Latest Posts (13)
See AllGod of War Ragnarok Steam Player Count is Way Down Compared to 2018 Game
You know.. It's such a shame that a game could have exploration, puzzles, easy to pick up but tough to master combat, AND a cinematic presentation.
When they could just do what 99% of other 3rd person games do and load it full of terrible fetch quests, poor AI, clunky cameras, inconsistent fidelity, generic music, and uninspired character designs.
Such a missed opportunity.
I'd recommend the last Saints Row. Feels more your pace.
God of War Ragnarok Steam Player Count is Way Down Compared to 2018 Game
Not sure why anyone's surprised.
It's not just a PSN thing.
It's a "everyone who wanted to play this did so on PS4 or 5". The original God of War was on PS4 exclusively, meaning tons of PC gamers with far more advanced systems had a reason to hold off.
There's literally 3 tiers: introductory (PS4), upgraded (PS5) and advanced (PC).
No one's waiting 22 months for a slightly improved version.
God of War Ragnarok Steam Player Count is Way Down Compared to 2018 Game
You skipped pretty much 80% of the game if it's 90% cutscenes.
Hey Chris? Your red hat is showing.
God of War Ragnarok Steam Player Count is Way Down Compared to 2018 Game
Oh yeah.
Absolutely, because PC piracy in China isn't already a massive issue.
Honestly, you wanna blame anyone for PSN requirements on PC, blame THAT.
PS5 Pro Pre-Orders Come With a Catch
I can't not address the "real topic" (a nice little article so yet another member of the gaming media can rant about the PS5 and the Pro). PS5 saw MASSIVE scalper activity.
This is being done PURELY to combat that by placing every single facet of the first push on Sony themselves.
Sure, Amazon could have had it Day 1.
But remember how OG PS5 was being scalped SUCCESSFULLY at over 1200$? Yeah, not great either.
And if this can cut down on that aspect of the Pro's launch, I say it's a smart idea.