Latest Posts (1)
See All'A Bit Too Sterile of a Game': Ex-Bethesda Dev Reveals Why Starfield Didn't Resonate With All Gamers
I still play on my Series X from time to time. IMO the game for me was hindered by being too dependent on procedual generation and the game being too big...A small game with better taking off and better land sequences AKA NMS if ya like real time and nice cutscenes like SWO. It just relies to heavily on loadscreens and fast travel. I wanna explore planets not fast travel to them. Plus it needs aliens an all human galaxy is well bland and uncreative. I jyst wished for a smaller experience with handcrafted locales amd not AI generated planets. It's not a terrible game, but its one that had a nice boost from people "just trying it" on gamepass.
Post by Jason