Resident Evil Requiem is the long-awaited follow-up to Resident Evil Village, a game that turned a whopping four years old this May. Although the past two Resident Evil games—those that aren't remakes, at least—have featured family man Ethan Winters, Resident Evil Requiem will put players in the shoes of Grace Ashcroft, daughter of Alyssa Ashcroft from Resident Evil Outbreak. This is information confirmed by Capcom, but prolific Resident Evil leaker Dusk Golem has made additional claims about the protagonist, such as the notion that she will share the spotlight with none other than Leon Kennedy.
Resident Evil Requiem will be playable in third-person or first-person, depending on player preference, synthesizing the series' recent bifurcated approach to player perspective.
That's far from the only major claim that Dusk Golem has made about Resident Evil Requiem. Indeed, the leaker has issued several statements about the upcoming survival horror game, even making a notable comparison only recently: In a series of X posts on August 13, Dusk Golem claimed that Requiem will have "some Last of Us Part 2-isms" in its gameplay. While they mentioned this in the context of exploration and combat—specifically Leon's combat—it's hard to know exactly how similar Resident Evil Requiem will ultimately be to Naughty Dog's contentious action-survival-horror. But any resemblance to TLOU2 is probably for the best.
Why Resident Evil Requiem Taking Inspiration from The Last of Us 2 Is a Good Thing
Love It Or Hate It, The Last of Us 2 Has Great Gameplay
It goes without saying that The Last of Us 2 has a wildly controversial story, which has garnered no shortage of outrage (much of it fair, but most of it rather overblown). AAA studios looking to deliver a crowd-pleasing flagship product might be bearish about taking cues from such a narrative, but TLOU2's gameplay is a much safer choice for imitation. Even the game's greatest detractors admit that its stealth and combat systems are a massive improvement over the first game.
The Last of Us 2's gameplay is great in its own right, too, not just as an improvement over its predecessor. Its blend of aggressive stealth and tense survival-horror gunplay, complete with painfully sparse resources, lends the game a unique momentum. Each enemy encounter, especially on harder difficulties, is a precise cat-and-mouse game, as players need to know when to be stealthy, when to press their advantage, and when to retreat. Such showdowns are cinematic as well, but in a manner that's far more dynamic and player-controlled than in previous Naughty Dog games, where enemy showdowns could often feel on-rails.
What Resident Evil Requiem Could Learn from The Last of Us 2's Gameplay
Resident Evil Requiem will reportedly feature open-ended areas and vehicle exploration, which already sounds an awful lot like at least one early level of The Last of Us 2. This sort of loosely structured level design is a fantastic, but sadly underutilized, boon for the survival horror genre, which is at its best when the player is juggling enemy placement and resource acquisition, both of which are aided by freeform exploration.
From a combat perspective, the greatest "TLOU-ism" that Requiem could employ is stealth. Stealth exists in Resident Evil 4 Remake, but it's not an incredibly viable option, and pales in comparison to its finely tuned third-person-shooter action; perhaps Requiem could leverage stealth mechanics in a more interesting or multifaceted way. This would make sense for the story, since Grace is ostensibly more of a desk jockey than a fighter. Then, if Leon does indeed return as a playable character, he could be the "Abby" of the game, excelling at physical combat and aggression rather than sneaking through tall grass.







Requiem for the dead. Nightmare for the living.
Resident Evil Requiem is the ninth title in the mainline Resident Evil series.
Prepare to escape death in a heart-stopping experience that will chill you to your core.
Technological advancements combined with the development team's depth of experience combine in a story with rich characters and gameplay that's more immersive than ever before.
A new era of survival horror begins in 2026.
- Engine
- RE Engine
- Franchise
- Resident Evil
- PC Release Date
- February 27, 2026
- Xbox Series X|S Release Date
- February 27, 2026
- PS5 Release Date
- February 27, 2026
- Platform(s)
- PlayStation 5, Xbox Series X, Xbox Series S, Nintendo Switch 2, PC
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