Postal 2 has received a new update 20 years after its original launch, and the game's developer made the download worth the while as it added many improvements, additions, and changes to the game. Postal 2 was a controversial game, full of violence, satire, and unfiltered fun, allowing players to express themselves without any restrictions, and with this update, the experience will get even better.

Postal 2 launched many years ago, and at the time of its release, it got a lot of attention for the wrong reasons. The game rose to controversy because of its violent content and animal violence, getting banned in several countries shortly after its release. Luckily for gamers worldwide, most of these bans were lifted after some time, and now most can access Portal 2 on PC. The Postal series is famous for its controversial content and did not stop with Postal 2; Postal 3 even got banned from Steam.

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Recently Postal 2's developer released a new update for the game, including improvements, changes, and additions. Some of the most exciting additions to the game are the new game menu, the new Ludacris difficulty setting, more crosshair customization options, and the new Flipping the Bird feature from Paradise Lost. The developer also added new weapon options like Cat-Silencers and dual-wielding sawn-off shotguns. Another addition worth the mention is the improved Steam Deck compatibility. Now Steam Deck players can enjoy the title on the go.

The developer also added a new Classic mode, allowing players to experience the game closer to what it was on launch retaining all the quality of life improvements added in previous updates. Besides these additions, the developers fixed many bugs hindering players' experience. After this update, players will be able to experience the destruction Postal is known for, something franchise fans got to do on Postal Redux on PS4.

The developer also made significant changes to the game, like restoring the original amount of particles for blood effects, adding a new weapon selector and inventory menu, improving muzzle flash effects, and view models for all weapons. Postal 2 currently has a few hundred players on Steam, but that did not stop developers from releasing this new update, showing the developers' commitment to the series and their followers. A while ago, GOG offered Postal 2 for free, expanding the game's player base by being available on another platform.

POSTAL 2 - 20th Anniversary Update

Added:

  • Fully compatible with Steam Deck!
  • 'Two Weeks In Paradise' game mode! (Paradise Lost)
  • Classic Mode! (+ 'Options' Menu)
  • Reworked New Game menu with brand new Day Selection and Skip Intro options!
  • New difficulty!
  • “Ludicrous”
  • Added Quit to Desktop option!
  • David Eddings as the voice of Pisstrap in Paradise Lost! (The original voice of Claptrap from the Borderlands series)
  • Crackola (dual-wield power-up) and Weapons Vending Machines added to P2 levels!
  • The Flipping the Bird feature from PL is now available in P2! This can be performed with a new dedicated button or by pressing Fire with Empty Hands or Alt Fire with the Petition and other weapons that replace the hands
  • Added a few new cheats: ChugIt, ParadiseIsLost, SeekritWeaponzPls, DoubleTheGun, PeeAll, PukeAll, HereKittyKitty
  • Added unique behavior for Cat Silencers made out of experimental cats! (Apocalypse Weekend)
  • When you pick up a thrown Scythe or Sledgehammer, it will now auto-switch back to this weapon!
  • Added support for customizable Weapon Selector and Inventory Menu!
  • NPCs weapon variety option! (Random chance of using Eternal Damnation guns)
  • Restored some unused POSTAL Dude voice lines!
  • Expanded Crosshair Customization!
  • Saves with * mark for cheating or Workshop Game are now displayed in yellow color to be more noticeable!
  • New effects for Catnip and food use!
  • Added Cat Launcher! (Super-fun cheat only weapon)

Changed/Improved:

  • Restored original amount of particles for blood effects
  • New weapon selector and inventory menu default design
  • Weapon Selector now selects the last used weapon in group if it's switched by the weapon group key
  • Improved Muzzle Flash Effects and viewmodel positions for all weapons
  • Cat Silencers can be now used on almost every gun in the game
  • Beta Shotgun now uses actual beta hands skins and sounds and has a brand new alternative fire
  • SMG and Machine Pistol now share the same ammo type
  • SWAT units are now equipped with Submachine Gun and Machine Pistol by default
  • The longer you hold burning Dynamite the shorter it will take to explode after throwing, additionally restored alternative attack
  • Axe has a new alternative charged attack
  • Restored unused Chainsaw alternative attack as well as clean and bloodied skins
  • Sawn-Off Shotgun has been reworked, it can now be dual-wielded, dismember zombies and explode heads from larger distances but uses 2 shells per shoot now
  • During the apocalypse, bystanders now use the new weapons too
  • Added a few new positions to the Stats Screen
  • Cat Silencers on gun are now also present in 3rd person view / mirrors
  • Restored unused Dynamite explosion sound
  • New textures for Revolver
  • Revolver deals a bit more damage and can explode heads on headshots
  • Grenade multiplies itself into 3 after throwing
  • Sniper Rifle deals both explosion and bullet damage
  • Grenade Launcher doesn't need to reload, cat-silenced can shoot off 9 cat-grenades
  • Fixed being unable to update Workshop Content via POSTed
  • Fixed OGG files from downloaded Workshop Content being incorrectly assigned as UMX and not being detected by the game
  • Added support for custom Weapon Selector and Inventory Menu
  • Added proper support for reloadable weapons
  • Added custom text and highlight color support for menus
  • Added support for more than one bolton attachment for clothes

