Latest Reviews (9)
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Firewatch
One of the best digital adventures I've ever been on, from the tongue-in-cheek dialogue, to the innovative (yet simplistic) tools linked to the mechanics and the spooky auras spread over the environment.
The soundtrack perfectly weaved different feelings of peace, fear and excitement, all while the developers successfully gave off a feeling of satisfying accomplishment whenever a task was finished, regardless of how minor it was.
The chemistry between Henry and Delilah felt like school-leavers with the life experience and wisdom of middle-aged adults, and instead of giving off a volatile burst, or a mawkishly viscous foam, it simply kept its reactions perfectly controlled.
While it's not a must-play, with its adequately-detailed graphics, harmonious and eerie soundtracks, witty dialogue and rewarding gameplay, I'd consider it to be an honorary nominee.
Lego Star Wars II: The Original Trilogy
One of my most favourite video games to play on a sunny Saturday afternoon.
The tacky graphics and children's humour blended so charmingly, they caused the game to stick out in my memory as one of the classics, alongside Space Invaders, Defender, Pac-Man and more.
An invaluable tool to help children learn how to play video games with others via co-op mode.
Spider-Man: Shattered Dimensions
While, admittedly, it appealed to me more when I was young than it does now, I'd be open to the possibility of a sequel after Spider-Man: Edge of Time, especially a standalone sequel revolving solely around Spider-Man Noir, with Christopher Daniel Barnes reprising his role.
My favourite playable character out of the four was Spider-Man Noir, as I loved his much more bloodthirsty combat form and Christopher Daniel Barnes' performance, what with his lines filled with 1930s New Yorker slang, grim demeanour and snarky, sarcastic humour.
The combat was ostentatious-looking on several occasions, but most of the moves were savagely fulfilling, particularly "Eight-legged fury"; Insomniac Games could do with taking a leaf out of Beenox's book here.
I'd recommend this to any fan who want's to dive headfirst into the spider-verse.
inFAMOUS
I've seen the plot twist on YouTube, and, although it's old, it's been wrought in a way that lead's nicely up to the main protagonist, Cole McGrath's, heroic (yet tragic) fate.
You could call Cole a clone of MARVEL's Electro, but I'm able to see it as an original game where you get to experience a strictly-electrokinetic powerset in an unknown (to you at the time) fictional city.
The combat, both ranged and melee is great, the versatility in Cole's powers is excellent and I'm looking forward to finishing the game when I have a chance.
Spider-Man Unlimited
Arguably one of my most favourite endless runners of all time.
Gameloft encompassed Spider-Man's wall-crawling, web-slinging, proficiency in freefalling and theatrical combat finesse into this addictive game with absolute merit.
While the special events were a little too addictive (and often too challenging for anyone not willing to spend ridiculous amounts of money to but in-game currency to unlock your favourite characters) now I look back, it was nevertheless a great way to keep yourself fixatedly occupied in your spare time.
I just wish that Symbiote Spider-Man was priced a little cheaper.
Star Wars: The Force Unleashed II
I vividly recall pestering my Mum for this game.
It was at times extremely tricky to pass certain levels, which is what's stopping me from leaving a better rating.
Loved the combat and force powers (even if the Force Rage meter took EONS to fill up), the story was good and Sam Marin's performance was brilliant.
The Warriors
The first time I played this, I just ran around beating up any rival gang member within range, mashing the attack buttons so hard, I nearly broke my controller.
The game developers themselves stated in an interview that New York in the 1970s was an exceptionally dangerous place (something they portrayed with great efficacy in the game), which lead's me to state the reason I'm giving this game nine stars out of ten: the difficulty.
A sizeable number of the minigames, be it applying graffiti, picking locks, nigh-unsurmountable boss fights, stealing enough in-game currency to move on or escaping rival gangs on a rampage, nearly maddened me.
The second time I played this game, I was an adult. And I was ready. I learnt properly and eventually made it to the end (almost entirely without YouTube).
Nevertheless, I felt the speech patterns were authentic, the combat was colourfully brutal and yes...
I. Can. DIG IIIIIIIIITT!
Uncharted: Drake's Fortune
A fast-paced, archetypal action-adventure shooter, with insane gunfights, savage combat, grotesque monsters, enthralling mysteries that's topped off with genuine history swirled into the blend!
While, admittedly, some of the puzzles were such a nightmare to solve that I required the aid of YouTube, the final twist was definitely well worth the unending hours of RSI that nearly caused my fingers to break.