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See AllThe Outer Worlds 2 Players Should Be Able to Leave No Stone Unturned After Starfield
I'm sorry, maybe I'm out of the loop but why exactly are we comparing Starfield and OW2? Yes, space is a common theme, but beyond that I really am not seeing it. They aren't made by the same developer and have very different mechanics and underlying stories/messages.
It's okay to want to see some features you saw in Starfield in OW2, but making it seem like it's the same developer "learning from their mistakes" (or implying that a second developer should be bound by decisions of the first) is an odd choice in my opinion.
Post by MomoKitten