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See All23-Year-Old MMORPG Closes Server Due to Overpopulation
Must be a nice problem to have, maybe some of the AAA studio's will start taking a look back and try to grok why older games seem to be outperforming newer ones. Personally I think Challange Ratio has alot to do with it. Sure not many players want to be smitted if their movements are not pixel perfect, or their build is not 100% meta; but at the same time taking candy from babies gets old fast. I think its the games that find a sweet spot between those extremes that last.
Post by Blackbirdx61