Much like its predecessors, Rune Factory: Guardians of Azuma is a mystical, anime-inspired adventure with gameplay that hearkens back, in many ways, to classic RPGs. The world of Azuma is full of open areas for players to explore, quests to embark on, and village activities to enjoy.
While there are many things to keep track of in Rune Factory: Guardians of Azuma, one of the most important is your character's personal level progression. The guide below explains how leveling works and what level cap to expect, if there is one.
All Main Quests in Rune Factory Guardians of Azuma
Rune Factory: Guardians of Azuma's main questline is pretty extensive offering 40 hours of gameplay. Here's every quest you'll take on in the campaign
How to Level Up in Rune Factory: Guardians of Azuma
From the moment that you first arrive in Spring Village at the start of the game, your character will start at Level 1 with plenty of room to grow. Much like other RPGs, you use EXP to level your character and expand their skills and capabilities as an Earth Dancer.
The primary way to earn EXP and level up during your adventures is via combat, defeating enemies and bosses found in the areas outside each village. The EXP comes in surprisingly generous amounts, especially early on, allowing you and your party members to gain levels at a very consistent and reliable pace.
Keep in mind that general EXP that goes toward your character's combat level is different from the All-Purpose Experience Points you earn at the end of each day upon going to sleep in the shrine. Those points are specifically used to unlock nodes on your skill tree and all of its different categories. The wider variety of activities you perform daily (tending to crops, fishing, combat, etc.), the more All-Purpose Experience Points you'll gain.
What is Max Level in Rune Factory Guardians of Azuma?
There doesn't currently seem to be a defined maximum character level cap in Rune Factory: Guardians of Azuma. If the previous games in the franchise are anything to go on, then the level cap itself is likely very, very high. This allows players to pursue continuous progress with their current character, especially if additional story content is provided in future updates.
If a known level cap is reached at any point, this guide section will be promptly updated to reflect that information.
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OpenCritic Reviews
- Top Critic Avg: 81 /100 Critics Rec: 81%
- Released
- June 5, 2025
- ESRB
- Teen / Fantasy Violence, Language, Mild Suggestive Themes, Use of Alcohol
- Developer(s)
- Marvelous
- Publisher(s)
- XSEED Games, Marvelous






- Engine
- Unreal Engine
- Franchise
- Rune Factory
- Number of Players
- Single-player
- Steam Deck Compatibility
- Unknown
- PC Release Date
- June 5, 2025
- Nintendo Switch Release Date
- June 5, 2025
- Nintendo Switch 2 Release Date
- June 5, 2025
- Platform(s)
- Nintendo Switch 2, Nintendo Switch, PC
- OpenCritic Rating
- Strong