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See AllWorld of Warcraft Adding a New Way to Level Up in Patch 11.1.7
One of the things that I think world of Warcraft does and they lose players as a repetition they keep doing the same thing and the raid seem to take longer than they should, a lot of people base their experiences while playing world of Warcraft on other games what captivates them like dungeons & dragons and final fantasy giving players more options so that way their characters are more conditioned and become a part of the player.
World of Warcraft Adding a New Way to Level Up in Patch 11.1.7
I think blizzard should come up with a way to do the multi-class like in dungeons and dragons where you have a fighter thief or a thief magic user or something of that combination, combining two classes and creating a talent tree that's different than each of the classes the combined classes maybe having three talent trees and they have to decide where to put the points on each of the three and instead of having it be a character level up and deciding what class of the two they choose to upgrade and make stronger. Perhaps more mechanics making it a more challenging way to play is how to keep the players from leaving the game because everybody always comes back to dungeons & dragons due to its positive and increasing content, perhaps the talent tree has too many things in it giving you too many choices making it so that you're more worried about the talent tree then actually playing the character and following the lore.
World of Warcraft Adding a New Way to Level Up in Patch 11.1.7
World of Warcraft does need to do something to bring back all the old players and gamers that used to play that have since left the game, my son used to play all the time but has left the game for several reasons due to the lore and some other things that he says other players have complained about. I know it's a challenge to find new stuff to put in the game and keep the players happy without completely changing the lower or the game but I do have a few ideas that come from other RPGs.