Fixed:

  • Fixed game randomly crashing while opening a game menu as well as several other often occurring crashes
  • Fixed game not connecting with Steam in certain cases
  • Fixed missing Workshop menu options in localized game versions
  • Fixed the same Workshop game modes appearing multiple times in some cases
  • Fixed wrong or missing load screen appearing while starting a New Game after playing P2, AW or Workshop game mode
  • Fixed various visual issues related to POSTAL Dude’s head model
  • Fixed FOV during cutscenes getting messed up if the player was zoomed in with Rifle at the moment it got triggered
  • Fixed skins of cats stored in player's inventory not being kept through level transitions
  • Fixed being unable to pick up back thrown items on POSTAL difficulty and above
  • Fixed sound stuttering and other minor issues with Submachine Gun and Machine Pistol
  • Fixed hands skin not changing accordingly to currently worn clothes for certain weapons or while dual wielding
  • Fixed rewards icons for the Bass Sniffer radar minigame not being scaled
  • Fixed 3rd person weapon attachment disappearing after level transition
  • Fixed missing fire effects for dismembered head lighted on by Napalm
  • Fixed missing or incorrectly scaled effects for Molotov, Shocker and Dynamite
  • Napalm projectiles no longer explode in your face due to its own fire damage
  • Fixed Baton hit cancelling out paralyzed state of NPCs electrocuted by Shocker
  • Fixed Cops not reacting to flipping them off
  • Fixed helmets protecting Military from Sledgehammer damage only in AW but not in P2
  • Fixed camera glitch after charging Grenade, Dynamite, Krotchy Grenade, and other grenade-based weapons for too long
  • Fixed "PAUSE" text being positioned incorrectly on widescreen resolutions
  • Fixed HUD changing its color when subtitles or boss health bar pops up.
  • Fixed POSTAL 2 game mode using outdated HUD and Player class which caused kill counters, boss health bar, and other HUD-related features implemented in Apocalypse Weekend and afterwards not showing up
  • Fixed Inventory Menu being accessible when it should not. (During cutscenes, Map Screen, etc.)
  • Fixed being unable to kick dismembered head while it's burning
  • Fixed dead people blinking after loading a saved game
  • Fixed puke not pouring out of the neck after cutting off or exploding NPC's head
  • Fixed Bali playing wall hitting sound while stabbing people
  • Fixed Axe and Shears not sending attack alert to nearby NPCs when they should. SWAT, Military, and other pawns can now properly block player's attacks
  • Fixed Restore Defaults option sometimes breaking for Video and Performance settings menu
  • Fixed "I am legend" and "I don't need virgins for this" achievements being impossible to obtain in Enhanced Game mode
  • Fixed misaligned Rifle texture and missing sounds
  • Restored missing Napalm sounds
  • Fixed control settings showing blank box if an icon for the currently bound key is missing (Now falls back to the old method of showing the key name instead)
  • Fixed dual wielded ED Weapons fire-mode not always matching
  • Fixed broken cat-silenced animations for Shotgun
  • Fixed weapon playing next weapon's load sound while adding cat silencer (Machine Gun playing MP5 sounds etc)
  • Fixed Shears alt-attack exploding cars
  • Fixed Sawn-Off Shotgun destroying player's head without killing them
  • Fixed Flash Grenade dismembering dead bodies (Paradise Lost)
  • Fixed that completely broken secret Hammer weapon (Paradise Lost)
  • Fixed screen constantly flashing white while using HUD modifiers (Paradise Lost)
  • Fixed left hand covering subtitles while “Flipping the bird” (Paradise Lost)
  • Fixed Enhanced Mode Revolver sometimes destroying heads but not killing people (Paradise Lost)
  • Fixed Paradise Lost going into the POSTAL 2 Main Menu when leaving a workshop game.
  • Fixed WMD and Nuke Launcher in Tora Bora during Apocalypse not being possible to pick up (Paradise Lost)

Postal 2 is available now on PC.

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