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Sol's RNG: All Auras List
A lot of this is incorrect (as of Era 9). I don't know how to edit the page.
Galaxy is 1 in 5,000,000 in other biomes
Ink: LEAK is a mutation
Abyssal Hunter is 1 in 400,000,000 BT
Starscourge: Radiant has a native rarity, which is to Starfall at 1 in 10,000,000
Comet is 1 in 120,000 BT
Jackpot and Gilded now belong in SandStorm biome (I forgot the native rarities, but they can be found at the Sols RNG Wiki)
The Rock, ConstraintTest, Kyawthuite: Iridescent Memory, Monarch and LAYERS have been removed
Lightning has been vaulted, but not removed
Sovereign is obtainable at a chance of 1 in 750,000,000
AEGIS, Ruins, Watermelom, Surfer, Matrix: OVERDRIVE have been added
Sailor's breakthrough rarity is 1 in 12,000,000
Permafrost breakthrough rarity is 1 in 73,500
Jade and Topaz do not have breakthrough rarities
Stormal's breakthrough rarity is 1 in 90,000
Powered has a rarity of 16,384
Undead has a breakthrough rarity of 1 in 12,000 and a native rarity to Hell of 1 in 2,000
Solar: Solstice and Lunar: Full Moon have native rarities of 1 in 500,000 and a BT chance of 1 in 5,000,000
[赤い満月, Samgong, yuyo, SHARD SURFER, Starfish Rider,:smiro:, Lunatic, i'm peach, Stardust, Sirius, HALLUCINATION, THERMA, ROAD TRIP, Deepwoken and THE RAREST AURA] are all dev-exclusive auras or event exclusive
Not all developer auras can be given as a reward
I can't cover all of the information here, but you can find it at the Sol's RNG Wiki
sorry for being a nerd