My Posts (1)
First Berserker: Khazan Update Makes the Game A Little Easier
These are decent changes, but might be missing why people are having issues in the first place. If they are getting hit a lot and not able to deal adequate damage it's probably not just a matter of excessive HP on bosses. I'd wager part of the problem is likely due to the timing windows being too strict on the perfect guard and dodge. I think, at least on easy mode, it'd be smart to let players tweak those as well. Because, unless a boss just feels way too bloated/long-lived to the point of it running out of things to do that are interesting, most likely what reducing the HP does is just make players able to get by something, but without feeling any of the intrigue that might come with interacting with the mechanics. The answer to that is... Just allow them to more easily interact with the mechanics that are SUPPOSED to make the game feel good... Not make them breeze through it without ever engaging with them in the first place. That's not to say "people should git gud" or whatever. I'm just saying that people would probably have more fun if the mechanics were easier to use for them, rather than them just dying without having to do much for the bosses.