My Posts (10)
Starfield's Aceles May Hold the Key to a Franchise Identity
Well they made several key mistakes that make the entire game just boring. The amount of space and planets the game has unparalleled potential but the lazy seed generator ruined everything. NG+ Was a lazy way to keep people playing which resulted in nobody wanting to continue playing. The over crowded, clumsy, limited, and pointless building options ruined the that completely almost nobody even bothers with that anymore. Those among a multitude of minor things like you work your ass off to get a few resources just find out you need so very much more just for a single upgrade. So much boring yet hard work is just tedious crap to the point I said screw it I'll just use cheats. When I say boring I mean painfully so. Running around for hundreds of hours just chipping away for 1 maybe 2 of each resource. Then there's every bit of your cargo goes into a tiny panel on the bridge but nothing ever appears in the cargo hold. And one last thing the amount of different resources on a planet what was the max of different resources on a single planet? 6? When earth has thousands. You have to build hundreds of outposts on different planets to gather all those resources and yet your only allowed to build 8.
Day One Xbox Game Pass Game Confirmed for June 17
You got to be joking. That's what they are considering a day 1 release? They've already got lost in the random on game pass for 1 and 2 it's a crappy B Movie like kind of game. I've heard there's a new Mafia game coming out of it's not our already. I got a thing in my E-Mail at the beginning of the month to preorder it. I've also heard there's a new hitman in the world. And they choose Lost in the random as their day 1 release? I heard Lost in Random is an EA created Game but it sure don't look or feel like one of their creations. It's almost like they are taking credit for some indie game. It wouldn't surprise me. After all their Sims Game the used to offer a creation kit for the earlier installments. Where you could design your own stuff for the game and if it was of good enough quality they put it with all their favorites and sold it as a stuff pack for $20. Not even giving credit to those who created it.
Most Oblivion Remastered Players Aren't Bothering to Complete the Main Quest
I haven't played it at all as of yet. But it sounds as if Bethesda is at it again. It's like they have the worst programmers ever. Great ideas but implementing them well it's like an indie developer with minimal to no programming skills. Leaving important stuff out because it's too complicated. Unstable across the board expecting unpaid mods to fix it for them. Maybe they should close up shop on developing games and sign on as consultants to someone who can actually develope games. Not even indie developers release a game that's completely unplayable for a good portion of their paying gamers. Infact Bethesda is the only developer that does this. Pay extra for early access and not be able to play it until the mods fix it over a year later. No apologies no refunds nothing but we're working on it. Then offer a working version to everyone for free while your still waiting for the early access version you paid for to be playable. I'm pretty sure I'll never download a Bethesda game again until it's been out 5 years or more so all the bugs are mostly worked out and I'll never pay for one again.
Why Mass Effect 4 Abandoning Legacy Companions Could Be Its Best Bet
Actually it'll be a disaster just like Andromeda. Maybe merging man and machine Shepard could still be alive or maybe the Cerberus rebuild keeps him from aging and unforseen side effects. And since Andromeda opened up a new enemy that conquers galaxies well now theirs a new threat for him to take on. In their home galaxy as a preemptive strike to keep them from a galaxy recovering from the reapers. The starting another incomplete story that is less than the reapers is going to blow up in your faces. All of Shepard's Crew minus maybe a couple less important ones would be a huge success. And it should be able to be like a continuation as it did from ME 1 to ME 2 then ME 3 and now ME 4 with a new Customizable shit of your choice. You know deck it out stock it up for an extended stay in a new universe and even carrying a few colonists to colonize the new galaxy. A City Ship Dreadnaught warship class. Maybe with the advent of transporters and replicators too boot. And of course your going to need a New Joker it wouldn't be the same without him. Maybe as the AI implants like in Andromeda.
Todd Howard Offers Theory On Addressing Starfield: Shattered Space Criticism
I highly doubt the Rev-8 had anything to do with the criticism. I've watched. A bunch of people play the game and none of them even used the Rev-8. The complaint I heard was not only did it all take place in the same location but they created that location specifically for that expansion. Instead of utilizing any the empty worlds and well all other missions in the game require allot of travel. There's was The new weapons wasn't worth it, no new abilities acquired for all your hard work, and the entire expansion was shorter than some of the main storyline missions. I haven't played the expansion yet so I personally don't know yet.
New Starfield Update Available Now
Well 1st initial game should of never left the beta tester stage before being fully stable and functional even if it's released to the public so we know what we was getting into. 2nd please make procedurally generated content with less human built content in it. Like if a planet has never been seen by human eyes then why are there like 4 bases 4 mining outposts a couple farms listening posts, weapons test sites, mining camps, and other facilities all over the fracken planet? Why are there no planets with no human crap all? Also open the universe to modders to build expansion packs. New missions new planets new cities etc that also have new achievements. If you make it easy enough to make this stuff without programming knowledge I may even give that a shot.