Latest Posts (16)
See All8 Best RPGs Set In Space, Ranked
I love ME2. But for me I preferred ME1, especially after the legendary edition smoothed out combat. The player building was more complex. Electronic bypassing and hacking was way more challenging. Not using ammo was great, you just watched your heat levels. You could find many more types of armors. Money was easier to make. I even enjoyed exploring planets in the MAKO. I was more invested in the original crew as well. ME2 was fun but it was just an over simplified shooter to me.
Tales of the Shire Reveals New Character Ahead of Launch [EXCLUSIVE]
Im looking forward to this. It just looks relaxing. I love that they added an obscure character from the lore. I adore the books of Tolkien and this looks like it might actually capture the spirit of them.
8 Best Open-World Games To Just Explore, Ranked
I loved exploring in Morrowind. Many didnt like that they got no quest markers on the map. I loved that. It encouraged me to pay attention to my surroundings and look for landmarks and clues. Reading all the books helped too. Some books gave clues too. It was fun to me. Oblivion and Skyrim made things too easy to find.
The Cardinal Sins of the Mass Effect Trilogy Explained
ME1 will always be my favorite. More complex character building, better planetary exploration, more options with weapons and armors, etc. There was just way more depth to it. That all went away with 2 and 3. But, that was when they merged with EA. As soons as you let EA in they destroy your creativity and put unreasonable deadlines on you. ME3 really was hurt by that.
8 Bethesda Games With The Best Exploration, Ranked
I've always preferred Morrowind. Sure the graphics are dated. But you had to actually explore. No map markers forced you to read the quest, books, maps, and listen for clues. It was real exploring. The first book I read starting the game was Chance's Folly(?), about robbing a crypt. I stumbled on the crypt outside the beginner town and it was like the book described. I loved that detail and investigative exploring. Map markers might be convenient but there is no sense of real exploration. I remember being sent after a winged twilight who was hiding in a cave by an entrance of mothers milk. I stumbled on a white pool on the other side of the continent. There it was, I found in a month after getting the quest. I miss that kind of explorative gaming.
6 Classic Bethesda Games That Deserve A Remake, Ranked
I loved Morrowind. I loved that it had no map markers. It made you explore. It was like real life. Combat was janky and the enemies, while numerous, were stupid. They were terrible casting spells. Pretty much was just hack n slash. And cliff racers were a huge pain that never broke off combat. Especially in the beginning. I had one chase me to the Ghost Gate, I went inside, teleported to Balmora and didnt go back for a month. It was still waiting for me. But the game was so big, deep with lore, and had so much to explore that you could easily overlook any issues. And the modders fixed a lot. Easily the best ES game for me.