towards the faded boy to find a staircase past him. Take it down to find a magic rope that leads to an elevator and a new area. Run down the stairs, head towards the left to find a grapple point. Follow the path and grapple to reach the Pictos. |
|
Speed 519; Crit Rate 31% Convert all Physical damage to Void damage |
Flying Manor - Central Plaza |
From the Flag, go towards the grapple point leading to the big locked door. Look to the right to find a large picture frame you can walk on. It'll lead to a new area. You'll find this Pictos on one of the upper walkways. |
|
Speed 546; Crit Rate 32% Apply Powerful for three turns when Revived |
Flying Manor - Central Plaza |
Beat the Dualliste and then go to the upper area near where you fought him to find a grapple point leading to a Paint Cage containing the Pictos. |
|
Speed 546; Crit Rate 32% Gain Powerful on Breaking a target |
Flying Manor - Central Plaza |
Take the elevator right next to the Flag. When you get up, follow the path and hug the left to find a magic rope. Stay on the left and find a grapple that leads to the Pictos behind a monster. |
|
Gain Powerful on hitting a Marked enemy |
Flying Manor - Central Plaza |
Take the elevator near the flag, following the main path that takes you to a grapple point. Keep heading straight in; once you see a giant enemy, turn right to follow the next path. You'll eventually see some handholds on your right. Climb up to find the Pictos near some enemies. |
|
Health 4869; Defense 301 20% chance to gain Rush on Free Aim shot |
Flying Manor - Central Plaza |
Take the elevator right next to the Flag. When you get up, follow the path and then once it splits into three, head on the left path to find a merchant. |
|
Speed 546; Crit Rate 32% 50% increased Break damage when using Gradient attacks |
Flying Manor - Central Plaza |
Take the elevator right next to the Flag. When you get up, follow the path and then once it splits into three, head on the left path to find a merchant. |
|
Health 2705; Speed 546 Break damage is increased by 50%, but base damage is reduced by 20% |
Flying Manor - Central Plaza |
Take the elevator right next to the Flag. When you get up, follow the path and then once it splits into three, head on the left path to find a merchant. |
|
Defense 1501; Speed 546 Apply Slow on Break |
Flying Manor - Central Plaza |
Take the elevator right next to the Flag. When you get up, follow the path and then once it splits into three, head on the left path to find a merchant. |
|
Speed 779; Crit Rate 16% 20% chance to gain 1 AP on Free Aim shot |
Flying Manor - Central Plaza |
Defeat Goblu as part of the challenge (take the elevator next to the flag). The Pictos will be next to Goblu. |
|
Clea's Life Health 5591 On turn start, if no damage taken since last turn, recover 100% health |
Flying Manor - Central Plaza |
Defeat Clea at the end of Flying Manor. |
All Pictos in Miscellaneous Locations - Clair Obscur Expedition 33
|
Pictos |
Map and Nearest Flag |
How to Get |
|---|---|---|
|
Apply Rush when falling below 50% Health. Defense 288; Speed 142 |
Falling Leaves - Resinveil Groove |
From Journal 35, turn around and walk along the stone path. Look to the right for the Pictos. |
|
+2 AP on applying a Status Effect. Once per turn. Defense 274; 135 Speed |
Falling Leaves - Resinveil Groove |
Left from the flag, grapple across and follow the path to a Merchant. |
|
+15% to Slow Speed reduction Defense 647; Speed 266 |
Sky Island - Entrance |
Find a staircase at the end of this small map. |
|
In Media Res +3 Shields on Battle Start, but max health is halved Defense 1310; 13% Critical Rate |
Dark Shores - Bloodied Beach |
Run straight past the flag to the end of the area to find this surrounded by enemies. |
|
+3 AP to all Allies when revived Health 270; Defense 96 |
Stone Wave Cliffs Cave |
Beat the Chromatic Hexga at the end. |
|
50% increased damage if exhausted Health 270; Defense 96 |
Stone Wave Cliffs Cave |
Beat the Chromatic Hexga at the end. Look to the left of it. |
|
+2 Shields when the character's Health falls below 50%. Once per battle. Defense 647; Speed 266 |
Sacred River |
Buy from Merchant for 67,350 Chroma. |
|
+2 AP on dealing damage to a Marked target. Once per turn. Defense 20; Speed 7 |
Sacred River |
Buy from Merchant for 53,880 Chroma. |
|
100% on Critical Chance on hitting a Stunned target |
Sacred River |
Buy from Merchant for 53,880 Chroma. |
|
First hit dealt and taken deals 50% more damage. Speed 75; Critical Rate 13% |
Abbest Cave |
Beat Chromatic Abbest |
|
+1 AP on base attack Speed 895; Critical Rate 17% |
Solve the Painting Workshop mystery and defeat the Lampmaster |
n/a |
|
Max Health is reduced to 1 Critical Rate 108% |
Sunless Cliffs |
Beat the Mime at the Portal. |
|
+1 Shield if not affected by any Shield on turn start Speed 378; Critical Rate 11% |
The Chosen Path |
Defeat the mirror challenges and enter the double doors up the staircase. |
|
Allows Flee to be instantaneous |
Camp |
Find all nine Lost Gestrals for Sastro |
|
Energising Burn +1 AP on applying Burn. Once per turn. |
Frozen Hearts |
Beat the Chromatic Veilleur. To find it, go past the entrance flag, cross the bridge; when you see the crashed train ahead, stick to the left path. When you see a train cart with an item on it, climb onto the wall to the side so that you can hop on top of the cart. Grab the item, and keep walking on the train to enter a new cavernous area. |
|
Immune to Freeze |
