Schedule 1 is a game about building a drug empire from scratch, and players can rule over Hyland Point with a huge network of dealers, suppliers, and customers as long as they continue to raise their reputation throughout the city. As players rank up in Schedule 1, new equipment and locations will unlock, helping them expand their operation even further.
Things start out slow in Schedule 1, with players acting as small-time drug dealers that only interact with a tiny pool of customers. Things quickly ramp up, however, as players gain access to new properties and expensive ingredients that can be mixed into products to create more addictive strains. Some things aren't unlocked until very late in Schedule 1, however, which has left some players wondering just how much XP they need in order to get their hands on their next big upgrade.
All Quests in Schedule 1 (Mission List)
There are currently 23 quests in Schedule 1, the first three of which are part of the game's prologue.
All Schedule 1 Rank Unlocks
There are multiple ranks to progress through in Schedule 1, and each rank itself has five levels to climb through. As players earn XP by growing drugs and selling to customers, they'll unlock new regions of Hyland Point, more profitable drug types, and better equipment to maximize the efficiency of their properties. Here are all the rank unlocks in Schedule 1.
|
Rank |
Unlocks |
|---|---|
|
Street Rat I |
Northtown |
|
Street Rat II |
N/A |
|
Street Rat III |
Jar, PGR, Speed Grow |
|
Street Rat IV |
Long-Life Soil, Sour Diesel |
|
Street Rat V |
Pot Sprinkler, Electric Plant Trimmers |
|
Hoodlum I |
Westville, Low-Quality Pseudo, Flu Medicine, Gasoline, Donut |
|
Hoodlum II |
Soil Pourer, Green Crack, Energy Drink |
|
Hoodlum III |
Mouth Wash |
|
Hoodlum IV |
Extra Long-Life Soil, Granddaddy Purple |
|
Hoodlum V |
Packaging Station Mk 2, Mixing Station, Banana |
|
Peddler I |
Energy Drink |
|
Peddler II |
Mixing Station Mk 2, Motor Oil |
|
Peddler III |
Air Pot, Mega Bean |
|
Peddler IV |
N/A |
|
Peddler V |
Halogen Grow Light |
|
Hustler I |
Downtown, Iodine |
|
Hustler II |
Addy |
|
Hustler III |
Pseudo, Horse Semen, Revolver |
|
Hustler IV |
N/A |
|
Hustler V |
N/A |
|
Bagman I |
N/A |
|
Bagman II |
N/A |
|
Bagman III |
N/A |
|
Bagman IV |
N/A |
|
Bagman V |
Brick Press, High-Quality Pseudo |
|
Enforcer I |
Docks, Cauldron, M1911 |
|
Enforcer II |
N/A |
|
Enforcer III |
N/A |
|
Enforcer IV |
N/A |
|
Enforcer V |
N/A |
|
Shot Caller I |
N/A |
|
Shot Caller II |
N/A |
|
Shot Caller III |
N/A |
|
Shot Caller IV |
N/A |
|
Shot Caller V |
N/A |
|
Block Boss I |
Suburbia |
|
Block Boss II |
N/A |
|
Block Boss III |
N/A |
|
Block Boss IV |
N/A |
|
Block Boss V |
N/A |
|
Underlord I |
N/A |
|
Underlord II |
N/A |
|
Underlord III |
N/A |
|
Underlord IV |
N/A |
|
Underlord V |
N/A |
|
Baron I |
Uptown |
|
Baron II |
N/A |
|
Baron III |
N/A |
|
Baron IV |
N/A |
|
Baron V |
N/A |
|
Kingpin |
N/A |
Earning XP in Schedule 1 is as simple as selling drugs to customers throughout Hyland Point, so players should progress through the ranks naturally just by playing the game as they normally would. Growing more expensive products and creating more addictive strains with the mixing station is another great way to get ahead in Schedule 1, so players should always be looking for new ways to grow their empire and attract a wider base of customers.
- Developer(s)
- TVGS
- Publisher(s)
- TVGS
- Engine
- Unity
- Multiplayer
- Online Co-Op
- Number of Players
- Single-player










- Genre(s)
- Simulation, Crime, Action, Management, Strategy