Summary
- The latest Schedule 1 update introduces tweaks like graffiti art, quicker vending machine repairs, and employee inventory access.
- TVGS plans to add more content, including a new property and purchasable jukebox/radio object in the future.
- Fans can expect continued updates and a potential console release for Schedule 1, despite the game being in Early Access.
TVGS has released another new update for Schedule 1, bringing more necessary tweaks and bug fixes to the popular Early Access title. The latest set of Schedule 1 changes doesn't add any game-changing new content, but it's still an important update nonetheless.
Ever since Schedule 1 blew up on Steam back in March, solo developer TVGS has been updating the game regularly with tons of new content and frequent fixes for any bugs that pop up. Considering the game remains the effort of one individual, the rate it's progressing is extremely impressive. According to the game's Steam page, Schedule 1 will be in Early Access for "approximately 2 years," but it's a great title even in its current early state.
Schedule 1 Player Discovers Handy Trick to Avoid Police
A Schedule 1 player discovers a unique yet simple way of getting around the police during the night time curfew, and fans are loving it.
The latest patch notes for Schedule 1 were released online featuring various tweaks, including the addition of new graffiti art. Players can now also access their Schedule 1 employees' inventories by talking to them, and broken vending machines and ATMs will now be repaired after a single evening (as opposed to the previous two nights). As for bug fixes, both chemists and botanists have had fixes applied that prevent them from accidentally making their workstations unusable. It may not be the biggest Schedule 1 update, but smaller patches like this to round out the experience are always welcome.
This Schedule 1 update was first released in beta a few days ago, and the new set of patch notes has been expanded since then. The latest patch is available to all players, not just those who opt in. TVGS rounded out the newest patch notes by confirming that more content is on the way, with plans to introduce a new property as well as "a new purchaseable jukebox/radio object."
Both in the near future and in the long term, it seems that Schedule 1 fans have a lot to look forward to. Right now, players can enjoy all the new content coming to the game during its Early Access period, but going forward, the game may have loftier ambitions. Earlier this month, TVGS revealed that it would love to release Schedule 1 on consoles, which is sure to come as great news for those who don't play on PC.
Schedule 1 Version 0.3.4f8 Patch Notes
Tweaks/Improvements
- You can now access the inventory of your employees by talking to them and selecting 'I need to access your inventory'.
- Added some new graffiti art.
- Broken vending machines and ATMs will now repair after only a single sleep (previously it took 2 days).
- Removed the optional email from the feedback form. This was rarely used and mostly just unnecessary clutter.
- Renamed suggestions -> feedback in the feedback form.
- Consolidated a number of saved entities into larger, combined files. This should improve save time, reliability, be less prone to bugs, and improve Steam Cloud sync time. The following types of entities were consolidated: your mixes, vending machines, ATMs, store pallets, and dead drops.
Bug fixes
- Fixed chemists sometimes causing cauldrons to become unusable.
- Fixed botanists sometimes causing drying racks to become unusable.
- Fixed NPC summoning not working on Mick's house.
- Fixed some issues in Mick's schedule that may have been the cause of him sometimes not appearing at the pawn shop.
- Fixed the first 'escape' button click being ignored.
- Fixed OG Kush being listed for sale by default in a fresh save.
- Fixed save game version label alignment.
- Fixed items in pallets, dead drops, etc sometimes persisting across different saves files.
- Fixed ATM/Vending machine being unusable, but not visually broken after exiting and reloading the game.
- Developer(s)
- TVGS
- Publisher(s)
- TVGS
- Engine
- Unity
- Multiplayer
- Online Co-Op
- Number of Players
- Single-player










- Genre(s)
- Simulation, Crime, Action, Management, Strategy