Frozen Heart - Glacial Falls |
From the flag, go towards the path to the right of the giant bells nearby. You'll reach a grapple point that will take you to a magic rope and a new section. Keep to the right to find some enemies and follow the path until you get outside. Turn left, and you'll find a Paint Cage with the Pictos. |
|
Burning Break Apply 3 burn stacks on Breaking a target Health 1541; Critical Rate 24% |
Frozen Hearts - Glacial Falls |
If you're facing the bells near the flag, turn right and hug the wall. Run up the cliff, and then you'll see the Pictos across the way that you can jump to by using a frozen bell. |
|
25% increased damage on Burning targets Speed 439; Critical Rate 12% |
Frozen Hearts - Glacial Falls |
From the Flag, look out towards the flaming enemies to see a magic rope. Take it up to find an area with some Chroma. Follow the path up there to find a grappling hook. Use the handholds and then jump to a path on the right to find another grapple point leading to the Pictos. |
|
On Death, deal damage to all enemies. |
Yellow Harvest - Harvester's Hollow |
Pass the flag and head to the right of the tall stone statue. There is a short path to the right of the long ramp, and the Pictos is at the end. |
|
Kill self on battle start |
Yellow Harvest (Harvester's Hollow) |
Buy from nearby Merchant for 5320 Chroma. From the flag, head towards the right to find a slope that leads to an area with blue lamps. You'll find a grapple point. |
|
10% increased damage while all allies are alive |
Yellow Harvest (Harvester's Hollow) |
From the flag, go straight into the large clearing. Stay on the right until you find a large slope that leads to an area with lamps. Use the grapple point at the end to find a Merchant. |
|
Health 216; Defense 71 Healing Tints also give 1 AP |
Stone Wave Cliffs - Flooded Building |
(From Enfeebling Mark location - look below) - Grapple back across, return to the bottom of the building, and use the grapple point to the left to cross the gap. Continue along the path to encounter two Nevrons. The Healing Tint Energy Pictos is on the ground just past those enemies. |
|
Defense 102; Speed 21 Marked Targets deal 30% less damage |
Stone Wave Cliffs - Flooded Building |
Descend through the structure and follow the path to enter yet another building. Climb to the top and look left upon exiting the building to find a grapple point that can be used to reach an area with the Enfeebling Mark Pictos. |
|
Speed 672; Crit Rate 36% Play again after Breaking a target |
Renoir's Drafts - Entrance |
Hook a left after passing the flag to find a grapple point. |
|
Defense 1990; Speed 672 +1 Shield after being revived |
Renoir's Drafts - Entrance |
Follow the main path until you reach the fading man. Walk down the slope on the right once you pass him. Hook a left before entering the round gate to find a slope that leads to a grapple point and a Merchant. |
|
Charging Burn Health 3152; Speed 639 +20% of a Gradient Charge on applying Burn. Once per turn. |
Renoir's Drafts - Entrance |
Follow the main path until you reach the fading man. Walk down the slope on the right once you pass him. Hook a left before entering the round gate to find a slope that leads to a grapple point and a Merchant. Jump on the bridge behind the Merchant. |
|
Recovers 10% Health on turn start |
Red Woods |
Donate Chroma to help Benisseur. |
|
Base Attack has 1 extra hit |
Complete the Dark Gestral Arena |
-- |
|
Apply Powerful for 3 turns on battle start |
Floating Cemetary |
|
|
Survive fatal damage with 1 Health. Once per battle. |
Monoco's Station - Monoco's Station |
Deliver the Eternal Ice to the Grandis Trader nearby. |
|
+25% Rush Speed increase |
||
|
On death, allies gain 3 Shield points. |
The Crows |
Beat the Chromatic Chapelier at The Crows (shoot all the crows) |
|
+50% of a Gradient Charge on Breaking a target |
Endless Night Sanctuary (Warrior's Route) |
Facing the wall behind the flag, turn left. Once the path splits, head right. Once it splits again, head left and crouch underneath the structure. Look closely on your left-hand side to find a hidden cave with the Pictos inside it. |
|
10% Increased damage per Shield Point on self. |
Endless Night Sanctuary |
Purchase from the Merchant. |
|
Healing an ally also applies Powerful for 1 turn. |
Endless Night Sanctuary |
Purchase from the Merchant. |
|
Gain Shell for 1 turn on Base Attack |
Endless Night Sanctuary |
Purchase from the Merchant. |
|
+20% of a Gradient Charge on hitting a Marked target. Once per turn |
Endless Night Sanctuary |
Purchase from the Merchant. |
|
Healing Tints also apply Rush |
Endless Night Sanctuary |
Purchase from the Merchant. |
|
Apply Shell on applying Rush |
Endless Night Sanctuary |
Purchase from the Merchant. |
|
Apply Mark on Break |
Endless Night Sanctuary |
Sold by Merchant Anthonypo. |
-
OpenCritic Reviews
- Top Critic Avg: 92 /100 Critics Rec: 97%
- Released
- April 24, 2025
- ESRB
- Mature 17+ / Blood and Gore, Strong Language, Suggestive Themes, Violence
- Developer(s)
- Sandfall Interactive
- Publisher(s)
- Kepler Interactive










- Engine
- Unreal Engine 5
- Genre(s)
- Turn-Based RPG, JRPG, Fantasy
Dodger
Critical Burn
Augmented Attack
Burning Shots
Cleansing Tint
Empowering Attack
Staggering Attack
Augmented Counter I
Energising Break
Versatile
Energising Jump
Burning Mark
Energising Start II
Piercing Shot
Protecting Last Stand
Empowering Last Stand
Powerful Shots
Perilous Parry
Recovery